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Exclusive Interview: Nvidia's Ian Buck Talks GPGPU
With Snow Leopard and Windows 7 both offering GPGPU capabilities, we wanted to talk to Nvidia's Ian Buck. Not only is he one of the fathers of Brook, the programming language ultimately adopted by AMD/ATI, but the head of Nvidia's CUDA group as well. Read More
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Beamforming: The Best WiFi You’ve Never Seen
Forget 802.11n Draft 2.0. The future of video-capable WiFi depends on a signal-boosting technique called beamforming. We put the pioneers in this frontier through some real-world testing to find out which technology is going to change the wireless world. Read More
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Exclusive Interview: Going Three Levels Beyond Kernel Rootkits
Today we have the pleasure of chatting with Joanna Rutkowska, one of the top computing security innovators in the world. She is the founder and CEO of Invisible Things Lab (ITL), a boutique computer security consulting and research firm. Read More
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The Games selection
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Yoyo the Star
Yoyo is a young girl who recently graduated and dreams to become a movie star (don't we all). You'll have to guide her on the path to stardom,...
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kids :
Bob
Throw bubbles so as to make the ones that appear in the game disappear. For this, use the Right / Left arrow keys to duck or move about, and the...
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Samsung ships "majority" of GDDR3 memory for Xbox 360
Next newsSamsung today said that it is the main supplier of the graphics memory for Microsoft's recently launched game console Xbox 360. Running at 700 MHz, the 512 Mbit GDDR3 memory, organized in a 16 Mbit x 32 configuration, is rated at a bandwidth of 5.6 GByte per second, which is about 3.5 times faster than the memory used in the original Xbox, Samsung claims.
The increased density of the 90 nm memory allows the Xbox 360 to provide eight times the memory capacity of the first generation console, according to the memory manufacturer.
Source : Tom's Hardware US
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