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PC Version of Watch Dogs Launch Issues: Update Drivers

By - Source: GamePolitics | B 27 comments

Oh boy.

Ubisoft confirmed on Tuesday that the company is currently facing issues with the authentication services for Watch Dogs, the just-released open-world action-adventure game developed by Ubisoft Montreal. The company reports via Twitter that players will probably experience long delays when trying to log in.

Reports began to surface this morning saying that many players can't log in, they can't download the game, or they're getting an error from Uplay stating that it has "detected an unrecoverable error." Even one of our own sources trying to play the game was stuck on 100 percent download for about half an hour before download completion.

"We're still working on fixing our server authentication issues. Stay tuned," the company reported just an hour ago.

But downloading isn't the only issue Watch Dogs is having. According to our own Niels Broekhuijsen, he had missing textures after installing the game. All he saw were blank polygons that were fixed by turning the AA down to free up some of the VRAM, which also "drastically" improved performance.

"Aiden's face was [completely] black, like he was wearing a mask, but wasn't," he told me.

This report from Game Debate tells of a dreaded BSOD (0xa0000001). This happens on machines that may not have the latest AMD drivers installed on the machine. Other suggestions for this error include unplugging the gamepad before launching Watch Dogs, or disabling SLI mode if you're a GeForce customer.

Next is this report from SegmentNext, which has a longer list of problems plaguing the PC version. The list includes audio skipping, crashing after the logo screen, frame skipping while driving vehicles, a DirectX 11 error, sluggish controllers, a black screen with no audio, and more. There's even an error if you're playing the game on Windows Vista (SP1 needed).

To combat FPS drops, stuttering and frame skipping, players are encouraged to update their drivers to the following:

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Top Comments
  • 14 Hide
    somebodyspecial , May 28, 2014 9:05 AM
    You get what you deserve Ubisoft. I hope you go down in flames for using DRM crap that kills your users fun. GOG FTW.

    Do yourself a favor and boycott any game that uses DRM until they wake up. If you start affecting their wallet they will quit and go DRM free. They would have ZERO choice in the matter or just plain go bankrupt. Which is what I'd rather have anyway with all big devs, so we can get back to 5-30 person teams and MUCH more gameplay over graphics. Graphics are cool, but I'd rather have triple the gameplay time and less wasted on graphics. I don't know about you, but I'm sick of BF59, Crisis33, COD68...LOL. If you keep giving them money this is all we'll keep getting. Look at all the great teams making games on kickstarter etc. So many great ideas coming that are WORTH paying for by all the people who USED to make great games before EA/MS/Activision etc bought them all up and destroyed them. Now all we get is betas for $60 that last 10hrs instead of 30-100's of hours for $40 with nice boxes, manuals etc.
  • 10 Hide
    skit75 , May 28, 2014 10:04 AM
    The suits see a pirated game as a lost sale. What they fail to understand is that person was never going to pay for the game in the first place.

    This is just another half baked release that will take another year before it is, dare I say, enjoyable? Welcome to Open Beta.
Other Comments
  • 0 Hide
    rishiswaz , May 28, 2014 7:53 AM
    Even with a high profile game like this, hardware and software doesn't always click or come together instantly. Good on both AMD and Nvidia for updating their drivers to remedy performance issues with driver updates so quickly. Ubisoft has to fix their server side issues too, shouldn't take too long.
  • Display all 27 comments.
  • 9 Hide
    bemused_fred , May 28, 2014 8:00 AM
    My advice here to everyone would be not to buy watchdogs for at least 2 or 3 weeks until Ubisoft can fix this shit and give everyone an at least playable experience.

    "But wait!" cries a frantic executive from Ubisoft; "Those are the most important for sales! We need the game to sell then, otherwise it will look terrible on our sales record and send our stock crashing down!"

    I quite agree, Ubisoft. I quite agree.
  • 14 Hide
    somebodyspecial , May 28, 2014 9:05 AM
    You get what you deserve Ubisoft. I hope you go down in flames for using DRM crap that kills your users fun. GOG FTW.

    Do yourself a favor and boycott any game that uses DRM until they wake up. If you start affecting their wallet they will quit and go DRM free. They would have ZERO choice in the matter or just plain go bankrupt. Which is what I'd rather have anyway with all big devs, so we can get back to 5-30 person teams and MUCH more gameplay over graphics. Graphics are cool, but I'd rather have triple the gameplay time and less wasted on graphics. I don't know about you, but I'm sick of BF59, Crisis33, COD68...LOL. If you keep giving them money this is all we'll keep getting. Look at all the great teams making games on kickstarter etc. So many great ideas coming that are WORTH paying for by all the people who USED to make great games before EA/MS/Activision etc bought them all up and destroyed them. Now all we get is betas for $60 that last 10hrs instead of 30-100's of hours for $40 with nice boxes, manuals etc.
  • 3 Hide
    sublime2k , May 28, 2014 9:06 AM
    I wonder where all those "I never have trouble with Uplay" people are now, ready to jump at you every time you mention that you boycott Ubisoft.
  • 1 Hide
    ubercake , May 28, 2014 9:11 AM
    Quote:
    Even with a high profile game like this, hardware and software doesn't always click or come together instantly. Good on both AMD and Nvidia for updating their drivers to remedy performance issues with driver updates so quickly. Ubisoft has to fix their server side issues too, shouldn't take too long.

