Synthetic tests are notorious for exposing strengths and weaknesses not realized by real-world applications. However, the only truly interesting results here come from the CPU test, where the 64-bit/6 GB machine proffers improved performance over both 3 GB systems.
Both of the CPU tests used to those final scores are physics-based, suggesting that as the workload is shifted away from the GPU, system memory has a bigger impact. In a follow-up to this piece, where we’ll look at application performance, the addition of system memory should validate these results.
- More Memory, Please
- A Pair Of 64-Bit Gaming Case Studies
- Tom's Hardware Sits Down With Chuck Walbourn
- Tell Me More About Hacking LAA
- Setting Up An In-Depth Look At Performance
- Crysis: Testing Native 64-Bit Performance
- World In Conflict: Adding Frame Rate Minimums
- Far Cry 2
- Grand Theft Auto 4
- Left 4 Dead
- 3DMark Vantage