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Epic Wants to Develop Unreal Tournament 4 With You

By - Source: Epic Games | B 0 comment

Epic wants to develop Unreal Tournament 4 with you.

Epic senior programmer and UT project lead Steve Polge updated the company's blog on Thursday, reporting that development of a new Unreal Tournament installment has begun. While fans like myself will be jumping up and clicking their heels in glee, the announcement comes with an interesting twist; fans will also be involved in the development process.

"We're happy to announce that we're going to do this together, with you," Polge writes. "We know that fans of the game are as passionate about Unreal Tournament as we are. We know that you have great ideas and strong opinions about where the game should go and what it should be. So let's do something radical and make this game together, in the open, and for all of us."

According to Polge, Epic has already created a small team of Unreal Tournament veterans who are now working on the project. As he stated, development will be out in the open so that Epic, Unreal Engine 4 developers and UT fans can properly collaborate on the game. Twitch streams and forums will be used for discussion and regular updates.

"A lot of this is brand new for Epic, and we don't yet have everything figured out," he writes. "Things will probably definitely go wrong from time to time, and when they do, we'll have to work through them together. There will be a lot of tough decisions to make, and not every feature will make it into the game. But if you're a fan of Unreal Tournament, a UE4 developer, or a future modder – or if you just want to learn how we make games – we hope you'll join us. It's going to be fun."

Polge confirms that the new installment will stay true to the Unreal Tournament roots as a "competitive FPS," and development will be focused on Windows, Mac and Linux. UE4 developers will have access to all code and content stored on GitHub.

So when will gamers get a first taste of Unreal Tournament (4 or 2014)? Polge says development will take "many months" before it becomes playable, as Epic is starting from scratch with this installment. However, when it does become available, it will be free. Polge emphasizes that the game will be free period, and not free-to-play.

Now here's the catch; the game will be financed by a marketplace. Here gamers, modders, developers and whatnot can purchase and sell content and mods. Sales stemming from the marketplace products will be split between the modder/creator and Epic.  

Additional information regarding the Unreal Tournament game can be found here in the Wiki. Sounds like now would be a good time to get re-acquainted with the Flak Cannon!

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Top Comments
  • 10 Hide
    chicofehr , May 8, 2014 4:21 PM
    A single player campaign would be nice. Never been a true successor to Unreal 2. I am a bioshock/farcry/crysis fan because I love the campaign. I don't have enough friends for multilayer anymore and I'm not playing with people I don't know. Though I hope this is a very PC optimized game. Atleast it should be very modable which interests me as a hobby modder.
Other Comments
  • 7 Hide
    Jake Hall , May 8, 2014 3:55 PM
    Don't over-detail it like UT3, and make it fun like 2004... then it'll do just fine. Or how about another Unreal story?
  • 10 Hide
    chicofehr , May 8, 2014 4:21 PM
    A single player campaign would be nice. Never been a true successor to Unreal 2. I am a bioshock/farcry/crysis fan because I love the campaign. I don't have enough friends for multilayer anymore and I'm not playing with people I don't know. Though I hope this is a very PC optimized game. Atleast it should be very modable which interests me as a hobby modder.
  • 4 Hide
    monsta , May 8, 2014 4:39 PM
    Hope they make it as fun and playable as 2004.
    The weapons and game modes and also the mods and home brew maps made it awesome , I especially enjoyed the RPG versions of Invasion, they were a lot of fun.
    UT3 looked great but lost it with playability and the weapons weren't as good, I did like the physics tho , looked really good!
  • 0 Hide
    PlayerTwo , May 8, 2014 7:02 PM
    A UT4 would be awesome. Heck, I'd take it even if they made the new one with the UE3. I just hope they don't eventually get greedy and take out bots and LAN to force people to play online, like what happened to Battlefield from BF3 and onwards. Also, screw a CoD-wannabe campaign - UT is an Arena shooter, it should stay true to its roots.
  • 5 Hide
    dstarr3 , May 8, 2014 9:32 PM
    Honestly, a copy-paste of UT2004 in a new engine is all I'd need. I still play UT2004 a decade later. Do this for me, and you'd keep me entertained for another decade.
  • 0 Hide
    rohitbaran , May 8, 2014 11:26 PM
    Please don't involve vehicles. Just go with classic UT 99 style.
  • 2 Hide
    pills161 , May 8, 2014 11:31 PM
    Quote:
    Honestly, a copy-paste of UT2004 in a new engine is all I'd need. I still play UT2004 a decade later. Do this for me, and you'd keep me entertained for another decade.
    I loved 2k4, played hours and hour and hours of CTF Face 3 with lowgrav/quadjump/instagib haha.
  • 0 Hide
    giovanni86 , May 9, 2014 12:24 AM
    Well glad there working on it, since its been a long time. Even if they charged 50-60USD for it i would gladly pay. Looking forward to this. If it stays true to the original franchise this should be Epic!
  • 0 Hide
    giovanni86 , May 9, 2014 12:24 AM
    Well glad there working on it, since its been a long time. Even if they charged 50-60USD for it i would gladly pay. Looking forward to this. If it stays true to the original franchise this should be Epic!
  • 1 Hide
    falchard , May 9, 2014 12:26 AM
    In related news, Epic has discovered a method of developing a game with next to no investment.
  • 3 Hide
    cats_Paw , May 9, 2014 2:10 AM
    They can perfectly well make a both with vehicles and with no vehile maps.
    Good for EPIC if they can rall this and make it work.
    It is risky for the company anyway. Can create a lot of oposing sides in terms of what the game should be about.
  • -1 Hide
    TheMentalist , May 9, 2014 4:28 AM
    It's gonna be EPIC
  • 2 Hide
    belardo , May 9, 2014 5:26 AM
    Quote:
    Please don't involve vehicles. Just go with classic UT 99 style.


