BF4's Mantle Patch Out But Wait for Necessary AMD Drivers
The wait for Mantle is (almost) over.
Finally, we hear you say. AMD’s Mantle patch for Battlefield 4 has arrived at last. This is the first release of Mantle, AMD’s low-level high performance graphics API that was announced back in September.
The API allows developers to 'speak the native language' of AMD’s Graphics Core Next architecture, which is present in modern AMD GPUs and APUs. The end result is improved visuals and rendering. Mantle actually enables increased draw calls per second by reducing CPU overhead and AMD is promising performance increase over Direct3D and OpenGL and less frequent FPS drops, micro stuttering and texture corruption.
AMD originally planned to launch Mantle in December, but at the last minute, the release was pushed to January. It's worth noting that you'll need AMD's Catalyst 14.1 beta drivers before you can get a load of Mantle's optimizations and those aren't actually out yet. AMD was supposed to post them online today, but that hasn't happened yet and when we talked to an AMD rep, they didn't have any update on when we might expect them. In other words, sit tight.In the mean time, you can check out the Battlefield Battle Log for some performance test results.
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Yeah, the improvement with a decent CPU like the I5 or I7 is only like 2-3%. It's purely for their slow CPU/APUs. Even when the new Catalyst is released, it'll only be for the new GPUs - R8, R9 etc, they've intentionally left out 79xx, 78xx despite them being identical to R8, R7 and using GCN to trick people into upgrading.
BF4 is now telling me I should use Catalyst 13.12, but because AMD screwed up and forgot to up-suffix the 13.11 driver name to 13.12 (ie when you install 13.12 it still thinks you've got 13.11), then BF4 shows this warning all the time. It's a simple issue known right from the start and they never fixed it.
So now we're meant to trust them releasing a new API for the most buggy game in history! Good luck!
No. Battlefield 4 Multiplayer is a very CPU intensive game. Almost ALL CrossfireX users suffer bottlenecks where their GPU's run at under 70% power.
Single card users that see only 5% gain are probably using a 6 core OC'd to 4+ so its not really bottlenecking.
Dice tested 2x290X's with a fx8350 and they got ~53% increase
Dice test 7970 wirh fx8350 and they got ~25% increase
Dice tested some crap 240 gpu with fx8350 got 1-2% increase.
Also why are there so many stupid people on this post hating on AMD for bringing a new technology in an ATTEMPT to open new doors. they aren't SELLING you this (unlike Nvidia... why complain?)
Yeah, the improvement with a decent CPU like the I5 or I7 is only like 2-3%. It's purely for their slow CPU/APUs. Even when the new Catalyst is released, it'll only be for the new GPUs - R8, R9 etc, they've intentionally left out 79xx, 78xx despite them being identical to R8, R7 and using GCN to trick people into upgrading.
BF4 is now telling me I should use Catalyst 13.12, but because AMD screwed up and forgot to up-suffix the 13.11 driver name to 13.12 (ie when you install 13.12 it still thinks you've got 13.11), then BF4 shows this warning all the time. It's a simple issue known right from the start and they never fixed it.
So now we're meant to trust them releasing a new API for the most buggy game in history! Good luck!
http://www.pcper.com/reviews/Graphics-Cards/AMD-Catalyst-141-Beta-Driver-Brings-Mantle-Support-Frame-Pacing-Phase-2-HSA
I lol'd.
Yeah, the improvement with a decent CPU like the I5 or I7 is only like 2-3%. It's purely for their slow CPU/APUs. Even when the new Catalyst is released, it'll only be for the new GPUs - R8, R9 etc, they've intentionally left out 79xx, 78xx despite them being identical to R8, R7 and using GCN to trick people into upgrading.
BF4 is now telling me I should use Catalyst 13.12, but because AMD screwed up and forgot to up-suffix the 13.11 driver name to 13.12 (ie when you install 13.12 it still thinks you've got 13.11), then BF4 shows this warning all the time. It's a simple issue known right from the start and they never fixed it.
So now we're meant to trust them releasing a new API for the most buggy game in history! Good luck!
No. Battlefield 4 Multiplayer is a very CPU intensive game. Almost ALL CrossfireX users suffer bottlenecks where their GPU's run at under 70% power.
Single card users that see only 5% gain are probably using a 6 core OC'd to 4+ so its not really bottlenecking.
Dice tested 2x290X's with a fx8350 and they got ~53% increase
Dice test 7970 wirh fx8350 and they got ~25% increase
Dice tested some crap 240 gpu with fx8350 got 1-2% increase.
Also why are there so many stupid people on this post hating on AMD for bringing a new technology in an ATTEMPT to open new doors. they aren't SELLING you this (unlike Nvidia... why complain?)
DICE posted some benchmarks, including not only a low-end Kaveri system claiming 14% improvement, but a Core i7-3970X system with a 58% improvement. Yeah, of course we can't trust either AMD or DICE to give us wholly objective or scientific figures, but the basis of your complaint isn't factual—they aren't only using low-end hardware as a test case. In fact they're claiming larger gains on higher-end hardware.
http://battlelog.battlefield.com/bf4/news/view/bf4-mantle-live/
Also going to point out that they conclude the article by saying that we should keep our eyes open for hardware review sites that are planning on running their own benchmarks.
Yeah, the improvement with a decent CPU like the I5 or I7 is only like 2-3%. It's purely for their slow CPU/APUs. Even when the new Catalyst is released, it'll only be for the new GPUs - R8, R9 etc, they've intentionally left out 79xx, 78xx despite them being identical to R8, R7 and using GCN to trick people into upgrading.
BF4 is now telling me I should use Catalyst 13.12, but because AMD screwed up and forgot to up-suffix the 13.11 driver name to 13.12 (ie when you install 13.12 it still thinks you've got 13.11), then BF4 shows this warning all the time. It's a simple issue known right from the start and they never fixed it.
So now we're meant to trust them releasing a new API for the most buggy game in history! Good luck!
Read everything next time before throwing out assumptions. Article states A10-7850 performance went up by 14%, AMD 8350 and 7970 by 25%, and i7-3970x and 2x 290x up by over 50%.
http://www.pcper.com/reviews/Graphics-Cards/AMD-Catalyst-141-Beta-Driver-Brings-Mantle-Support-Frame-Pacing-Phase-2-HSA
I lol'd.
so for every game with mantle support amd has to double their effort to make sure both directx/opengl and mantle version of the game to work properly
Yeah, the improvement with a decent CPU like the I5 or I7 is only like 2-3%. It's purely for their slow CPU/APUs. Even when the new Catalyst is released, it'll only be for the new GPUs - R8, R9 etc, they've intentionally left out 79xx, 78xx despite them being identical to R8, R7 and using GCN to trick people into upgrading.
BF4 is now telling me I should use Catalyst 13.12, but because AMD screwed up and forgot to up-suffix the 13.11 driver name to 13.12 (ie when you install 13.12 it still thinks you've got 13.11), then BF4 shows this warning all the time. It's a simple issue known right from the start and they never fixed it.
So now we're meant to trust them releasing a new API for the most buggy game in history! Good luck!
Read everything next time before throwing out assumptions. Article states A10-7850 performance went up by 14%, AMD 8350 and 7970 by 25%, and i7-3970x and 2x 290x up by over 50%.
and all three are situation where cpu are the bottleneck
http://www.hardwarecanucks.com/forum/hardware-canucks-reviews/65244-catalyst-14-1-amd-unleashes-mantle.html
It gets better and better, now it's only some GCN that will benefit.
http://www.hardwarecanucks.com/forum/hardware-canucks-reviews/65244-catalyst-14-1-amd-unleashes-mantle.html