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Elder Scrolls Anthology Now Available

By - Source: Bethesda Press Release | B 27 comments

It's an all-you-can eat Elder Scrolls buffet for $80.

Bethesda said on Tuesday that The Elder Scrolls Anthology is now available for the PC across North American retail shelves for $79.99 USD. This bundle provides the complete Elder Scrolls collection of PC games plus all the official add-ons, and five physical maps detailing the lands of Tamriel, Iliac Bay, Morrowind, Cyrodiil, and Skyrim.

This new anthology seems to pave the way for Bethesda's The Elder Scrolls Online MMORPG slated to arrive in 2014, updating new and current Elder Scrolls gamers alike with a package spanning the first entry up to the latest DLC for Skyrim. The upcoming MMORPG, which feels exactly like an Elder Scrolls RPG only with the inclusion of other players (finally), will cover four platforms: PC, Mac, Xbox One and PlayStation 4.

"That game was never planned to come to consoles," said Sony's VP of publisher and developer relations, Adam Boyes in a recent interview. "We just kinda kept sitting with [Bethesda] saying, 'Well why not? There's no reason. Why don't you do this?' They're like, 'We're not planning it,' and I'm like, 'Well, what if we built a plan that we could do that?'"

Back in August, Bethesda revealed that The Elder Scrolls Online would require a $14.99 monthly subscription fee, even for console owners who already shell out subscription fees for Xbox Live and PlayStation Plus. Bethesda's Pete Hines said the company is working with Microsoft to allow Xbox One owners to play the MMORPG without the need for the additional Xbox Gold requirement.

"When I'm playing Call of Duty online I don't feel like I'm paying my monthly Xbox Live sub for Call of Duty - I'm just paying it because that's a thing that I do, and whatever game I'm playing at the time is the one that benefits," he told The Official Xbox Magazine. "Having said that, we have been in talks with Microsoft about that very thing, and seeing whether or not there's any room to change their minds about that, for folks who are only playing The Elder Scrolls Online and don't want to pay for an Xbox Live Gold subscription, just to pay for the Elder Scrolls Online."

"The answer right now is that's the way it works, but it's something that we're aware of and we keep pushing on, to see if there's something that can be done. We'll let you know if there's movement there," he added.

A lot can change before The Elder Scrolls Online arrives next year. In the meantime, Elder Scrolls fans can get their fill of the whole franchise by picking up the Anthology collection on PC now for $79.99 USD. The bundle includes the following:

The Elder Scrolls Arena
The Elder Scrolls II: Daggerfall
The Elder Scrolls III: Morrowind Game of the Year
-- Tribunal
-- Bloodmoon
The Elder Scrolls IV: Oblivion Game of the Year
-- Knights of the Nine
-- Shivering Isles
The Elder Scrolls V: Skyrim Legendary Edition
-- Dawnguard
-- Hearthfire
-- Dragonborn
Five Physical Maps detailing the lands of Tamriel, Iliac Bay, Morrowind, Cyrodiil, and Skyrim

Display 27 Comments.
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  • 13 Hide
    bryonhowley , September 10, 2013 9:40 PM
    With Elder Scrolls going Online it is just one more great RPG destroyed by multiplayier.
Other Comments
  • 13 Hide
    bryonhowley , September 10, 2013 9:40 PM
    With Elder Scrolls going Online it is just one more great RPG destroyed by multiplayier.
  • 0 Hide
    17seconds , September 10, 2013 10:02 PM
    I wonder if Elder Scrolls overload might actually end up being a bad thing. I mean, at some point you have to move on, or at least get up to eat or go to the bathroom.
  • 6 Hide
    nevilence , September 10, 2013 10:23 PM
    Who knows what it will be like, personally, I hope like hell its just the same as skyrim except with friends (maybe less quest bugs). That to me would be a huge win
  • -1 Hide
    Grandmastersexsay , September 10, 2013 10:40 PM
    What are the odds Elder Scrolls Online will try something besides the WOW mechanics, roll of the dice style of game play that has been around since Dungeons and Dragons? If I wear some pauldrons in real life, are they going to increase my critical strike rating? It feels like every MMORPG is just a reskinned version of the other.

    How about some real, or at least semi real mechanics, like a FPS, but in a MMORPG? You know, kind of like how the Elder Scrolls series is, but with the MMO part? Any chance of that? No? Instead you're going to turn a perfectly good FPS RPG, take out all the skill, and turn it into just another crappy cookie cutter MMORPG?

