Vuzix iWear Video Headphones Now Shipping

Vuzix showed off the iWear Video Headphones at CES in 2015, and the company has been taking pre-orders on the headset for much of the year. The company said it started shipping developer kits in October, and it is now shipping hardware to pre-order customers. Vuzix said new orders “will be shipped according to the terms and conditions at the time of order.”

Vuzix said the headset includes two 16:9 high-definition displays, one for each eye, which are capable of displaying 1 million colors per eye and boast a 57-degree viewing angle. The company said the iWear Video Headphones mimic a 130-inch big screen display from a 10-foot distance. The headset includes an HDMI input, which is compatible with most devices. It can accept 3D and 2D signals, and Vuzix said it is even capable of being used as a VR HMD.

The iWear Video Headphones have support for Unity 3D and Unreal Engine, and Vuzix is a member of OSVR, so the headset has been built to the OSVR standards. Vuzix said the headset is compatible with a wide range of content.

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Header Cell - Column 0 Vuzix iWear Video Headphones
VideoTwin ~ 1 million pixel color HD displays*
Row 1 - Cell 0 Floating display design for minimal face contact and maximum comfort
Row 2 - Cell 0 57 degree diagonal field of view in a 16:9 widescreen aspect ratio
Row 3 - Cell 0 Equivalent to a 130” screen viewed from 10 feet
Row 4 - Cell 0 24-bit true color (16 million colors)
Row 5 - Cell 0 Mobile operation with up to 3.0 hours continuous operation
Row 6 - Cell 0 2D and 3D video support (side-by-side, over-under, and frame packed)
Row 7 - Cell 0 Input resolutions from 480p to 1920 x 1080 (1080p)
Row 8 - Cell 0 *1280 x 720 x 3 (RGB)
AudioDriver unit: 40 mm, dome type (CCAW adopted) diaphragm
Row 10 - Cell 0 Noise-isolating over the ear design
Row 11 - Cell 0 Frequency response: 5 – 25,000 Hz
Row 12 - Cell 0 Electronic equalization with presets
Row 13 - Cell 0 Impedance: 40 ohms at 1 kHz
Row 14 - Cell 0 Power handling capacity: 1500 mW (IEC)
Row 15 - Cell 0 Sensitivity (db): 100 dB/mW
Row 16 - Cell 0 2 noise canceling Microphones
Head Tracking-3 Axis Gyro
Row 18 - Cell 0 Inertial Measurement Unit (IMU)
Row 19 - Cell 0 -3 Axis Accelerometer
Row 20 - Cell 0 -3 Axis Magnetic Sensor
Input/ OutputHDMI and USB connectors
Row 22 - Cell 0 Ultra-thin single cable connection
GeneralUSB port for battery charging, continuous power or battery pack (required > 1 amp for continuous use)
Row 24 - Cell 0 Rechargeable lithium battery built into headphone
Row 25 - Cell 0 USB microphone and audio support
Row 26 - Cell 0 Collapsible headphone folds up for compact portability
Row 27 - Cell 0 Immersive light-shield included
Row 28 - Cell 0 Optional AR camera add-on
Row 29 - Cell 0 Optional point cloud sensor
Box ContentsiWear unit with carrying pouch
Row 31 - Cell 0 Immersive light shield
Row 32 - Cell 0 Manual, warranty and safety instructions (digital download)

Vuzix said the iWear Video Headphones are available from its own website or through Amazon.com. The video headphones are priced at $499.99.

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Kevin Carbotte joined Tom’s Hardware in early 2015. He writes GPU and VR hardware reviews and contributes to the news channel in the areas of computer graphics, water cooling, VR and other immersive technology. Kevin’s personal interests include technology advancements, fast cars and collecting video games that he doesn't have time to play.

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 Kevin Carbotte is a contributing writer for Tom's Hardware who primarily covers VR and AR hardware. He has been writing for us for more than four years. 

  • nitrium
    1280x720? Now I don't know about you lot, but I'm fairly certain a 130" TV at 10 feet wouldn't give a very acceptable picture with 1280x720 resolution.
    Reply
  • luvmich
    17127997 said:
    1280x720? Now I don't know about you lot, but I'm fairly certain a 130" TV at 10 feet wouldn't give a very acceptable picture with 1280x720 resolution.

    Well I'm not gonna spend $499 to prove you wrong :pt1cable:
    Reply
  • kcarbotte
    1280x720? Now I don't know about you lot, but I'm fairly certain a 130" TV at 10 feet wouldn't give a very acceptable picture with 1280x720 resolution.

    I can't speak from experience, as I've not seen them myself, but I tend agree with you.
    I'm hoping to get a chance to try them out either at CES or a review sample in the coming year though, so that may change.
    Reply