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50% Off Mass Effect This Weekend on Steam
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Mass Effect for half the price, anyone?
In case none of our deals yesterday interested you, you can always pick up Mass Effect at 50 percent off from Steam this weekend.
Steam is offering Mass Effect for $10 (that's £6.49 for our UK readers) all this weekend. It might be a couple of years old but Mass Effect is a sterling game, especially for the PC. Those of you who have never played (pretty nice set up you got under that rock, dude), would do well to make this investment.
Have a great weekend guys!
Source : Tom's Hardware US
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This is AMD’s fastest single-chip card with plenty of graphics processing muscle in reserve, which only come to light with a more powerful CPU. The following tables allow you to see how much performance the HD 4870 is able to bring to the screen with the additional processor frequency. The driver versions and overclocked CPUs are listed directly after the chip name. The resolutions go from 1280x1024 to 1680x1050 to 1920x1200 pixels, first without anti-aliasing (0xAA), then in the same order with anti-aliasing (4xAA, and in Mass Effect 8xAA as well). The two upper lines of figures represent the frame rates, the lower line is the difference in performance in percentage. Assassins Creed in fps 12800xAA 16800xAA 19200xAA 12804xAA 16804xAA 19204xAA Overall HD 4870 (512 MB) 8.8 57.7 58.4 57.9 44.4 43.5 43.8 305.7 HD 4870 (512 MB) CPU@3.47 66.1 65.9 64.7 50.7 48.6 47.3 343.3 Difference in performance in percentage 14.6 12.8 11.7 14.2 11.7 8.0 12.3 The additional 18.2 percent CPU speed is converted by the graphics card into as much as 14.6 percent higher frame rates. In the 1920 resolution, performance increase stops at 8 percent, although the HD 4870 would seemingly benefit from a clock rate of at least 4 GHz in Assassins Creed. Call of Duty 4 in fps 12800xAA 16800xAA 19200xAA 12804xAA 16804xAA 19204xAA Overall HD 4870 (512 MB) 8.8 182.1 149.5 126.2 137.6 110.7 92.1 798.2 HD 4870 (512 MB) CPU@3.47 180.5 149.1 121.5 139.0 110.4 95.5 796.0 Difference in performance in percentage -0.9 -0.3 -3.7 1.0 -0.3 3.7 -0.3 Like the GeForce GTX 280, the Radeon HD 4870 shows no performance improvement with the additional CPU power in Call of Duty 4. Crysis High in fps 12800xAA 16800xAA 19200xAA 12804xAA 16804xAA 19204xAA Overall HD 4870 (512 MB) 8.8 31.9 29.7 29.5 26.9 24.1 21.1 163.2 HD 4870 (512 MB) CPU@3.47 36.4 33.2 31.2 30.4 24.8 21.2 177.2 Difference in performance in percentage 14.1 11.8 5.8 13.0 2.9 0.5 8.6 Crysis gets a reasonable performance boost. The 18.2 percent jump in clock speed is visible in the 1280 resolution with 13 percent to 14 percent higher frame rates. At 1920 with anti-aliasing enabled, it’s all over—the HD 4870 runs out of steam. At 1680x1050 pixels (4xAA), it offers a minor increase of 3 percent. Crysis Very High in fps 12800xAA 16800xAA 19200xAA 12804xAA 16804xAA 19204xAA Overall HD 4870 (512 