    I still play UT2004 which Vehicles... there are game styles with and without. Plenty for all to enjoy.
  • -1 Hide
    belardo , May 9, 2014 5:54 AM
    WOW EPIC!! You pissed off a lot of UT players with the UT3 debacle. A game that has serious flaws which were fixable, but we're not. You should of remembered how you handled UT2003 > UT2004. (UT2003 has minor issues but was not loved. UT2004 fixed almost everything and far more fun).

    You could have released UT4 back in 2009/2010 with the corrections below and people would be playing it today, rather than UT2004 such as myself.
    UT3 has a great game engine, its stable, smooth... but a disappointment, and frustrating (not fun). An important example was the VEHICLES. In UT2004, the MOUSE wheel allowed the player to ZOOM IN (cock pit POV) or ZOOM OUT to a wide view to see your VEHICLE and the world around it. But in UT3, this function was not USED! Instead, your vehicle sucked up 1/3 of the screen! You couldn't see what you were shooting at with a Raptor. One of the IMPORTANT features of UT3 was the hooverboard in which players COULD hitch a ride behind a Vehicle - being pulled... even in the air. BUT since your Raptor (Jet fighter) filled up the screen, you COULD NOT see if you had hitchhikers or see if they were trying to grab on... or if they fell off, etc. UGH

    Someone made a 16K mod, which RESTORED this zoom function, that even worked better than UT2004! A 16K file made the game *FUN*... but since its a mod and not standard with UT3, only a few servers used it. Empty servers = death.

    So, the faults of UT3:
    1 - The Menu UI sucked. Worse ever! Console based. Still prefer UT99 the best... but UT2004 style is acceptable.
    2 - VEHICLE ZOOM, the lack of. This is a MUST feature.
    3 - MAPS - only came with about 35 maps for 5 game types... in which only about 10 were any good... so we got BORED before gamers made good maps.
    (Maps with Vehicles require a bit more space to move)
    4 - MAPS part2: Make it like UT2004. When people buy the DVD or blu-ray disc, it comes with at least 100 maps!
    5 - Dump WAR, get back the original ONS. The orbs, they were a good and bad thing... more bad than good.
    6 - Bring back Assault.
    7 - Requiring Gamespy to log-on and save your settings = SUCK ASS. PS: Gamespy is dead.
    8 - Saving custom maps is a BITCH compare to UT2004. Things were way more complicated than they should ever be. Include a Cache>Map converter tool to manage the maps. Make so the user can't accidentally uninstall core maps.
    9 - UT is a Tournament. Not a personal war... it was weak and lame.
    10 - some of the Alien vehicles sucked... simply not needed. Still should have the WALKER. But the rest... Meh.

    That's about it.

    So: Make it more like UT2004, but even easier to add MAPS, manage maps and servers, download content. If possible, make it handle 64 humans.

    (Map servers) ie: no fake populated servers. Include lots of maps to start with.

    Make it FUN to PLAY. I can honestly say, I am EXCITED by the direction EPIC is going... I've been BUYING Unreal since the first game.
  • 1 Hide
    aidynphoenix , May 9, 2014 6:06 AM
    firstly.. keep it similar to the older unreal tournaments. unreal tournament fans like unreal tournament. not something else. make sure it doesn't turn into a interactive movie.. i hate button mashing constant cutscene games. keep it fast paced and very competitive.. and you have my money.
  • 0 Hide
    rockodss , May 9, 2014 6:25 AM
    This is the only good way to do it with a game this epic (punt intended). thousands of maps, hundred of gamemodes... what can we ask more?
  • 1 Hide
    Jake Hall , May 9, 2014 6:56 AM
    As long as it has Deck 16/17 and Bombing run; you'll get my money
  • 0 Hide
    frelled , May 9, 2014 8:02 AM
    This should be closer to UT 99. Ignore those who call for UT2k style of play. As one of the old farts(not one of the UT 99 clan, but I know who you are!) who used to be a part of the old UT 99 competitive community when UT was actually popular, I can tell you that what that community wanted was a progression of UT 99, not the wall hopping spam of the UT2kx games. Disregard calls for more of those games. There is a reason those communities never lasted like UT 99's. We want a competitive FPS that rewards skill, practice. Not a spam, wall hoping, vehicle mess like the 2k versions. I want shock combos, flak cannon, sniper, minigun, amp, armor, etc. Leave out the vehicles. Don't try to clone anything out now. None of the current competitive shooters hold a candle to the original UT. Do it right epic. Find us old guys who helped make your first UT successful and ask them what it would take to get us to come back.
  • 0 Hide
    Evolution2001 , May 9, 2014 8:04 AM
    Belardo, you seem really passionate about the game to put up a lengthy post about the likes & dislikes. However, hopefully you put that in the respective forums setup for the game, as I'm fairly certain that the UT devs are not trolling this thread nor bookmarking it until the game is released. :-)
  • 0 Hide
    Steveymoo , May 9, 2014 8:34 AM
    You keep using that word "free." I do not think it means what you think it means.
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