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EA May Face Legal Action Over Battlefield 4

By - Source: Ubergizmo | B 92 comments

Electronic Arts may be facing a potential lawsuit over Battlefield 4, as the law office of Holzer Holzer & Fistel, LLC is investigating to see whether EA and/or a number of its officers complied with the federal securities laws between July 24, 2013 and December 4, 2013. This investigation focuses on statements made by EA during that timeframe regarding the development and sales of Battlefield 4, and the shooter’s impact on the company’s revenue and projects moving forward.

“If you purchased EA common stock between July 24, 2013 and December 4, 2013 and suffered losses on that investment, you are encouraged to contact Holzer Holzer & Fistel, LLC,” the law office states. “Holzer Holzer & Fistel, LLC is an Atlanta, Georgia law firm that dedicates its practice to vigorous representation of shareholders and investors in litigation nationwide, including shareholder class action and derivative litigation.”

Initially PlayStation 4 owners who purchased Battlefield 4 were met with a number of crashes and corrupted save files. DICE released an update on November 26, but that hasn’t stopped the gossipers from pegging the buggy experience on EA’s need to beat Activision’s Call of Duty: Ghosts to the market. A supposed QA tester has even confirmed this theory, saying that EA rushed the game through the quality assurance phase.

"Listen, we have to do a better job of getting games into the market that are as bug-free as possible," says Patrick Söderlund, executive vice president of EA Studios, in a recent interview with The Guardian. "What I would say is, games are becoming more and more complex – even though we'll run a beta and we'll do massive amounts of testing, there are certain things, especially in an online-focused environment, that you won't catch. I wish I could day that we will, but I don't think we'll ever catch everything."

"We try and do an update every second day to improve the game experience, and there are patches in the works for the PS3 and Xbox 360," Söderlund adds. "I bet we'll have to do the same thing on the next-gen machines. But our commitment to making the best gameplay experience on a continual basis is there."

The potential lawsuit is taking the side of EA shareholders in all of this mess, as they may have taken a hit in the wallet thanks to all the negativity surrounding the game. Just recently EA put a hold on all future DLC until the bugs have been ironed out, a move that didn’t sit well with investors, causing a 7.3 percent dip.

That all said, right now the law office is merely conducting an investigation, so stay tuned.

Discuss
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Top Comments
  • 46 Hide
    sixdegree , December 11, 2013 6:01 PM
    Maybe, just maybe... EA should hire MORE testers and hire LESS executives.
  • 38 Hide
    lancelot123 , December 11, 2013 6:14 PM
    Damn lawyers. This is why we can't have nice things!
  • 27 Hide
    azzazel_99 , December 11, 2013 6:14 PM
    Yep this game was not ready for launch and was rushed in order to compete with call of duty. Less money grubbing executives and more gamers. Had the gamers been in control I believe more things would have been ironed out but because of the executives wanting to line their pockets we as consumers who spent anywhere from $59.99 to well over $100 get stuck with a crappy game.
Other Comments
  • 18 Hide
    Mousemonkey , December 11, 2013 5:44 PM
    It's about time some one asked questions, BF3 wasn't the smoothest of launches either IIRC.
  • 8 Hide
    rocknrollz , December 11, 2013 5:45 PM
    Paragraph four, last sentence, 5th word. Believe that was suppose to say "say" and not "day".
  • 12 Hide
    sykozis , December 11, 2013 5:58 PM
    So, I guess now the only risk in the stock market is to those companies that sell shares.... If stock value decreases, just sue the company to make up the loss....then pocket more money when the stock goes back up.
  • 46 Hide
    sixdegree , December 11, 2013 6:01 PM
    Maybe, just maybe... EA should hire MORE testers and hire LESS executives.
  • 15 Hide
    oczdude8 , December 11, 2013 6:09 PM
    That law firm just wants to take advantage of the judicial system to get a nice juicy cut of whatever their "clients" wins
  • 38 Hide
    lancelot123 , December 11, 2013 6:14 PM
    Damn lawyers. This is why we can't have nice things!
  • 27 Hide
    azzazel_99 , December 11, 2013 6:14 PM
    Yep this game was not ready for launch and was rushed in order to compete with call of duty. Less money grubbing executives and more gamers. Had the gamers been in control I believe more things would have been ironed out but because of the executives wanting to line their pockets we as consumers who spent anywhere from $59.99 to well over $100 get stuck with a crappy game.
  • 3 Hide
    thechief73 , December 11, 2013 6:33 PM
    Where's the restitution for the people conned into pre-orders or payed $60+ for a unfinished broken game, or any amount for that matter. This has happened all to often with EA, it's not a fluke. They knew what they did from day one. These fan's are who made EA and the BF franchise, and they get treated like a source of cash to be harvested. It's sad really.
  • 1 Hide
    Pinhedd , December 11, 2013 7:03 PM
    Quote:
    It's about time some one asked questions, BF3 wasn't the smoothest of launches either IIRC.


    Indeed.

    During BF3's launch the dog wasn't the game itself, but Battlelog. The game was stablish(ish) but getting into a game was a nightmare.

    BF4 has been the other way around. Battlelog is fairly mature and functional, but the game itself is quite unstable.
  • 7 Hide
    tolham , December 11, 2013 7:06 PM
    Quote:
    These fan's are who made EA and the BF franchise, and they get treated like a source of cash to be harvested. It's sad really.


    and the flip side of that coin is, if you don't want be treated like a source of cash to be harvested, then don't act like one by pre-ording games from EA. EA has had a tarnished reputation for years and this isn't the first game, or even piece of software in general, to have bugs on launch. change starts with consumers, not with executives.
  • 1 Hide
    Mousemonkey , December 11, 2013 7:16 PM
    Quote:
    Quote:
    It's about time some one asked questions, BF3 wasn't the smoothest of launches either IIRC.