    The latest Nvidia driver as listed in the article was available Monday (day before release).
  • 1 Hide
    rishiswaz , May 28, 2014 9:23 AM
    Quote:
    Quote:
    Even with a high profile game like this, hardware and software doesn't always click or come together instantly. Good on both AMD and Nvidia for updating their drivers to remedy performance issues with driver updates so quickly. Ubisoft has to fix their server side issues too, shouldn't take too long.

    The latest Nvidia driver as listed in the article was available Monday (day before release).


    I don't have an Nvidia card so I wasn't aware of that, well kudos to Nvidia for getting that out before launch.

  • 2 Hide
    rishiswaz , May 28, 2014 9:30 AM
    Quote:
    You get what you deserve Ubisoft. I hope you go down in flames for using DRM crap that kills your users fun. GOG FTW.

    Do yourself a favor and boycott any game that uses DRM until they wake up. If you start affecting their wallet they will quit and go DRM free. They would have ZERO choice in the matter or just plain go bankrupt. Which is what I'd rather have anyway with all big devs, so we can get back to 5-30 person teams and MUCH more gameplay over graphics. Graphics are cool, but I'd rather have triple the gameplay time and less wasted on graphics. I don't know about you, but I'm sick of BF59, Crisis33, COD68...LOL. If you keep giving them money this is all we'll keep getting. Look at all the great teams making games on kickstarter etc. So many great ideas coming that are WORTH paying for by all the people who USED to make great games before EA/MS/Activision etc bought them all up and destroyed them. Now all we get is betas for $60 that last 10hrs instead of 30-100's of hours for $40 with nice boxes, manuals etc.


    IF people didn't pirate games we wouldn't need DRM. I dislike DRM in terms of the implementation, but the concept of making sure that the game developers and publishers get their fair share is fair. DRM does get cracked, is that fair to the developers, no; is it fair to the publishers, again no; is it legal, no. I think we should stop looking at DRM as the problem and take care of the piracy first. Some companies like Greenheart Games, makers of Game Dev Tycoon, have great DRM where if the game was pirated then your game development studio would stop making money because of rampant piracy and you would not be able to finish a game because you would go bankrupt before the end of the time you have in the game
  • 4 Hide
    iogbrideau , May 28, 2014 9:49 AM
    rishiswas, I quite agree with what you are saying there, but pirating happens because of how exensive games are nowadays. Back in the day we would get game for less than $40 and they would last much longer and be bugfree. People bought them because they were worth the money. People pirate becasue it's now too expensive for the quality we get. Lower the prices of the games and the DRM won't be needed anymore. Also DRM is another reason that people pirate. DRM ruins some aspects of games and make people want to get the game without it.

    I personally didn't get any trouble with WatchDogs, but that's because I bought it for the Xbox One.
  • 10 Hide
    skit75 , May 28, 2014 10:04 AM
    The suits see a pirated game as a lost sale. What they fail to understand is that person was never going to pay for the game in the first place.

    This is just another half baked release that will take another year before it is, dare I say, enjoyable? Welcome to Open Beta.
  • 1 Hide
    ern88 , May 28, 2014 10:15 AM
    Glad I bought a physical copy of the game. I did have trouble though logging into UPlay. Updated my AMD drivers for my HD7950. I have had no ploblems playing on Ultra settings. But the controls can feel sluggish and the driving physics could be improvement as well. But all and all I am having fun playing.
  • 1 Hide
    oxiide , May 28, 2014 10:26 AM
    The game "works" alright for me, as far as errors are concerned, but performance is very spotty. Harsh light sources in particular seem to strangle my framerate down to 30-ish, and video settings don't seem to help it consistently. A 4 GB GTX 770 should be able to handle this better at 1080p than it does.
  • 1 Hide
    skit75 , May 28, 2014 10:43 AM
    Quote:
    The game "works" alright for me, as far as errors are concerned, but performance is very spotty. Harsh light sources in particular seem to strangle my framerate down to 30-ish, and video settings don't seem to help it consistently. A 4 GB GTX 770 should be able to handle this better at 1080p than it does.


    It isn't your hardware's fault. That much is clear at this point. They have a lot of dusting and cleaning to do, still.
  • 0 Hide
    RazberyBandit , May 28, 2014 10:53 AM
    Quote:
    There's even an error if you're playing the game on Windows Vista (SP1 needed).


