Benchmarks - What We Use And How

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12:06 PM - 11/02/2005 by Darren E. Polkowski
3DMark 2005 And 2003

3DMark is called the "Gamer's Benchmark," and THG has been using its different versions for years. The mark is set using a reference system; the higher the score, the better the performance of that system versus the reference one. With each new version of 3DMark, scores are scaled down so they do not become astronomically high. These third-party benchmarks are widely used across the industry.

Unreal Tournament 2004

Many games are based on one of the Unreal Engines. For this reason, we feel it is necessary to keep UT2004 in the lineup. We use a custom time demo for UT2004, set up in assault mode on the Fallen City map. We do not use bots, and the graphics details are of course kept at their highest level.

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