MB) 8.8 28.8 22.0 18.1 22.0 15.7 11.4 118.0 HD 4870 (512 MB) CPU@3.47 31.3 21.0 17.6 21.3 15.1 11.5 117.8 Difference in performance in percentage 8.7 -4.5 -2.8 -3.2 -3.8 0.9 -0.2 With Very High image quality, the additional CPU performance only yields results at 1280. In other cases you must expect losses with this test system. ET: Quake Wars in fps 12800xAA 16800xAA 19200xAA 12804xAA 16804xAA 19204xAA Overall HD 4870 (512 MB) 8.7 67.7 65.4 66.2 66.6 64.2 64.2 394.3 HD 4870 (512 MB) CPU@3.47 80.1 80.3 76.8 76.7 75.2 74.3 463.4 Difference in performance in percentage 18.3 22.8 16.0 15.2 17.1 15.7 17.5 The Catalyst 8.8 graphics driver doesn’t even start Quake Wars. Catalyst version 8.7 was used for the test. Results with 18.3 percent and 22.8 percent additional CPU performance would be intriguing, as only 18.2 percent was made available, and the results clearly show that the Radeon HD 4870 has much more potential in Quake Wars if it is combined with a more powerful CPU. Half-Life 2 Episode 2 in fps 12800xAA 16800xAA 19200xAA 12804xAA 16804xAA 19204xAA Overall HD 4870 (512 MB) 8.8 107.2 101.4 100.6 105.8 101.5 100.1 616.6 HD 4870 (512 MB) CPU@3.47 120.2 113.0 112.5 117.6 112.8 109.1 685.2 Difference in performance in percentage 12.1 11.4 11.8 11.2 11.1 9.0 11.1 The results for Half-Life 2 Episode 2 are not surprising as the game is heavily dependent on the CPU. We suspect the HD 4870 could benefit from at least another 500 MHz of CPU clock speed before it reaches its limit. Mass Effect in fps 12800xAA 16800xAA 19200xAA 12804xAA 16804xAA 19204xAA 12808xAA 16808xAA 19208xAA Overall HD 4870 (512 MB) 8.8 95.9 92.2 81.9 63.9 48.4 38.8 62.1 47.1 37.5 567.8 HD 4870 (512 MB) CPU@3.47 104.5 100.1 83.3 64.5 48.8 38.8 62.3 47.1 37.7 587.1 Difference in performance in percentage 9.0 8.6 1.7 0.9 0.8 0.0 0.3 0.0 0.5 3.4 Without anti-aliasing, you can generate a few more frame at 1680x1050 pixels; above this the additional CPU power is ignored as the graphics card has reached its performance limit. MS Flight Simulator X SP2 in fps 12800xAA 16800xAA 19200xAA 12804xAA 16804xAA 19204xAA Overall HD 4870 (512 MB) 8.8 25.2 25.9 25.9 25.9 25.8 25.7 154.4 HD 4870 (512 MB) CPU@3.47 29.3 28.6 28.5 29.7 28.0 28.9 173.0 Difference in performance in percentage 16.3 10.4 10.0 14.7 8.5 12.5 12.0 Flight Simulator X and the Radeon HD 4870 hungrily chew up the CPU overclocking and would happily take more before the graphics card would stop drawing the additional frames on screen. The limit is probably well over the 4 GHz CPU rate. World in Conflict in fps 12800xAA 16800xAA 19200xAA 12804xAA 16804xAA 19204xAA Overall HD 4870 (512 MB) 8.8 48.0 49.9 47.5 43.9 37.0 33.8 260.1 HD 4870 (512 MB) CPU@3.47 52.9 54.1 50.9 44.6 37.6 32.4 272.5 Difference in performance in percentage 10.2 8.4 7.2 1.6 1.6 -4.1 4.8 Without anti-aliasing, the performance increase due to increased CPU clocking is perfectly fine, but with anti-aliasing, the gain is barely visible. The HD 4870 loses some frame rates in the 1920 resolutions, although 1 fps is within the measuring tolerances.
