Watch Dogs Sells 4 Million in One Week
The Watch Dogs marketing team should be congratulated for going above and beyond with its job. Server issues that prevented players from logging in to play the game or receive their exclusive content and poor PC optimization didn't stop gamers from snapping up copies of the game. The Watch Dogs hype train had far too much momentum to be offset by negative user reviews.
Ubisoft reported a week ago that Watch Dogs had sold over 1 million copies within the first 24 hours, making it the best-selling game from the publisher in one week. Now, the publisher is reporting that Watch Dogs had sold 3 million more copies the other six days of the week. Not too shabby at all.
"The results we achieved in the first week of launch are amazing and prove Ubisoft's commitment to developing new blockbuster IP and thoroughly new-gen experiences," Ubisoft UK sales director Darren Bowen said in a statement.
No doubt, Watch Dogs's great sales numbers has secured its spot as a Ubisoft franchise.
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If there ever is a Watch Dogs 2, I imagine it'll be hilariously great fun.
Eye candy? I have to disagree, this game looks like BF3, maybe not even that, average at most. And it has terrible physics.
That's because of people like me who pre-ordered the game way before the complaints surfaced, but yeah, people might scrap the idea of buying this game now because of these issues.
@lostgamer_03 gta fan boys and people that just don't "get it" like people that don't wallrun in titanfall and blame the game design for their failure.
the watch dogs sales figures reflect its cross-platform release. (release gtapc alongside consoles rockstar!)
im not really going to comment on the quality of the campaign because well, lets face it, no open-world games do that well. (yes including gta)
my problems with watchdogs are mostly with the port-like un-thought out, poor quality mouse/keyboard implementation. i would have liked rear-view mirrors/vehicle instrumentation. when your weapon is holstered, the ads key should act as a "look around key" and maybe in watch dogs 2 it would be nice to shoot from vehicles; maybe with vehicle handling penalty and limited angles. i would like an immersion mode (first person only with limited overlay; most hud elements can be conveyed with 3d models) the different difficulty settings should not reflect vehicle/player damage but: enemy numbers/accuracy/tactical awareness (including getting hacked and finding you to some extent); police presence, police aggression and on the "realism" mode; make vehicular homicide, running red lights, destruction of property, brandishing firearms in public all bring the heat, also too few and far between, police intervention when having a huge gun-battle. there should be different models of smartphones. mil-spec waterproof (can swim with it), flagship powerhouse (more capable than the other 2), and the burner (cheap to replace). i also am not a fan of carrying a massive arsenal at all times; a couple concealable firearms and projectiles would be fine. long guns should be "stash-able. (trunks and dumpsters, exc) aidens arsenal should be in the form of duffel bags he can leave stashed across the city in secure locations (his apartment, hiding spots)
all that being said, great game ubisoft!
True, I think that people who say that it's extremely bad optimized downloaded the cracked version with bitcoin mining malware
tt's a punishment to someone did this .