Crytek's Homefront Sequel Revealed
Homefront was THQ's aspirations to make a stake into modern military FPSes -- the now defunct publisher's own Call of Duty or Battlefield, so to speak. Unfortunately, Kaos Studio, formed out of a Desert Combat mod team, just couldn't deliver something that was quite the caliber that THQ was hoping and expecting for. Homefront sold 2.6 million copies in its first two months, which was apparently enough copies to inspire THQ to seek out Crytek to develop a sequel.
Since then, THQ has gone under. Crytek bid and won the Homefront IP. With complete creative freedom, Crytek is changing the sequel up. The original was a linear shooter in the same vein as Call of Duty. Crytek ultimately decided to change Homefront into something more open world. "When we acquired the IP, all of a sudden we had the freedom to take this game wherever we wanted," stated Crytek designer Fasahat Salim to Polygon. "We thought, what better way to do that than just go open-world with it."
Homefront: The Revolution will be set in Philadelphia. Due to the open world nature of the game, players are pushed towards using stealth and whatever tactical means possible to take down enemies, rather than facing them with full force. Players seek out the citizens of Philadelphia for help, as angry mobs can provide cover and delay enemy forces.
In short, the open world nature of the Homefront sequel lends itself well to establishing the "conquered America" setting.
Homefront: The Revolution is slated for release for PC, Xbox One, and PlayStation 4 in 2015.
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Did you just purposefully omit Linux and Mac from that statement? It was clear on their site, yet you omit it here. Why? This is very unprofessional.
EDIT: I apologize. It would seem no one wants this information written explicitly except me.
While I would hope any sane person would agree that any war of any kind is brutal, bloody and outright horrible, it doesn't seem you actually know the circumstances of the Korean war of the early 1950's. North Korea invaded the democratic South, and NATO (Not just America) came to their defense. If NATO wanted to invade then MacArthur would not have been sacked and they would have allowed him to continue fighting all the way into China and start WWIII. There is a reason NATO withdrew back to the South and put the borders back where they basically were at the 38th parallel.
On a brighter note, I very much enjoyed Homefront's storyline and while the multiplayer was terrible, I think that Crytek and their direction will bring about a great Homefront sequel as it deserves.
While I would hope any sane person would agree that any war of any kind is brutal, bloody and outright horrible, it doesn't seem you actually know the circumstances of the Korean war of the early 1950's. North Korea invaded the democratic South, and NATO (Not just America) came to their defense. If NATO wanted to invade then MacArthur would not have been sacked and they would have allowed him to continue fighting all the way into China and start WWIII. There is a reason NATO withdrew back to the South and put the borders back where they basically were at the 38th parallel.
On a brighter note, I very much enjoyed Homefront's storyline and while the multiplayer was terrible, I think that Crytek and their direction will bring about a great Homefront sequel as it deserves.
(Yeah, I know that the Korean war was one of the U.S.'s less cunty ones. But still....)
You actually need psychiatric help.
Apart from that, this might be good.
Did you just purposefully omit Linux and Mac from that statement? It was clear on their site, yet you omit it here. Why? This is very unprofessional.
then tell me why linux/mac is not a "PC" in your book? or did you believe mac campaign than different computer with different OS is not a PC?
then tell me why linux/mac is not a "PC" in your book? or did you believe mac campaign than different computer with different OS is not a PC?
I would have figured that this would be something major, as it would mean Crytek are officially supporting and using their own Linux and Mac export functionality in their engine for their own projects.
I apologize, I guess it wasn't important to anyone in the end.
Crytek has moved to consoles since Crysis 2. Wake up
then tell me why linux/mac is not a "PC" in your book? or did you believe mac campaign than different computer with different OS is not a PC?
I would have figured that this would be something major, as it would mean Crytek are officially supporting and using their own Linux and Mac export functionality in their engine for their own projects.
I apologize, I guess it wasn't important to anyone in the end.
Did you not even read the fellows comment above?
A PC is a Personal Computer. It does not describe any single operating system. As such, the term PC covers any OS, hence why they used the term, not just 'Windows'.
Therefore, it is not the article author that is wrong, it is you. If your going to apologise, do it for the correct reason, not make up some bullshit claim that it wasnt important to anyone.
In any case, this game looks fantastic. A welcomed change in storyline in comparison to the original.
I'm a little leery of a game like this going open-world. Whenever games go open-world (how do you take a single-player shooter with a real story line and truly go open-world?), there is a risk of them being full of repetition (ie go here and shoot this, rinse and repeat). I hope they do this right. Maybe open world similar to Fallout 3 where you can do as you please but you're strongly guided and encouraged to follow along with the story line. That may be the best example of an open-world "shooter" I've seen.
then tell me why linux/mac is not a "PC" in your book? or did you believe mac campaign than different computer with different OS is not a PC?
I would have figured that this would be something major, as it would mean Crytek are officially supporting and using their own Linux and Mac export functionality in their engine for their own projects.
I apologize, I guess it wasn't important to anyone in the end.
No offense, but we all already know Crytek has ported their engine to Mac and Linux. They announced that the project was nearing completion in March and said they wouldn't publish their sub service until it was at a reasonably complete state for developers. And it was just added to steam so guess what that means? Full cross-platform support in CryEngine. Remarking on it from that day forward when referencing a title that will release on PC is a moot point from then onward.
That is hardcore ignorance right there. CryEngine games have incredible support directly from the core engine development team, they even help push patches. If you are playing on console then that is your fault. Not only that but this is Crytek UK, which was formerly known as Freeradical - you know that small studio that made games no-on-ever-heard-about called Goldeneye 007, Perfect Dark 64, Timesplitters 1-3, and so on. They certainly don't know anything about fun or have a standard of excellence that has stood the test of time! You're such a hero for ignorantly mouthing off like the rest of the hate machine! Bravo~
You actually need psychiatric help.
It would be adorable. They'd apologize for your bullet being lodged into them. #CanadaJokes