    Indeed.

    During BF3's launch the dog wasn't the game itself, but Battlelog. The game was stablish(ish) but getting into a game was a nightmare.

    BF4 has been the other way around. Battlelog is fairly mature and functional, but the game itself is quite unstable.


    I was given a copy of the game a little while ago so I didn't have to deal with the issues personally but I do recall the multitudes of posts complaining of the game when it was released. As a mature freebie though I think it's fantastic fun but I am getting a little tired of being shot in the head! :lol: 
  • 3 Hide
    jasonelmore , December 11, 2013 7:21 PM
    I hope all of this publicity makes DICE put Quality Assurance as one of their top priorities.

    Literally every dice game that's been released on PC has been riddled with bugs. I used to rent game servers for Bad Company 2, and we would spend a hour filling a server, recruiting all our online friends to the server so we could get quickmatch traffic, but as soon as we filled the server, it crash'ed.

    Same with BF3, but we expected it.

    With BF4, we didn't even try, we knew it would be like this. Now we don't even rent servers anymore, but if we ever started back, it would be 6 months after the games release date.

    The blame is not all on EA, DICE just writes shitty messy code.
  • 2 Hide
    Mousemonkey , December 11, 2013 7:24 PM
    Quote:
    I hope all of this publicity makes DICE put Quality Assurance as one of their top priorities.

    Literally every dice game that's been released on PC has been riddled with bugs. I used to rent game servers for Bad Company 2, and we would spend a hour filling a server, recruiting all our online friends to the server so we could get quickmatch traffic, but as soon as we filled the server, it crash'ed.

    Same with BF3, but we expected it.

    With BF4, we didn't even try, we knew it would be like this. Now we don't even rent servers anymore, but if we ever started back, it would be 6 months after the games release date.

    The blame is not all on EA, DICE just writes shitty messy code.


    Doesn't bode well for Mantle does it?
  • 0 Hide
    Pinhedd , December 11, 2013 7:43 PM
    Quote:
    Quote:
    I hope all of this publicity makes DICE put Quality Assurance as one of their top priorities.

    Literally every dice game that's been released on PC has been riddled with bugs. I used to rent game servers for Bad Company 2, and we would spend a hour filling a server, recruiting all our online friends to the server so we could get quickmatch traffic, but as soon as we filled the server, it crash'ed.

    Same with BF3, but we expected it.

    With BF4, we didn't even try, we knew it would be like this. Now we don't even rent servers anymore, but if we ever started back, it would be 6 months after the games release date.

    The blame is not all on EA, DICE just writes shitty messy code.


    Doesn't bode well for Mantle does it?


    Mantle is clientside. Most of BF4's problems seem to be serverside. Aside from a few crash issues (mostly solved by beta drivers) the BF4 client is rather stable. I was quite amazed at how well it ran out of the box, they clearly put a lot of effort into the engine itself and it does show. The rendering engine is one part that runs correctly.

    I wonder how many of the people who are experiencing regular crashes simply have machines that are exhibiting instability as a result of poor overclocking.
  • 3 Hide
    Amdlova , December 11, 2013 7:45 PM
    I only want my money back! i have played this bugged game about 3 hours (working) but more than 70 hours of crash. first deception DIABLO 3 and NOW BF4.
  • 2 Hide
    Mousemonkey , December 11, 2013 7:46 PM
    Quote:
    Quote:
    Quote:
    I hope all of this publicity makes DICE put Quality Assurance as one of their top priorities.

    Literally every dice game that's been released on PC has been riddled with bugs. I used to rent game servers for Bad Company 2, and we would spend a hour filling a server, recruiting all our online friends to the server so we could get quickmatch traffic, but as soon as we filled the server, it crash'ed.

    Same with BF3, but we expected it.

    With BF4, we didn't even try, we knew it would be like this. Now we don't even rent servers anymore, but if we ever started back, it would be 6 months after the games release date.

    The blame is not all on EA, DICE just writes shitty messy code.


    Doesn't bode well for Mantle does it?


    Mantle is clientside. Most of BF4's problems seem to be serverside. Aside from a few crash issues (mostly solved by beta drivers) the BF4 client is rather stable. I was quite amazed at how well it ran out of the box, they clearly put a lot of effort into the engine itself and it does show. The rendering engine is one part that runs correctly.

    I wonder how many of the people who are experiencing regular crashes simply have machines that are exhibiting instability as a result of poor overclocking.


    More than a few I'm guessing! :lol: 
  • 1 Hide
    Zachasaurs , December 11, 2013 8:01 PM
    well i feel left out of purchasing this game now to experience the bugs because i finnaly just bought bf3 a week ago.
  • 0 Hide
    Zachasaurs , December 11, 2013 8:01 PM
    well i feel left out of purchasing this game now to experience the bugs because i finnaly just bought bf3 a week ago.
  • 2 Hide
    SteelCity1981 , December 11, 2013 8:30 PM
    I don't expect for any game launch to be 100% smooth, but there is no excuse for bf4's problems it's just not a few minor glitches here or there some of them are pretty big like the loss of save data.
  • 0 Hide
    tomfreak , December 11, 2013 8:50 PM
    Some Bethesda titles probably have even more bugs than this lol
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