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Nvidia Adding ShadowPlay to GeForce Experience

By - Source: Nvidia | B 15 comments

Nvidia is adding a video capture tool in GeForce Experience this Monday.

Nvidia's Scott Herkelman said on Friday that with the upcoming release of GeForce Experience 1.7, the company will also introduce ShadowPlay, a capture tool that lets GeForce-based players capture and stream their gameplay with little performance hit to frame rates.

"We built ShadowPlay to solve a common problem. Gamers love to record their games and share those magic moments, good or bad, with friends and fellow gamers," he writes. "But doing so has meant a forced compromise: tools are expensive or slow, or both. And it's hard to rack up kills when you're running software that kills your frame rate."

To enable ShadowPlay, users simply click on the button in the top right-hand corner of the GeForce Experience window. A pop-up box appears: simply flip on the switch and you're good to go. When ShadowPlay is running, users will see a circular icon at the bottom left corner of the screen. Hitting ALT + F10 will start the "Shadow Mode" filming, and ShadowPlay will capture up to the last 20 minutes of gameplay. "Manual Mode," which is initiated by hitting ALT + F9, allows users to start and stop recordings of any length.

"The beauty of ShadowPlay is that, because it takes advantage of the hardware built into every GTX GPU, you don't have to worry about any major impact on frame rates compared to other, existing applications," Herkelman writes.

The gameplay footage is saved to a temporary file in an H.264 format, and can be edited using Microsoft's free Windows Movie Maker application, or any other .mp4-compatible editor. Right now, users can upload their video to YouTube manually, but Nvidia is currently working to integrate Twitch with ShadowPlay so that players can actually stream their game footage to friends and "fans" worldwide.

"GeForce ShadowPlay is a high-performance, fast and free gameplay-capturing tool that's available exclusively to GeForce customers," he writes. "It's also super easy to use, having the H.264 encoder built directly into GeForce GTX 600 and 700 series GPUs."

GeForce Experience 1.7 with ShadowPlay will be made available on Monday, October 21.

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  • 13 Hide
    edogawa , October 19, 2013 3:20 PM
    Quote:
    This is a great feature, but it shouldn't be included in the GeForce Experience program.

    Not everybody installs that and it requires you to install Net.Framework 4, which is another software package many people don't want to install.

    Great feature, but please make it stand-alone or part of the main driver.


    Geforce Experience installs with the Nvidia drivers so it's all good.

    Who are these many people who won't want to install the Net.Framework 4?
Other Comments
  • 0 Hide
    tpi2007 , October 19, 2013 3:07 PM
    This is a great feature, but it shouldn't be included in the GeForce Experience program.

    Not everybody installs that and it requires you to install Net.Framework 4, which is another software package many people don't want to install.

    Great feature, but please make it stand-alone or part of the main driver.
  • 13 Hide
    edogawa , October 19, 2013 3:20 PM
    Quote:
    This is a great feature, but it shouldn't be included in the GeForce Experience program.

    Not everybody installs that and it requires you to install Net.Framework 4, which is another software package many people don't want to install.

    Great feature, but please make it stand-alone or part of the main driver.


    Geforce Experience installs with the Nvidia drivers so it's all good.

    Who are these many people who won't want to install the Net.Framework 4?
  • 1 Hide
    clonazepam , October 19, 2013 4:16 PM
    No, its definitely not all good. Geforce Experience gave me nothing but headaches and was removed, and I make doubly sure it doesn't reinstall when I do driver updates. No thanks. I'm on a 580, and had it decided to upgrade, i would try it out, simply because I'm not that close-minded, but either way, it should be a selectable during the driver install and seperate, just like physx, and geforce experience.
  • -1 Hide
    deftonian , October 19, 2013 7:51 PM
    Yeah, we've heard that before Nvidia... let's see if you release it this time.
  • 2 Hide
    jimmysmitty , October 19, 2013 8:32 PM
    Quote:
    This is a great feature, but it shouldn't be included in the GeForce Experience program.

    Not everybody installs that and it requires you to install Net.Framework 4, which is another software package many people don't want to install.

    Great feature, but please make it stand-alone or part of the main driver.


    Windows 8 comes with 4 and 4.5 by default. And considering that .net is what a lot of programs are built upon, I am not sure who would not want to install it as it allows you to run those programs.

    Hell AMDs current Catalyst drivers require .net 4 or higher.

    As for the Shadowplay, I like the idea. Its a great way to lessen the dropped frames that happen due to FRAPs or other game recording apps.
  • 2 Hide
    _Cosmin_ , October 19, 2013 8:58 PM
    Hmm, on Geforce site they say it will be out in 28 not 21!
  • 1 Hide
    coolitic , October 20, 2013 9:39 AM
    As with all TomsHardware news, the title is misleading as it implies it has already been released.
  • 0 Hide
    ubercake , October 20, 2013 6:17 PM
    They've been talking about Shadowplay for a while. I've been looking forward to it for the past year, but it always keeps getting pushed back. I'll believe it when I see it.
  • 0 Hide
    ff6shadow , October 21, 2013 5:59 AM
    This is great. :D 
  • -2 Hide
    cats_Paw , October 21, 2013 6:28 AM
    Assuming it does work, Why is it limited to 600 and 700 series? I mean... you gotta be kidding me.
  • 0 Hide
    WithoutWeakness , October 21, 2013 6:56 AM
    Quote:
    Assuming it does work, Why is it limited to 600 and 700 series? I mean... you gotta be kidding me.

    Shadowplay uses the H.264 encoder built into Kepler GPUs to handle the video capture and encoding on-the-fly. The 400/500 series are built on Fermi and don't include the H.264 hardware on board.
  • 0 Hide
    BranFlake5 , October 22, 2013 2:07 PM
    Toms got it wrong, it's the 28th. NOT the 21st.
  • 0 Hide
    ubercake , October 23, 2013 5:20 AM
    Awesome. One day before BF4. Setting up a youtube channel...
  • 0 Hide
    jewie27 , November 27, 2013 10:54 PM
    GTX 580's also have a H.264 encoder but why didn't Nvidia enable it to work with Shadowplay? Bandicam allows users to record using H.264 on GTX 500 series...
  • 0 Hide
    ubercake , December 5, 2013 7:09 AM
    Quote:
    GTX 580's also have a H.264 encoder but why didn't Nvidia enable it to work with Shadowplay? Bandicam allows users to record using H.264 on GTX 500 series...


    Nvidia wants your upgrade money. That's why.