    Fuck the world and its lack of imagination and daring.
  • 2 Hide
    nevilence , September 10, 2013 10:52 PM
    Quote:
    What are the odds Elder Scrolls Online will try something besides the WOW mechanics, roll of the dice style of game play that has been around since Dungeons and Dragons? If I wear some pauldrons in real life, are they going to increase my critical strike rating? It feels like every MMORPG is just reskinned versions of the other.

    How about some real, or at least semi real mechanics, like a FPS, but in a MMORPG? You know, kind of like how the Elder Scrolls series is, but with the MMO part? Any chance of that? No? You're going to turn a perfectly good FPS RPG, take out all the skill, and turn it into just another crappy cookie cutter MMORPG?

    Fuck the world and its lack of imagination and daring.


    And in real life your gloves will give you 20% to alchemy, boots 25% to sneak, perk points to increase my 1 handed crit, and a necklace that will reduce the cooldown between shouts?? Im sorry but its a fantasy game, real life doesnt have a lot to do with it. And this as a mmorpg is going to be reskinned in the same way that skyrim is reskinned rpg, doesnt mean it cant be good
  • 0 Hide
    Grandmastersexsay , September 10, 2013 10:57 PM
    Quote:
    Quote:
    What are the odds Elder Scrolls Online will try something besides the WOW mechanics, roll of the dice style of game play that has been around since Dungeons and Dragons? If I wear some pauldrons in real life, are they going to increase my critical strike rating? It feels like every MMORPG is just reskinned versions of the other.

    How about some real, or at least semi real mechanics, like a FPS, but in a MMORPG? You know, kind of like how the Elder Scrolls series is, but with the MMO part? Any chance of that? No? You're going to turn a perfectly good FPS RPG, take out all the skill, and turn it into just another crappy cookie cutter MMORPG?

    Fuck the world and its lack of imagination and daring.


    And in real life your gloves will give you 20% to alchemy, boots 25% to sneak, perk points to increase my 1 handed crit, and a necklace that will reduce the cooldown between shouts?? Im sorry but its a fantasy game, real life doesnt have a lot to do with it. And this as a mmorpg is going to be reskinned in the same way that skyrim is reskinned rpg, doesnt mean it cant be good


    Yeah, yeah... You miss my point.

    FPS mechanics vs Target, Cast Spell, Roll dice.

    Skill vs Luck.

    BTW, boots could really add 25% to sneak.
  • 0 Hide
    John Bauer , September 10, 2013 11:10 PM
    $80? Wow, not a bad deal actually.

    Not to mention that's about 35 years of entertainment.
  • 1 Hide
    IndignantSkeptic , September 10, 2013 11:15 PM
    Grandmastersexsay,

    Just because it is going MMO doesn't mean it has to have fully-automated non-interactive combat like typical MMO games.
  • 0 Hide
    cats_Paw , September 11, 2013 12:49 AM
    So.. they are selling daggerfall, a game that is free to download. Just a reminder, there is no support for those games, so if it dosent work for you, your problem.

    Amazing that bethesda desided to jump on the "WoW made a lot of money, lets do the same" wagon. So many companies destroyed their reputation on with this, and now its their turn.

    Also, since morrowind i felt like each elder scrolls after that was slightly cut down in terms of quality.

    It would be very hard to explain to someone who didnt play those games.
    Ofc you need the mods to make games look as good as they should have been in the first place :D .

    Becouse of this I feel i wont be even trying Elder scrolls online.
  • 0 Hide
    cypeq , September 11, 2013 1:57 AM
    Just give chance to Elder Scrolls MMO. It will be a damn shame if it's just gonna reskin WOW mechanics. Unfortunately they are one of the best here. Remember that bethseda team is not making this mmo.
  • 0 Hide
    DylanSLC , September 11, 2013 1:59 AM
    Just release the online game without any bugs and the world will continue worshiping you.
  • 0 Hide
    th123 , September 11, 2013 2:01 AM
    "That game was never planned to come to consoles,"

    says it all
  • -1 Hide
    somebodyspecial , September 11, 2013 3:04 AM
    Won't be playing this. For me the whole point of an RPG is OFFLINE for 50-100hrs of fun. I refuse to pay $180 to pay for a year on top of probably a $50-60 game price...LOL. So what is that $240 game? Only fools pay for this crap, I hope everyone just decides to never play these again and boycotts them until they quick making them. I want single player & lan for friends, nothing more (or one of us being a server and friends playing using my ip etc - like running a quake server or unreal etc...No servers at some company). Online games suck up too much of your time (you must be fairly dedicated to get anywhere), and have far too many punks and kiddies to deal with. No thanks.
  • 1 Hide
    tlm man , September 11, 2013 4:37 AM
    Quote:


    FPS mechanics vs Target, Cast Spell, Roll dice.

