Last Week's Hot News: Oct. Week 2
Last Week's Hot News: Oct. Week 2
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More Bad Nvidia GPUs Show Up
The case of defective Nvidia GeForce 8600M GT GPUs is still an ongoing issue, now with Apple being the latest in a list of companies that are affected. Apple put an official notice on its website this week stating that on several models of its MacBook Pro line, bad GPUs could cause screens to display corrupted images or even not turn on at all.
Despite the bad news, Apple is offering users with affected notebooks free repairs. Users that have the affected notebooks can have the repairs done without charge for a full year after the first year’s warranty expires — a notable step towards good customer support.
Nvidia itself previously acknowledged the failures and set aside roughly $200 million as an upfront cost to support fixes and replacements. Although there are reports from several manufacturers that bad chips are in the wild, no confirmed numbers exists.
Read the official notice from Apple regarding affected MacBook Pros here.
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Secondly,they charge 2x the price for pure profit,surely some of that can be invested in those who actually give a crap,maybe they just think their computers are old and they invest 6,000 dollars into a new dell or mac laptop.
Please console gamers!
You do realise volume has no correlation to profitability when piracy is in the mix?
1. Pirating console games isn't that easy.
2. PC developers should be using more services like Steam, because it's much more difficult to crack , or create a cracked version of , a Steam game than using a few apps, a mod chip, and a DVD burner.
don't you mean DIE here ?
Offer more demos of the games that are being released and piracy will decline...
Plus there is no extreme difference in the amount of sales, as most software pirates only pirate to try a game and if they like it a lot end up buying it anyway.
Steps to avoid piracy:
1 make a GOOD game
2 make a demo or trial available to the public
3 lower game retail prices
especially step three will rapidly exterminate piracy as if a game would cost 10 or 20 bucks instead of 50-100 people would not mind buying the occasional crappy game as it only set them back 10-20 bucks...
my two cents ...
You do know the Emulation usually takes multiple times the processing power of the Machine being emulated right? Not to mention some serious coding.
Steps to avoid piracy:
1 make a GOOD game
2 make a demo or trial available to the public
3 lower game retail prices
The issue is the ease of piracy with most PC games, while "fighting" it usually only harms the end user.
Sure, those factors will deter Average Joe from pirating the game. But Average Joe occasionally downloads MP3s with Limewire, and is far from being the biggest offender. The Fact is that, for those that have some amount of experience, it's easy to get just about any new game.
I think Steam is such a great idea. It combines many great services, and at the same time it's very non-restrictive.
@timaahh: Explain to me how pirating a console game results in more pc games being made?
@cruiseoveride: Two wrongs don't make a right, two rights make a right. You should be urging your fellow pc gamers to stop pirating instead of the other way around. I can't believe your so dumb. Thats like asking Intel to start failing in order to balance the ecosystem instead of asking AMD to do better.
And 19th century is 1800s u idiot.