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Don't Buy LG G2: LG Says G3 Arriving Before End of June

By - Source: LG | B 0 comment

Cat's out of the bag.

The LG G2 was first announced in early August, but it looks like LG won't be waiting for the one-year mark before announcing this year's flagship phone. The company has confirmed that the rumored LG G3 will be released before the end of June. 

The news was revealed in a statement about LG's first quarter financial results. The company announced that smartphone shipments were up 19 percent compared to last year and revenues increased 6 percent, but added that revenue is expected to grow even further with the release of the G3 in Q2.

"The LG Mobile Communications Company shipped 12.3 million smartphones in the first quarter — comprising 75 percent of all phones shipped — an increase of 19 percent from the same period the previous year," LG said. "Revenues of KRW 3.41 trillion (USD 3.19 billion) increased 6 percent year-on-year and operating profit margins rose quarter-on-quarter due to the launch of G Pro 2 in the domestic market and more efficient marketing spending. Higher revenues are expected in the second quarter with the release of the flagship LG G3 smartphone and wider roll-out of the mass-tier L Series III."

We've been hearing talk of the G3 for a while now. If the rumors are to be believed, the hero feature of this device will be the Quad HD display with a resolution of 2360 x 1440 pixels. LG talked about a Quad HD smartphone display last August, around the same time as the G2 launched. Measuring 1.21 mm thick with a 1.2 mm bezel, the 5.5-inch panel is 12 percent thinner than the 5.2-inch panel on the G2 and packs 534 ppi.

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Add your comment Display 16 Comments.
  • 0 Hide
    Blazer1985 , April 29, 2014 12:04 PM
    QuadHD... 5.5"... Conveniently sold with a 780ti for playing angry birds. And for what? To brag about the fact that even Sauron can't see the pixels on screen?
    Marketing bull$hit.
  • 0 Hide
    kamhagh , April 29, 2014 12:40 PM
    If the screen is more than 445 PPI, I'm gonna spend my whole life on trying to work on lg and get promoted until I see CEO of lg , than punch him in the face and get back here !!!
  • 0 Hide
    11796pcs , April 29, 2014 12:46 PM
    "If the rumors are to be believed, the hero feature of this device will be the Quad HD display with a resolution of 2360 x 1440 pixels."
    What? Quad HD is 3840x2160. I think the author meant to write 2560x1440.
  • 0 Hide
    kamhagh , April 29, 2014 12:49 PM
    When human eye can't see , won't feel difference when PPI is more than 450 why should they do that?
  • 0 Hide
    genrldisaray , April 29, 2014 1:07 PM
    Quote:
    "If the rumors are to be believed, the hero feature of this device will be the Quad HD display with a resolution of 2360 x 1440 pixels."
    What? Quad HD is 3840x2160. I think the author meant to write 2560x1440.


    I'm sure she did mean 2560x1440, which is Quad HD, as "HD" is 720p. 1080p is Full HD, and 3840x2160 would be Ultra HD.
  • 0 Hide
    icrf , April 29, 2014 1:07 PM
    No, marketers keep flipping between definitions of "HD" which in this case is actually 720p, not 1080p, though it sounds like they're cheating the long dimension a few pixels, too.
  • 0 Hide
    anthony8989 , April 29, 2014 1:22 PM
    Quote:
    QuadHD... 5.5"... Conveniently sold with a 780ti for playing angry birds. And for what? To brag about the fact that even Sauron can't see the pixels on screen?
    Marketing bull$hit.


    Why does everyone get so physically angry at the natural progression of displays? I don't understand it - the flag ship phone of each generation sells for roughly the same price, yet the specifications are improving. Why is that a bad thing?
  • 0 Hide
    Blazer1985 , April 29, 2014 1:49 PM
    Because: 1- flagship phones are becoming bigger, a year ago 5.5" would have been a "phablet", today it is just an average phone. And I personally don't like that.
    2- such high ppi are just marketing, you have no benefits but you surely have drawbacks, the screen will consume more battery along with the gpu that needs to handle that resolution (which is prohibitive even for desktop gpus). So while the average buyer is allowed to say "wooow" and buy that thing, we should be able to see pros and cons... Here pros are lacking.
  • 0 Hide
    Blazer1985 , April 29, 2014 1:58 PM
    Oh, and the whole "thinner than you" marketing brag. Transforming something that should sit comfortably in your hand into an unholdable razor blade. I.e. my 925 is way less comfy than a bulkier 920 or other older phones (sadly).
  • 0 Hide
    sublime2k , April 29, 2014 2:37 PM
    Quote:
    "If the rumors are to be believed, the hero feature of this device will be the Quad HD display with a resolution of 2360 x 1440 pixels."
    What? Quad HD is 3840x2160. I think the author meant to write 2560x1440.