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Firstly, the 2.93 GHz clock speed of the Core 2 Extreme X6800 is no longer sufficient to properly drive the GTX 260 SLI or GTX 280 SLI. With many of the games, lackluster multi-card optimizations mean that lower frame rates are achieved versus just a single card. The overall results thus do not show an improvement, although there are perceptible gains at 1920x1200 pixels with anti-aliasing. Greater frame rates are achieved by the SLI packages in Call of Duty 4, Crysis, Mass Effect (UT3 Engine) and World in Conflict. When using the HD 4870 CrossFire, it is not quite so bad, although here a more powerful CPU will help enable better 3D performance. This lays to rest those claims made by AMD and Nvidia that powerful CPUs are no longer needed. To really get the best from the new cards, you need a lot of host processing power. Whereas AMD surely wants to increase its own CPU sales, Intel also profits from high-end GPUs. If you want to realize the true 3D potential of the GTX 260, GTX 280, and HD 4870, you will soon need to start using a quad-core chip. A slightly faster dual-core CPU isn’t going to buy you a lot of extra scaling, as you can officially only purchase chips running between 3.2 GHz and 3.33 GHz, and the additional 300 to 400 MHz clock speed of the test CPU is not going to significantly change the 3D results. As far as single cards go, today’s GeForce GTX 260, GTX 280, Radeon HD 4850 and HD 4870 models cannot be beaten. With the exception of Crysis, all current 3D titles run smoothly—even at the highest test resolutions. Why Nvidia is lacking optimization in World in Conflict is unclear; the new 4800 models from AMD run better, despite the fact that the game is sponsored by Nvidia. The absolute minimum for gaming is a Radeon X1600, HD 2600 or HD 3650, or a GeForce 7600, 8600 or 9600; graphics cards with x200, x300 or x400 in the name are barely sufficient to provide higher image quality or resolutions above 1024x768. Since big 3D processing power is now available at very mainstream prices, a Radeon HD 3850, HD 3870, GeForce 8800 GT or 9600 GT is the minimum you should target if you wish to play using Vista, DirectX 10, and a 1280x1024 resolution. The SLI and CrossFire performance of older GPUs scales relatively well. You can see up to a 60% increase in the overall results. However, do not let yourself be fooled by the results. In order to achieve these values, you need a pretty good CPU and a single GeForce 8800 GT or Radeon HD 3850 will put a double-card config of HD 2600 or GeForce 8600 cards to shame. Had this level of performance existed when the GPU products started being launched, SLI and CrossFire would be more common. This will happen to the GTX 280 SLI, GTX 260 SLI, and HD 4870 CrossFire when the necessary CPU performance is available for purchase. That will bring about a possible increase in performance of 60%, and the GTX 300 and HD 5000 will be in the shops. The times of AGP, Shader Model 2, GeForce 5, X800, X850 and GeForce 6 are past, and even the GeForce 7 and Radeon X1900 are slowly running out of steam. The prices, even for used cards, are being turned on their heads. For a decent Radeon HD 3850 with AGP, you would expect to pay around $130, while similar PCI Express models are available at around $100. Since Nvidia has not announced new graphics chips with the AGP interface, it would be better to invest in a PCI Express system at this point. Anything above $50 is too much to pay to give an old AGP PC a new lease on life. Don’t allow yourself to be confused by the names of the various models—changing from an 8800 GTX, 8800 Ultra or 8800 GTS 512 to a 9800 GTX or GTX+ doesn’t make sense. A change from a GeForce 7600 or 8600, or a Radeon X1600 or HD 2600 to a GeForce 9600 GT, on the other hand, is of great benefit. Anyone with an HD 3870 X2 who moves over to an HD 4850 or HD 4870 is going to see little change. It’s no better with Nvidia: the GeForce 9800 GX2 is very powerful, which means that the GTX 260 and GTX 280 have little extra to offer. Dual chip cards like X2 and GX2 should be approached with caution. While the performance of the current 3800 and 9800 chips is so powerful that the cards will easily survive more than two GPU generations, game driver optimization are usually neglected long before then. A good example of this is the GeForce 7950 GX2, which would still have enough power, but is almost always beaten by the 7950 GT SLI. If it is possible, it is better to use two individual cards. They are almost always clocked higher, have less in the way of temperature problems and are almost always quieter. Plus the driver optimization are better for individual cards. When the optimization of GPUs as SLI or CrossFire is not continued, you can still put the individual cards into two old computers. Nvidia recommendations: Our budget option would be the GeForce 9600 GT or 8800 GT. These need a good case cooling system, though, as the default fan on the card is very small and the GPU generates a lot of heat. The GeForce 9800 GTX doesn’t have much of an advantage over the GeForce 8800 GTS 512, which is a little cheaper. The GeForce 8800 GTX is getting a lot of attention thanks to its very low price, but the 768 MB and 384 bit memories only come into play at 1680x1050 pixels with anti-aliasing. The newer and more efficient GeForce 8800 GTS 512 model is a better option, and also provides HD video support. The GeForce GTX 260, with a price of $260, is interesting, but very loud in 3D mode. The GTX 280 is still too expensive; the odd bit of extra performance is not worth $420, but when the price drops to under $350, then it will be a real option. AMD recommendations: The power-saving wonder child for mainstream 3D requirements is the Radeon HD 3850. If you want a slightly cooler housing, go for the HD 3870 with a 2-slot fan. The Radeon HD 4850 is an extreme budget recommendation, but you need to be prepared for high internal temperatures if you purchase the reference model with a single-slot fan. A good case cooling system and powerful CPU is required for all new models from both AMD and Nvidia. The Radeon HD 4870 is not as loud as the GeForce GTX 260 or GTX 280, but does make a considerable amount of noise in 3D mode. The default VGA BIOS setting allows the graphics chip to heat up to 80 degrees in 2D mode. This makes things quieter, but heats up the PC’s interior. Editor’s Note: Now that you’ve read all about our benchmarks, configurations, bugs, and results, go check out the scores for yourself and compare your graphics card against everything else on the market. Or, if you’re looking to buy, use our results to help guide your decision!
