Sign in with
Sign up | Sign in

Watch Dogs PC Game to Require 64-bit OS

By - Source: NeoGAF | B 96 comments

Ubisoft leaked the system requirements for the PC version of Watch Dogs.

Although the information appears to have been pulled, the Uplay download page for the PC version of Watch Dogs supposedly provided the system requirements. Luckily the specs were snatched up and posted over on NeoGAF before they disappeared, revealing that Watch Dogs on PC only supports 64-bit operating systems: Windows Vista (SP2), Windows 7 (SP1) or Windows 8.

According to the post, Ubisoft provided four sets of system specs: Base, Minimum, Recommended and Ultra. The first "Base" list stated that the game will only support 64-bit platforms, and will require 20 GB of space on the hard drive, a DirectX 9.0c compatible sound card with the latest drivers, and a broadband Internet connection for multiplayer mode.

For the "Minimum" requirements, PC gamers will need a DirectX 11 graphics card with 1 GB of video RAM, a quad-core processor, and 4 GB of RAM. Prime examples are Nvidia's GeForce GTX 460 and AMD's Radeon HD 5770 on the GPU front, and Intel's Core2 Quad Q6600 or AMD's Phenom X4 9750 on the CPU front.

The "Recommended" specs for PC gamers is a bit more meaty, requiring a DirectX 11 graphics card with 2 GB of video RAM, an eight-core processor and 8 GB of RAM. Qualified hardware includes Nvidia's GeForce GTX 560 Ti and AMD's Radeon HD 7850 in the GPU department, and Intel's Core i7-3770 and AMD's FX-8350 for CPUs.

Finally, we have the "Ultra" group. To meet this requirement, gamers will need a DirectX 11 graphics card with 2 GB of video RAM or more, the latest eight-core CPU or more, and 8 GB or more RAM. This includes Nvidia's GeForce GTX 670 and AMD's Radeon HD 7970 for GPUs, and Intel's Core i7-3930K and AMD's FX-9370 for CPUs.

Watch Dogs is slated to arrive on the PC, Xbox 360, PlayStation 3 and Wii U on November 19. Release dates for the Xbox One and PlayStation 4 versions are currently unknown. The PC version will also support exclusive Nvidia features as part of Ubisoft's alliance with the GPU company, and will likely play a major role in Nvidia's Battlebox initiative this holiday season.

Display 96 Comments.
This thread is closed for comments
Top Comments
  • 22 Hide
    Pinhedd , October 5, 2013 1:22 PM
    Is Tom's inventing CPUs now?
  • 15 Hide
    opmopadop , October 5, 2013 1:26 PM
    a i7-3990k... a FX-9370...

    The 'ultra' requirements are insane. Do the CPUs even exist as retail parts yet?

    edit : linked article states i7-3930k, oops Toms.
  • 10 Hide
    edogawa , October 5, 2013 1:26 PM
    Battlefield 4 has a 64 bit version, Watch Dogs has a 64 bit version, and I'm sure more games will start being 64 bit. Now that the consoles have come out games will start using more memory; this can only be good.
Other Comments
  • 9 Hide
    clonazepam , October 5, 2013 1:12 PM
    I'm keeping an eye on this title, but like others have said, it has potential to be repetitive. I really hope we see x64 being a requirement because it actually needs what only x64 can provide. Still, I'm skeptical that at this point, they would exclude 32-bit users since this title seems to have such wide appeal.

    Side note: the main character can carry automatic rifles in his pants pocket! lol
  • 22 Hide
    Pinhedd , October 5, 2013 1:22 PM
    Is Tom's inventing CPUs now?
  • 15 Hide
    opmopadop , October 5, 2013 1:26 PM
    a i7-3990k... a FX-9370...

    The 'ultra' requirements are insane. Do the CPUs even exist as retail parts yet?

    edit : linked article states i7-3930k, oops Toms.
  • 10 Hide
    edogawa , October 5, 2013 1:26 PM
    Battlefield 4 has a 64 bit version, Watch Dogs has a 64 bit version, and I'm sure more games will start being 64 bit. Now that the consoles have come out games will start using more memory; this can only be good.
  • 2 Hide
    Akizu , October 5, 2013 1:31 PM
    Oh... So now quad-core with HT equals eight-core? Oh well...
    It will be interesting to see if there will really be no 32bit version but considering they list 4GB of RAM in "minimum" requirements it wouldn't be all that surprising.