    1280x720 = HD
    1920x1080 = full HD
    2560x1440 = quad HD
    3840x2160 = ultra HD
  • 0 Hide
    Chris Droste , April 29, 2014 4:55 PM
    LG should keep this display and market it to Oculus for the Rift internals. the 1080p 5.2" IPS display is awesome and frankly at the limit of what even my chunky hands can hold and be able to do one handed tasks comfortably. if we're going any larger they might as well throw a stylus in the package and call is a GPad 5.5
  • 0 Hide
    bustapr , April 29, 2014 7:47 PM
    Quote:
    Quote:
    QuadHD... 5.5"... Conveniently sold with a 780ti for playing angry birds. And for what? To brag about the fact that even Sauron can't see the pixels on screen?
    Marketing bull$hit.


    Why does everyone get so physically angry at the natural progression of displays? I don't understand it - the flag ship phone of each generation sells for roughly the same price, yet the specifications are improving. Why is that a bad thing?

    jump in resolution like this in a phone isnt really a large improvement to specifications and user enjoyment. Id much rather LG focused on making their displays consume less power right now than more pixel bragging rights. Im pretty sure pixels wont make the screen look much better than it already does, battery life is the bane of smartphones everywhere and the display is where most of it goes.
  • 0 Hide
    Pedasc , April 30, 2014 4:55 AM
    Quote:
    LG should keep this display and market it to Oculus for the Rift internals. the 1080p 5.2" IPS display is awesome and frankly at the limit of what even my chunky hands can hold and be able to do one handed tasks comfortably. if we're going any larger they might as well throw a stylus in the package and call is a GPad 5.5


    Is this screen a low-persistence screen? It is possible this would be quite good but there are other factors than just resolution that would make a good screen for the Rift. If this is not LG could probably make a good screen for it if they wanted to though.
  • 0 Hide
    s997863 , April 30, 2014 6:06 AM
    "When human eye can't see , won't feel difference when PPI is more than 450 why should they do that?"
    Probably human masses have more money to burn than brains, judging by the hype & marketing of EAX, phys-x, dx-10,dx-11, tesselation, 3d, 4k-res ... etc.
  • 0 Hide
    mowston , April 30, 2014 7:15 AM
    According to this site, at 4 inches the human eye can resolve 2190 ppi.

    http://wolfcrow.com/blog/notes-by-dr-optoglass-the-resolution-of-the-human-eye/
  • 0 Hide
    anthony8989 , May 18, 2014 9:15 AM
    Quote:
    Because: 1- flagship phones are becoming bigger, a year ago 5.5" would have been a "phablet", today it is just an average phone. And I personally don't like that.
    2- such high ppi are just marketing, you have no benefits but you surely have drawbacks, the screen will consume more battery along with the gpu that needs to handle that resolution (which is prohibitive even for desktop gpus). So while the average buyer is allowed to say "wooow" and buy that thing, we should be able to see pros and cons... Here pros are lacking.


    4G LTE reduces battery life drastically, should we all stop using that too?

    One thing you fail to realize is that even though processors, bandwidth, screen resolutions, and all those neat things that drain batteries continue to grow - so do battery's. Take the Samsung Galaxy S series from start to finish as an example:

    SGS BATTERY Li-Ion 1500 mAh battery
    Stand-by Up to 750 h (2G) / Up to 576 h (3G)
    Talk time Up to 13 h 30 min (2G) / Up to 6 h 30 min (3G)

    SGS2 BATTERY Li-Ion 1650 mAh battery
    Stand-by Up to 710 h (2G) / Up to 610 h (3G)
    Talk time Up to 18 h 20 min (2G) / Up to 8 h 40 min (3G)

    SGS3 BATTERY Li-Ion 2100 mAh battery
    Stand-by Up to 590 h (2G) / Up to 790 h (3G)
    Talk time Up to 21 h 40 min (2G) / Up to 11 h 40 min (3G)

    SGS4 BATTERY Li-Ion 2600 mAh battery
    Stand-by (2G) / Up to 370 h (3G)
    Talk time (2G) / Up to 17 h (3G)
    Music play Up to 62 h

    SGS5 BATTERY Li-Ion 2800 mAh battery
    Stand-by Up to 390 h
    Talk time Up to 21 h
    Music play Up to 67 h

    Seems like resolution and processor aren't effecting battery-life as much as you think it is. Not enough to warrant a stagnation in resolution and processing power anyway.
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