    Hold on... I would think more than just Vista SP1 is required since we're talking about a DirectX 11-only title... Perhaps the Vista Platform Update that added DX11 support to Vista, which released as and is technically DX10-capable OS without the Platform Update is what's actually needed. Vista SP1 was released in March of 2008, and the Platform Update came in October of 2009, AFTER the release of Windows 7, which introduced us to DirectX 11.
  • 1 Hide
    signothorn , May 28, 2014 11:53 AM
    Quote:
    Glad I bought a physical copy of the game. I did have trouble though logging into UPlay. Updated my AMD drivers for my HD7950. I have had no ploblems playing on Ultra settings. But the controls can feel sluggish and the driving physics could be improvement as well. But all and all I am having fun playing.


    I have a crossfire config with 7950's and I'm getting some getting some graphical ghosting with the 14.6 beta drivers installed. I suppose I should try with just one card, since most benchmarks show there is no real performance increase in either sli or crossfire config.

    Other specs
    I7 2600k
    16gb ram
    2x 512 SSD
    W 8.1
  • 2 Hide
    Zepid , May 28, 2014 12:03 PM
    My brand new 780Ti, fresh out of the box, bluescreens on Watch_Dogs splash screen about 50% of the time and after about a half hour of gameplay at seemingly random areas. Gotta tell ya, that is beyond frustrating. Using the latest game ready drivers. Passes Furmark stress test just fine.
  • -1 Hide
    danwat1234 , May 28, 2014 12:53 PM
    Quote:
    The suits see a pirated game as a lost sale. What they fail to understand is that person was never going to pay for the game in the first place.

    This is just another half baked release that will take another year before it is, dare I say, enjoyable? Welcome to Open Beta.

    Quote:
    The suits see a pirated game as a lost sale. What they fail to understand is that person was never going to pay for the game in the first place.

    This is just another half baked release that will take another year before it is, dare I say, enjoyable? Welcome to Open Beta.


    Francis agrees with you.
    https://www.youtube.com/watch?v=8AsvW9YK5lM
  • 0 Hide
    s1ddy , May 28, 2014 2:47 PM
    1Fps during the intro.., the ubi intro..., on a dual gtx690, 4960x, 16Gb 2666Mhz rig..... without even touching the settings ingame and default settings driverwise... i call that pretty good fail... i'll just wait till the community will get it out of alpha like it usually does because ubi wont listen..., i do not dare to touch the nvsurround option...
  • 0 Hide
    soccerplayer88 , May 28, 2014 2:48 PM
    Quote:
    My advice here to everyone would be not to buy watchdogs for at least 2 or 3 weeks until Ubisoft can fix this shit and give everyone an at least playable experience.

    "But wait!" cries a frantic executive from Ubisoft; "Those are the most important for sales! We need the game to sell then, otherwise it will look terrible on our sales record and send our stock crashing down!"

    I quite agree, Ubisoft. I quite agree.


    It's what I've come to learn from Ubisoft lately. Bad enough dealing with random issues stemming from UPlay.

    As excited as I am to try out Watch Dogs and eventually The Division, I'll hold off a month or two after release.
  • 0 Hide
    photonboy , May 28, 2014 3:12 PM

    Quote:
    1Fps during the intro.., the ubi intro..., on a dual gtx690, 4960x, 16Gb 2666Mhz rig..... without even touching the settings ingame and default settings driverwise... i call that pretty good fail... i'll just wait till the community will get it out of alpha like it usually does because ubi wont listen..., i do not dare to touch the nvsurround option...


    Your main problem is likely QUAD SLI. Any time you deviate from a typical setup you're more likely to have issues. That's why consoles are easier to code for with a known hardware configuration.

    It's a new game with a lot of new code implementations so it was prone to have issues.

    In your case I suggest either waiting or taking out one of your 690's. Considering there are OTHER issues I think you should just put it aside for a month then try again.

    Personally, I do understand the issues with coding for a wide variation of PC configurations (both hardware and software) so as long as the game gets fixed in a reasonable length of time I'm satisfied.
  • 0 Hide
    skit75 , May 28, 2014 3:29 PM
    Quote:
    Quote:
    The suits see a pirated game as a lost sale. What they fail to understand is that person was never going to pay for the game in the first place.

    This is just another half baked release that will take another year before it is, dare I say, enjoyable? Welcome to Open Beta.

    Quote:
    The suits see a pirated game as a lost sale. What they fail to understand is that person was never going to pay for the game in the first place.

    This is just another half baked release that will take another year before it is, dare I say, enjoyable? Welcome to Open Beta.


    Francis agrees with you.
    https://www.youtube.com/watch?v=8AsvW9YK5lM


    You weren't kidding.

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