    Those requirements seem a bit high but it might be a good sign... Many games have high requirements for "Ultra" graphics but quite low "minimum" requirements as graphics can be easily scaled and in most new games developers put everything they have into graphics, forgetting about AI and background scripts. Here even basic requirements are quite high and a good CPU is required, not only GPU, so I hope there is a lot of stuff going on in background. Just imagine how much more awesome games like Skyrim would be if there was better AI and real simulated economy, factions, etc. and not pre-scripted/randomised crap that runs only when you're around. I might be overly optimistic as always, but I do hope they are going in a good direction and that there will really be some more stuff going on in background than in most games.
  • 2 Hide
    firefoxx04 , October 5, 2013 1:31 PM
    This is good to see. Im sure it will run fine on older hardware but knowing that I can get an overkill intel or 8core amd and benefit from it is nice to know.

    I hope it can take advantage of hypethreading, that would be really cool.
  • 4 Hide
    joecole1572 , October 5, 2013 1:31 PM
    I am very skeptical about the 8 core recommended requirement. I know that the next gen consoles have the 8 "core" APUs, but I seriously doubt that they couldn't optimize the CPU stuff to work on 4 cores. I guess time will tell if this is an optimization issue on Ubisoft's part (although they did state that they are building the PC version first and then porting it to PS4 and Xbox one) or if the new standard for games will be 8 cores.

    That being said, Watch_Dogs looks like it has some pretty awesome tech running it, so I guess it could be worth it to run it on Ultra.
  • 0 Hide
    cramved , October 5, 2013 1:36 PM
    what is a 3990k?
  • 9 Hide
    jimmysmitty , October 5, 2013 1:53 PM
    All games need to push this. Kill off the remaining XP gamers and push the straggling 32Bit gamers who use 8GB of RAM on a 32Bit OS.
  • -6 Hide
    smeezekitty , October 5, 2013 1:53 PM
    I find this disappointing (not because I would buy the game, but because of requirements continuing to spiral out of control) - many users still use 32 bits. I actually use a 32 bit OS somewhat on purpose because I still run 16 bit (!) programs.
  • -3 Hide
    Ayman Zahran , October 5, 2013 2:08 PM
    This is fake.the technical lead Sebastian said on twitter that the requirements are lower than that
  • 8 Hide
    irish_adam , October 5, 2013 2:08 PM
    honestly dont understand how you can game on a 32bit OS. The minimum specs shows that you need atleast 4gb of ram and a video card with atleast 1gb which means that you HAVE to have a a 64bit operating system. Its not like they are just cutting support or anything its just not possible to run miminal spec hardware on a 32bit operating system

    This must me a REALLY CPU intensive game to need an 8 core CPU for just the recommended. I hope Toms does a review on what is actually required. I'm still using a 2500k and was planning on keeping it for at least another year
  • 5 Hide
    jwcalla , October 5, 2013 2:20 PM
    Wow. Game companies finally doing 64-bit binaries. Welcome to 15 years ago guys.
  • 7 Hide
    smile9999 , October 5, 2013 2:36 PM
    wtf 8 core processor, since when do games require 8 core processors
  • 3 Hide
    iam2thecrowe , October 5, 2013 2:54 PM
    so basically, this is going to be an un-optimized piece of crap like gta iv?
  • 5 Hide
    Fulgurant , October 5, 2013 3:03 PM
    Quote:
    I am very skeptical about the 8 core recommended requirement. I know that the next gen consoles have the 8 "core" APUs, but I seriously doubt that they couldn't optimize the CPU stuff to work on 4 cores.


    Right. The new consoles have 8-core CPUs, but each core is very much weaker than a desktop or even a laptop CPU's. Hard to imagine that next-gen-console CPU optimizations will become truly PC-relevant any time soon.

  • 2 Hide
    Sakkura , October 5, 2013 3:04 PM
    Quote:
    so basically, this is going to be an un-optimized piece of crap like gta iv?

    If it's actually capable of taking advantage of 8 cores, I'd say not really. The vast majority of games are not coded well enough to take advantage of so many cores.

    But I'm not convinced it will really benefit from that number of cores just because they put it in the official requirements. They tend to be inaccurate.
  • 1 Hide
    Sakkura , October 5, 2013 3:06 PM
    Quote:
    I find this disappointing (not because I would buy the game, but because of requirements continuing to spiral out of control) - many users still use 32 bits. I actually use a 32 bit OS somewhat on purpose because I still run 16 bit (!) programs.

    Requirements spiraling out of control? What the... requirements have been bogged down for years because of the long console cycle. To PC gamers, higher requirements is a blessing.
  • 7 Hide
    Amdlova , October 5, 2013 3:10 PM
    Hell yes! 64-bits and 8 cores! a dream come true!
  • 0 Hide
    Ritvars Rundzans , October 5, 2013 3:17 PM
    Its nice to see major title dropping 32bit. It should have been dropped long time ago - it only slows software industry down by requiring devs to spend time supporting additional platform.
Display more comments