Can World of Warcraft Boost Your Career?
Various examples show that World of Warcraft and other games actually teach leadership skills that can be applied in the real-work environment, boosting performance.
Could playing games like World of Warcraft actually boost your career? According to Tucows chief executive Elliot Noss in an interview with Forbes, playing Blizzard's popular MMORPG six to seven hours a week over the last five years has trained him to become a better leader both in and outside the game. Apparently he gained the most knowledge from those who actually exhibited bad leadership by analyzing their failures.
"You have these events [in World of Warcraft] that are very leadership-driven," Noss said. "For example, when you're in a raid that's poorly led, it's really easy to see how valuable are skills like managing the social dynamic, making sure there was the right level of preparation, and making sure that there was a clear hierarchy in terms of who is performing what roles."
Naturally you'll hear numerous reports that gamers spend too much time in front of the TV or monitor, that they don't socialize on a physical level, their brains are re-wired or that they're physically weaker than the previous generation.
However John Hagel III, co-chairman of a tech-oriented strategy center for Deloitte, said that young employees--those who have experience in playing World of Warcraft-type games--are actually the highest-level performers because "they are constantly motivated to seek out the next challenge and grab on to performance metrics." That's good news considering all the negativity around gaming and its supposed long-term effects.
Hagel offered a perfect example of game-related success. Stephen Gillett became the chief information officer of Starbucks while still in his 20s. Gillett was--and may still be--a heavy World of Warcraft player. Hagel said that Gillett developed the ability to influence and persuade people through leadership--skills he learned through the MMORPG. This method of persuasion is much more effective than bossing everyone around.
With that said, does that mean employers may soon look for gaming skills when hiring new recruits? Will job hopefuls need to insert "guild leader" or "clan leader" in their resume? Hagel told Forbes that we haven't gotten to that point yet, but "maybe soon."
I challenged co-workers to duels,
on group projects I would tell co-workers "im DPS, I don't heal!"
asked female co-workers if they where "really a girl or just a dude pretending"
and kept telling my boss at meetings "don't bring noobs I need more DKP to get leet gear!"
I now have a LOT more time to play WoW!!!
more like: Can MMOs Boost Your Career?
more like: Can MMOs Boost Your Career?
Even applying to high end raiding guilds is very similar to building a resume on why you're qualified for the opening in a roster, much like why you would be qualified for an opening in a company.
However if I am only a "light" (not extreme) WoW gamer, the stress relief can do something good on my work performence.
Talking about leadership.... well... even in WoW not everybody get to lead... and most of the "leaders" in there are hardcore gamers... which... being hardcore itself may hurt the career already...
It is great to learn the art of leadership... but playing WoW is not the only way... and appearently playing WoW is a more debatable way to learn leadership.
I challenged co-workers to duels,
on group projects I would tell co-workers "im DPS, I don't heal!"
asked female co-workers if they where "really a girl or just a dude pretending"
and kept telling my boss at meetings "don't bring noobs I need more DKP to get leet gear!"
I now have a LOT more time to play WoW!!!
2. Teamwork
3. Social Skills
4. Leadership
5. Media Skills
6. Tactical Skills
7. Problem Solving
....
I'm sure I could think of more
as far as wow players and mmo players making better employees I'd argue along the same lines, the things that keep a person playing an mmo and grinding thier way towards a goal are things that make them good employees... vs say a casual halo player or MW2 player who might not play mmos because they take to much time and effort and they demand immediate satasfaction , these ttypes would liekly make worse employees. that said a person playing an fps on a more common basis and with a clan or competitivly might exemplify the same traits that are positive in SOME mmo players
"Hey, my friends and I (who all met in WoW), all play WoW, that must mean whatever we're doing (playing WoW) must be the key to our success."
What came first, the intelligent person or the WoW player? My guess is that for every Fortune 500 CIO that plays WoW, there are 1 million Leeroy Jenkins.
Very true, they look at your past raid performances/achievements. Logs of your DPS/TPS/HPS parses. Availability of your schedule to raid when they do. If you are willing to change your spec for a personal loss to benefit the rest of the raid. And your general sense of humor and personality so that you're a "good fit" with the rest of the guild. Some even interview your past Guild Masters to see if the reason to why you left was on good terms or not.
And most importantly, being able to take criticism for improvement if your performance is lacking. The game has a huge list of helpful UI tools to improve your situational awareness during battles. And there are plenty of resources available on the web to show the math behind certain rotations/specs/gear and why they benefit you for improvement.
I totally agree with liquidchild...his wife is amazing!!!
oh I also play video games, played football (starting linebacker) and workout at the gym all the time (cardio and free weights), and don't have issues finding girlfriends....but I hate gamestop and buy games of STEAM including ME2...much cheaper that way...and no kids to beat up so they can call the cops on me
...."Get back to work maggot!"
Since Summer started all of the bad attitude, know it all players started coming out of the woodwork on the server my wife and I play on. You know, the smartassed ones you can't reason with. This is most likely because school is out and the kiddies are on more. It is probably also do to a lot of Alliance to Horde transfers.
I don't play as much anymore and my wife is also getting irritated how the server has been taken over by these scrubs. The sad part is, it would cost too much money to transfer all of our toons to another server.
Real life is staging an intervention, and you're invited.