One of what we consider to be the biggest potential benefits of passive polarized screens is, in theory, full support for both Nvidia’s proprietary 3D Vision standard (via 3DTV Play) and AMD’s HD3D open standard. HDMI is ample for 60 FPS gaming at 1920x1080 on a passive display because the visual information needed for both eyes is available in one frame of video. That is to say, it doesn't require 120 Hz to facilitate 60 FPS. The obvious caveat is that vertical resolution is halved.
When it comes to testing the theory behind this, AMD’s HD3D does deliver stereoscopic 3D at 1920x1080, 60 FPS over HDMI on HP's 2311 gt without a problem. Nvidia's 3D Vision/3DTV Play solution, on the other hand, does not work.
We mistakenly assumed that Nvidia’s 3DTV Play would recognize and work on the HP display. However, the recent 301.42 driver build was unwilling to enable the feature when we plugged in Nvidia's 3D Vision emitter. A little research revealed that the company's drivers are somewhat picky when it comes to the displays they'll allow 3DTV Play to recognize.
A workaround on the MTBS3D Forums and 3D Vision Blog pointed to a possible solution: force the monitor to utilize a driver from an Nvidia-supported model, such as Acer’s HR274H. To our surprise, this trick appeared to give HP’s 2311 gt full 3D Vision support, even without Nvidia's emitter plugged in. Unfortunately, even though our setup passed the built-in driver test, we couldn’t to get it working in a real-world game. The 2311 gt simply reported an out-of-range error.
As a result, we have to consider HP’s 2311 gt an AMD HD3D-only solution when it comes to stereoscopic 3D gaming. This isn’t a big surprise; it's not touted as 3D Vision/3DTV Play-compatible. Nevertheless, we're somewhat disappointed, particularly because limited compatibility narrows the market for HP's monitor.
As far as comparing AMD's HD3D initiative to Nvidia's 3D Vision standard, check our coverage on them both in Nvidia 3D Vision Vs. AMD HD3D: 18 Games, Evaluated and Stereo Shoot-Out: Nvidia's New 3D Vision 2 Vs. AMD's HD3D. To summarize them, both solutions work well, but certain titles are more refined under one solution or the other. So, if you're interested in playing a game on HP's 2311 gt, you might want to cross-reference it with the GameGrade3D database at MTBS3D.com.
You mean 2D.
One thing you have to understand that the fact that even 3D models in a game for example get rasterized to a 2D screen. Are they a gimmick then since 3D or 2D graphics, they still end up being 2D anyway? 3D games give us the perception of a 3D world.
If these technologies can make us have the illusion of having a 3D view, like in real life, then I wouldn't say it's a gimmick. Are (better) in-game graphics a gimmick? A game world is also an illusion of something that isn't there, just like how it seems that you're saying 3D isn't there because it's a 2D screen.
BTW, it's 2 different frames from different perspectives shown at the same time, just like how your two eyes work. I assume you have two, if not, I apologize.
If you don't like stereoscopic 3D, then fine, voice out your opinions, but claiming those opinions of yours as facts is just not right. I don't mean to sound angry, but I felt obliged to "voice" this out. I'm open to debate and I don't mean to piss anyone off.
If anyone has better knowledge on this, please correct me. :-)
complete false advertising since it's on a 1D screen.
save your money.
You mean 2D.
dont you mean 12.7 beta?
and I liked the acer's 27inch polarized one because it doesn't need a software to convert 2d to 3d.
One thing you have to understand that the fact that even 3D models in a game for example get rasterized to a 2D screen. Are they a gimmick then since 3D or 2D graphics, they still end up being 2D anyway? 3D games give us the perception of a 3D world.
If these technologies can make us have the illusion of having a 3D view, like in real life, then I wouldn't say it's a gimmick. Are (better) in-game graphics a gimmick? A game world is also an illusion of something that isn't there, just like how it seems that you're saying 3D isn't there because it's a 2D screen.
BTW, it's 2 different frames from different perspectives shown at the same time, just like how your two eyes work. I assume you have two, if not, I apologize.
If you don't like stereoscopic 3D, then fine, voice out your opinions, but claiming those opinions of yours as facts is just not right. I don't mean to sound angry, but I felt obliged to "voice" this out. I'm open to debate and I don't mean to piss anyone off.
AMD cards can drive an Eyefinity of 6 (standard) monitors, so maybe 3 3D's doesn't sound to bad.
Again, I'm not sure. Just sharing my observations and deductions on this, and I could be very wrong. :-)
Nvidia supports 3D Surround, which is three identical monitors. I haven't seen it in action, but hear it's fabulous. Pretty sure it requires at least a couple of beefy GPUs running in SLI.
You're forgetting to consider third-party 3d drivers, like iZ3D and Tri-Def
"BTW, it's 2 different frames from different perspectives shown at the same time, just like how your two eyes work. I assume you have two, if not, I apologize."
One important difference to consider here: human eyes also focus the lenses based on distance, but with a 3d screen (whether active, passive, or even autostereoscopic like the Nintendo 3DS), one's eye lenses have to focus to the screen distance even when the 3d effect is simulating a different distance.
Yeah you're right, but what I also try to say is that the last years they almost only review screens like this, cheap ones, and considering this is a website mainly for enthusiasts it would be nice to read about some nicer ones as well!
For a few bucks more look at the still not stellar but better ASUS VG236H (~$330).
Bottom-line, if I have a monitor for years that I'm going to be staring at -- you're Damned Right it's worth spending the extra cash and getting something easy on the eyes. Otherwise it's like getting cheap shoes that are your only pair and suffering.
Our previous 3D Vision 2 vs HD3D review compared the newest 3D Vision monitor tech with the newest Samsung tech,. There hasn't been any notable changes to the 120 Hz 3d monitor market since.
http://www.tomshardware.com/reviews/geforce-3d-vision-hd3d-steroscopic,3050-2.html
Of course for 3D shutter technology, I really want 240Hz (minimum)
I mostly agree. I went back to 1080p because my XHD3000 was outputting too much heat into my room, but an LED monitor with that resolution probably wouldn't be so bad. I'm somewhat regretting the 32 inch TV with passive 3d I recently bought (I had underestimated the issues with text based on TFT Central's article that discussed 3d display types