EA Unveils Battlefield 4 at GDC 2013

Last night in San Francisco, the press and game industry professionals got to view the “Fishing in Baku” 17- minute gameplay demo on the big screen at the 2013 Game Developer’s Conference in San Francisco. The theater was packed- the only reason it wasn’t standing room only is they carefully counted how many people got in. The gameplay demo can be seen in its entirety below.

Besides being smooth and slick (and taking a few seconds to adjust to on a 28-foot movie screen) EA stresses the more interactive nature of the game. While the game is still ‘directed’, as they put it, it is designed to be less ‘on rails’ and to allow the player to choose their own route. They promise destructible environments, specifically in ways that make you able to change the route to the destination by, for instance, blowing out a wall.

While the footage we’ve been show does look good indeed, no information about the specifications for the system used to create the demo were given.

EA says Battlefield 4 will ship during EA’s fiscal year 2014, which means any time up until March 2013.

Battlefield 4: Official 17 Minutes "Fishing in Baku" Gameplay Reveal

 

Contact Us for News Tips, Corrections and Feedback

 

Create a new thread in the US News comments forum about this subject
This thread is closed for comments
54 comments
    Your comment
    Top Comments
  • sacre
    All I want is the classic You vs 32 bots... I get tired of playing online sometimes, having to fight for aircraft, ground vehicles, etc. So playing by myself with 32 bots is fun as hell, you get to use what you want, enjoy the scenery, etc, etc.

    Sadly, they rid of that feature in BF3 and now it seems it'll never come back.

    BF Series should have always kept that feature, because once you finish the campaign, you've got nothing else but MP. No real replayability.
    12
  • zinabas
    another instant memorable EA classic... and it'll have so many bugs it won't work right for 3 months after its released on the console and never on the PC. That's EA's new business model, old game engine, new graphics, half ass coding, and premature release dates.
    11
  • samuelspark
    The problem with this is that EA unveils BF4. Not some decent company with some moral sense.
    11
  • Other Comments
  • zinabas
    another instant memorable EA classic... and it'll have so many bugs it won't work right for 3 months after its released on the console and never on the PC. That's EA's new business model, old game engine, new graphics, half ass coding, and premature release dates.
    11
  • meowmix44
    Dude it looks just like BF3.... Why is this being unveiled so early, there is so much things that have to be done:(
    9
  • CarolKarine
    meowmix44Dude it looks just like BF3.... Why is this being unveiled so early, there is so much things that have to be done


    look up the law of diminishing returns. at a certain point, the human eye can't tell the difference between a 100000 poly model and a 1000000 poly model. the difference, if you look, is in the particle effects, the lighting, the cloth simulation, and the animation. the textures are at least twice, if not quadruple the old resolution, and I think the entire ground is tesselated. it's a step up. it's not cryengine 3, but it's a step up.
    10