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Super Upgraded StarCraft AI Still Beat by Humans

By - Source: Tom's Hardware US | B 69 comments

Brains still better than silicon.

Are you good at StarCraft? Even if you're not a superstar in Korea, maybe you're good enough to beat the computer AI that's built by Blizzard. Perhaps what will really challenge you is an AI built by university programmers.

The AIIDE 2010 StarCraft AI Competition was held last week at the University of California, and had different AIs and even humans battling it out for supremacy… all in the name of research, of course.

=DoGo=, a World Cyber Games 2001 competitor, played against the top ranking AI at AIIDE 2010 and won! Score one for the humans.

Check out all the details at the EIS Blog, as well as plenty of videos from the matches.

via Kotaku

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  • 23 Hide
    Anonymous , October 20, 2010 11:16 AM
    remind me of the battles between a grandmaster of chess and an IBM supercomputer
  • 23 Hide
    dormantreign , October 20, 2010 11:30 AM
    And blizzard never sued them for hacking the game?
  • 20 Hide
    LORD_ORION , October 20, 2010 11:16 AM
    Do the AIs cheat?
Other Comments
  • 23 Hide
    Anonymous , October 20, 2010 11:16 AM
    remind me of the battles between a grandmaster of chess and an IBM supercomputer
  • 20 Hide
    LORD_ORION , October 20, 2010 11:16 AM
    Do the AIs cheat?
  • -9 Hide
    sudeshc , October 20, 2010 11:27 AM
    thats why they are not exactly perfect AI.
    I hope that they don't become that intelligent, than some day we may find our self in one of those terminator/Matrix movies like world.
  • 23 Hide
    dormantreign , October 20, 2010 11:30 AM
    And blizzard never sued them for hacking the game?
  • 5 Hide
    jfby , October 20, 2010 11:42 AM
    sudeshcthats why they are not exactly perfect AI. I hope that they don't become that intelligent, than some day we may find our self in one of those terminator/Matrix movies like world.


    I just watched this last night... if they become self aware and we try to pull the plug, the worst this system can do now is release the Zerg on unsuspecting SCII players online...
  • -5 Hide
    youssef 2010 , October 20, 2010 11:59 AM
    AI's can never be perfect,as they're programmed by humans.So,Other humans will always be able to beat it
  • 0 Hide
    samdsox , October 20, 2010 11:59 AM
    DAmn't sudesch stole my terminator reference lol. I was gona say maybe we can actually beat the termintors when they try to take over the world lol. Just send in some starcraft gamers.
  • 4 Hide
    cronik93 , October 20, 2010 12:03 PM
    Well yeah, AI become pretty predictable in almost every game the more you play it.
  • 8 Hide
    Anonymous , October 20, 2010 12:07 PM
    AI should be able to beat humans, if written correctly and efficiently.
    AI has the advantage of processing speed, and almost zero delay between actions.

    It's obvious that the guys who wrote the AI don't really know how StarCraft is played.
  • 2 Hide
    dalta centauri , October 20, 2010 12:16 PM
    cronik93Well yeah, AI become pretty predictable in almost every game the more you play it.

    there's a number of AI systems that make sure that they do something slightly different each time. A bot in itself realizes, "I lost using this tactic, so follow tactic #2."
  • 3 Hide
    bin1127 , October 20, 2010 12:31 PM
    wasn't this the plot for Terminator:SCC? We're thinking "Why not directly teach the AI war strategies to beat humans too?"
  • -6 Hide
    icepick314 , October 20, 2010 12:32 PM
    will THEY get sued by Activision Blizzard for hacking StarCraft?
  • 9 Hide
    dalta centauri , October 20, 2010 12:34 PM
    Quote:
    will THEY get sued by Activision Blizzard for hacking StarCraft?

    Of course, because their selling these to people to be used online?
    *** off if you're going to post ass-hat comments, it's worse then trolling.
  • -4 Hide
    exodite , October 20, 2010 12:35 PM
    stifleThey will always be predictable because they are programmed

    Any competitive e-sports game I've ever seen is just as predictable as AIs, sometimes more so. You could probably macro fights at the top tier because the 'winning tactics' are incredibly limited and repetitive. It really only comes down to reflexes.
  • 1 Hide
    Gulli , October 20, 2010 12:57 PM
    youssef 2010AI's can never be perfect,as they're programmed by humans.So,Other humans will always be able to beat it


    That's bull****, remember Deep Blue? AIs have far better clickspeeds and reaction times than humans, on that alone they should be able to best the world champion if they execute a perfect rush. The problem is AIs still lack human tactical intuition so they sometimes make dumb mistakes by not exploiting an undefended backdoor into a base or attacking a line of siege tanks from the front instead of the side.
  • -1 Hide
    f4phantom2500 , October 20, 2010 1:09 PM
    youssef 2010AI's can never be perfect,as they're programmed by humans.So,Other humans will always be able to beat it


    The flaw in your logic is that, once an artificial intelligence is as sophisticated as human intelligence and the computer that it is running on is more powerful than a human brain, it will be able to create artificial intelligences that are more sophisticated than human intelligence.
  • -1 Hide
    dalta centauri , October 20, 2010 1:12 PM
    Quote:
    That's bull****, remember Deep Blue? AIs have far better clickspeeds and reaction times than humans, on that alone they should be able to best the world champion if they execute a perfect rush. The problem is AIs still lack human tactical intuition so they sometimes make dumb mistakes by not exploiting an undefended backdoor into a base or attacking a line of siege tanks from the front instead of the side.

    Normally, AI's in games like SC2 are programmed to build up their base and stay in a near perfect defensive state, or becoming aggresive at all times and sending rushes with a general increase of units and upgrades for them. If an AI worked like Deep Blue, then it would be increasingly impossible to win, as the AI would read the units outside of their natural FOV(which an AI is not supposedly able to read) and allow themselves to make a perfect counter attack.
  • 1 Hide
    chunkymonster , October 20, 2010 1:14 PM
    Quote:
    The flaw in your logic is that, once an artificial intelligence is as sophisticated as human intelligence and the computer that it is running on is more powerful than a human brain, it will be able to create artificial intelligences that are more sophisticated than human intelligence.
    The flaw in YOUR logic is that artificial intelligence will be as sophisticated as the human intelligence.
  • 0 Hide
    LORD_ORION , October 20, 2010 1:22 PM
    f4phantom2500The flaw in your logic is that, once an artificial intelligence is as sophisticated as human intelligence and the computer that it is running on is more powerful than a human brain, it will be able to create artificial intelligences that are more sophisticated than human intelligence.


    Human consciousness is small, but the processing required to create consciousness is vast. When we get to a point where we can actually create a machine more powerful then the human mind, we will probably have also had the technology to create a more powerful mind long before that point.
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