Grand Theft Auto 5 Gets A Release Date
Rockstar Games announced on Friday that Grand Theft Auto V for Windows PC will arrive on January 27, 2015. That's after the release of the Xbox One and PlayStation 4 versions, which will make their debut on November 18, 2014. Rockstar has saved the best for last, it seems.
According to the company, this latest GTA installment provides a higher resolution than the previous chapter, as well as an increased draw distance, denser traffic, a new foliage system, advanced weather and damage effects, new activities, new vehicles, new weapons and more. The radio will even include more than 100 additional new songs and new DJ mixes.
Rockstar revealed that existing players of Grand Theft Online will be able to transfer their characters and progression to one of the Grand Theft Auto V copies. Those who pre-purchase Grand Theft Auto V will receive $1,000,000 of in-game cash that can be spent in the fifth installment or Grand Theft Auto Online.
The company has also "enhanced" Grand Theft Auto Online, such as increasing the player count to up to thirty individuals on the PlayStation 4 and Xbox One versions. Even more, Rockstar-created content and all existing gameplay upgrades since the launch of Grand Theft Auto Online will be available in the new game on all three platforms.
Gamers returning from the Xbox 360 and PlayStation 3 versions will see a batch of new exclusive content such as new weapons, new shooting range challenges and a faster Blimp. Players will also have access to classic vehicles seen throughout the Grand Theft Auto series including the Dukes and the Dodo Seaplane.
Grand Theft Auto Online is the multiplayer component of Grand Theft Auto V. The series originally launched in 1997 and has become one of the biggest game franchises to date. The last GTA game to hit retail shelves was Grand Theft Auto: The Ballad of Gay Tony, which followed Grand Theft Auto: Chinatown Wars; both were released in 2009. Grand Theft Online launched in October 2013 for the Xbox 360 and PlayStation 3.
Follow Kevin Parrish @exfileme. Follow us @tomshardware, on Facebook and on Google+.

Console fanboys are getting the same improvements...
-_-
I tell you what, I bought Street Fighter and I found I had to both login into Steam, microsoft with a Windows Live account, just to play.
Never again. If you add Windows Live b0llocks to this game, I'll pass. I promise.
Console fanboys are getting the same improvements...
Won't look like it will on my PC though at 4K 3840 x 2160...
Console fanboys are getting the same improvements...
But not 1080P 60FPS and the same level of AA. Granted the PS4 has decent AA compared to the XB1 but it still makes the games a bit more blurry than PC grade AA.
I find it funny that they said "Fall" but PC is being delayed a few months more. Wonder if it is to optimize it or to further increase their profits off of this game.
just how corporations are tho im not surprised.
just how corporations are tho im not surprised.
It is truly sad though. They are going to make double their money on some people (people with 360s/3 versions going to XB1/PS4 versions) and people who bought it for one console and want it on PC.
I guess I am just a tad annoyed that the PC version got delayed at all. No idea why but I guess a big company with a proven good PC sales track record (all the GTA series and MP series) is not enough.
I truly doubt there will be nearly as much optimizations needed. In fact the best method would be to dev for the PC then port to the new consoles as they can make it optimized on PC then each console (XB1 will be easier due to it being x86/Windows kernel/DX11.X).
I'ts also pretty screwed up how consoles will have a RE-RELEASE before PC even experiences any launch for the title . Nonetheless, it's better than what we've had up until now. If only RDR could head the PC way next, been waiting too long for that title.
the mid range PC's might not stand a chance!!!!