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Thanks to the UT3 Engine, Mass Effect runs in DirectX 10 mode under Vista. SLI and CrossFire run excellently at 1920x1200 pixels. With anti-aliasing turned on, a second graphics card almost doubles the frame rate. With the more powerful Nvidia models, SLI benefits are only visible as of the higher resolutions with AA. CrossFire, on the other hand, can provide a little more power even without anti-aliasing. The GeForce 8600 has minor problems with anti-aliasing—the game may crash or freeze, and with the lower frame rate, Mass Effect is not playable. Without anti-aliasing, only the GeForce 8600 and Radeon HD 3650 are too slow. But with anti-aliasing in the higher resolutions, more cards start to run out of steam. The additional graphics memory increment—from 512 to 1,024 MB—had no effect on the 8800 GT. In order to get the anti-aliasing to work with the Radeon HD 3000-series cards, you need to rename MassEffect.exe to Bioshock.exe. This can lead to graphics errors, but the test system and benchmark scene showed no signs of this. The new Radeon HD 4000-series doesn’t need to have this trick applied. Anti-aliasing is supported with no problems. Resolutions marked with a value of zero indicate that they did not work properly with the specified test card.


Damn, and I paid 50$ for it and never really played it. Guess I'll give it a go again now that you've reminded me Miss McEntegart.
Although I'm rather addicted to Dragon Age Origins, Bioware makes some great games, and some very PG sex scenes, lol.
And another laugh out loud moment it is!
It looks crazy, I like it.
Well the rock can use some remodeling but it is nice
Not so old but great game. Only single player if I'm not mistaken.
If it had multi, I would buy.
I paid 20 last month, sigh oh well. I hope that they will come out with ME2 on the 360 as well as PC.
This is like the 50th Steam story I've read here. Are they advertisers or what? Not that there's anything wrong with that. Tom's gotta eat
Boycotted the game because of DRM issues.
DRM removed and $10, sold, just bought it.
I torrented the PC version, but it was too riddled with bugs so I bought the console version... but this is mighty tempting still.
Eh, I bought the retail version for $16-$17 once they removed the activation limit. It turned out to be an awesome game. I would have paid the release price if the DRM hadn't been so strict.
I'd have pirated it for the DRM issues. I didn't bother cause I had already played it on 360 where there aren't any.
But that sounds like a nice price for new people.
This is like the 50th Steam story I've read here. Are they advertisers or what? Not that there's anything wrong with that. Tom's gotta eat
No, but Steam's weekend deals are SOOOOOOOO nice
Sweeeeet!
Got me a new game to play this weekend =D
I will never buy a steam game again. I bought 6 steam games and cant play any of them now because Steam is buggy and cant connect to their servers.
Those of us on Windows 7 need to do a few things to get this to work correctly. I don't know if this affects just the 64-bit version (which is what I run on), but I had trouble getting this to run.
If you are attempting to run the game and even though it appears as if it's loading but eventually it doesn't, then you need to create an icon on your desktop. Right click on it and set the compatibility mode to by Vista SP1 or SP2. This fixed the problem for me. Now, if I could just get it to load faster. Currently, it takes about 2 to 3 minutes to load. Once it's loaded, the game runs great and I'm only 15 minutes into the game but I'm already enthralled by the story and can't wait to see what happens. Oh, and it looks gorgeous.