Report: Nvidia G-Sync Exclusive to Asus Until Q3 2014
Rumor has it that Nvidia will be exclusively letting Asus use its G-Sync hardware in its monitors.
If you're reading this, you've probably heard of this thing called 'the Internet.' Now this thing we call the Internet can spread information, rumors even, but not all of it may be true.
The rumor, coming from the sometimes-questionable WCCF, is that Nvidia's new G-Sync tech will be exclusive to Asus monitors until the end of Q3 2014. G-Sync is a technology that fixes screen tearing in Kepler-based games. Of course, that G-Sync is first launching on Asus monitors we already knew, but it seems that Nvidia could be sticking to Asus for its product development for a while. After that, G-Sync will be coming to other manufacturers as well, including Benq, Viewsonic, and Philips.
Considering that this is still a rumor, be sure to take it with a grain of salt. Considering that Nvidia wants G-Sync to be widely adopted, we're not sure what to believe.
Not sure what G-Sync is? Check out our article here on Nvidia G-Sync.

Death to proprietary.
You're talking about Nvidia.
"G-Sync is a technology that fixes screen tearing in Kepler-based games."
The author probably meant to say "Kepler based video cards". There are no such things as kepler-based games. Kepler is the architecture of Nvidia's current line of video cards and has nothing to do with the games themselves. This isn't something that will have to be programmed into each game; it will work with all games as it will be built into the video card itself.
As it is, the article makes it seem like only certain games will support this, but in reality the games won't have to support it and it will regulate frame rate regardless of what you're doing.
G-sync will work with all games on Kepler video cards (GTX 600 and 700 series), and future cards as well probably.
Change my 3 ASUS screen that i just bought that are not compatible with G-Sync: not the same goddamn ballpark. People stick with their screens. This is gonna be hard to force adoption by the market, no mather how cool the technology is.
P.s. PhysX dedicated hardware was an unsuccesful experiment but their acquisition from nvidia meant both lots of money for ageia and widespread adoption.
With a card able to hold 120fps you will not get page tearing, but as soon as it drops you will fall all the way to 60fps without triple buffering.
The idea with g-sync is that your monitor can adjust its refresh to match the video(even as the frame rate changes) card instead of the card trying to match the monitor(something that does not always go over well).This will allow the timing(since even with a 60fps frame cap a 60hz screen can page tear because the card and screen to not refresh the image at the same time) to match ALL the time even if you are at an odd ball frame rate like 50 or 90.
I think this is GREAT, but we need an AMD and Nvidia solution.
What does input lag have to do with refresh rate?
For the people saying that V-Sync will fix their problems, you need to read up on what G-Sync does before posting.
One other thing to consider is that consider how much more money Nvidia spends in its software department than AMD. AMD would quit researching anything because they'd rely on Nvidia's advances and make none of their own.
Ps. Physx isn't "dying" but its still limited. More games are adopting it as time goes on.