    Skill vs Luck.


    You are aware that FPS stands for First Person Shooter, right? Thus you are implying a game such as Borderlands.

    I'm going to assume you meant action RPGs, which feature real time dynamic combat rather than just box clicking and waiting for casting bars to fill up. Action RPGs like Phantasy Star. Which are like my favorite genre ever, but fail miserably in the US.

    I think the sad truth is that the majority of American gamers just don't have the patience for these kinds of games. They want point-and-shoot-and-win games like CoD or auto-fight-auto-win games like WoW.

    If you want an online RPG that is much more focused on skill than on luck, I very highly recommend Monster Hunter (which, surprise, isn't that successful in America, either).
  • 1 Hide
    leo2kp , September 11, 2013 5:15 AM
    All I gotta say is: give TESO a chance. I had the opportunity to BETA test for a few hours and I did not hear one complaint, but a lot of "OMG i'm buying this game!" and "I love this game!". If you like the TES series, TESO definitely satisfies.
  • 2 Hide
    Grandmastersexsay , September 11, 2013 5:18 AM
    Quote:
    Quote:


    FPS mechanics vs Target, Cast Spell, Roll dice.

    Skill vs Luck.


    You are aware that FPS stands for First Person Shooter, right? Thus you are implying a game such as Borderlands.

    I'm going to assume you meant action RPGs, which feature real time dynamic combat rather than just box clicking and waiting for casting bars to fill up. Action RPGs like Phantasy Star. Which are like my favorite genre ever, but fail miserably in the US.

    I think the sad truth is that the majority of American gamers just don't have the patience for these kinds of games. They want point-and-shoot-and-win games like CoD or auto-fight-auto-win games like WoW.

    If you want an online RPG that is much more focused on skill than on luck, I very highly recommend Monster Hunter (which, surprise, isn't that successful in America, either).


    I know what FPS stands for jabroni.

    I play elder scrolls in first person view, like everyone should. I even shoot arrows in this view, satisfying your narrow definition of the term. Although you could have a melee only FPS, as melee attacks can be argued to be a projectile attack of limited range.
  • 1 Hide
    Grandmastersexsay , September 11, 2013 5:21 AM
    Quote:
    Grandmastersexsay,

    Just because it is going MMO doesn't mean it has to have fully-automated non-interactive combat like typical MMO games.


    No, but it is going to be.

    That's what I am complaining about.
  • 1 Hide
    Narcissistic_Martyr , September 11, 2013 6:10 AM
    A great gift for that one friend who doesn't own any of these games. Otherwise it's cheaper to buy it piecemeal.
  • 0 Hide
    ubercake , September 11, 2013 6:31 AM
    Someone needs to release a turn-based RPG. Everything else is just a crappy FPS by which you can level up. The mechanics in these games are 2nd-rate compared to an actual FPS.

    Get back to the basics baby. D&D! Wizardry1- or Pool of Radiance- or Bard's Tale 1- style with better graphics and a much larger world. I want to control the party single-player turn-based style or hop online and adventure turn-based style with others. None of this pause-the-game junk like Baldur's Gate or KOTOR and none of this wanna-be-FPS style of Oblivion ... I'm talking straight up old-school turn-based.

    Also, with Oblivion, why does the Winter Wolf still kick my butt when I'm level 30? Does that make sense? If I'm some powerful wizard after many years of adventure, why can't I simply toast a Winter Wolf with my level 30 fireball? Here you are adventuring your butt off, get to level 30 and you encounter the same Winter Wolves who obviously have been training with with Mr. Miyagi while you've been leveling up and they kick your level 30 behind because they also level up with you. That's just not D&D, but it's all we have, I guess.
  • 0 Hide
    leo2kp , September 11, 2013 10:15 AM
    Quote:
    Quote:
    Grandmastersexsay,

    Just because it is going MMO doesn't mean it has to have fully-automated non-interactive combat like typical MMO games.


    No, but it is going to be.

    That's what I am complaining about.


    If you haven't checked out the Ask Us Anything on the TESO site, I highly recommend it.

    http://elderscrollsonline.com/en/news/category/ask-us-anything

    I pulled this from there:

    "Combat stays engaging because situations change, requiring you to think about what you are seeing in front of you. It is probably much easier to think of the combat from Oblivion and Skyrim than a more common MMO system."

    and I can confirm that combat is similar to what is described here. It's more reaction and based on skill vs button mashing, and another answer confirms that you need to actually aim with ranged attacks.
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