In Doom 3 the ABS system did well. Unlike the Biohazard system, the total overclock of which limited the performance of this CPU-dependant game engine, the ABS was able to break the cap as seen in the results given by the iBuypower system. Again you can see the scaling differences between 8800 and 2900. While bigger numbers are king for performance crowns, the human eye and brain stop relaying and processing images somewhere between 60 and 70 frames per second. But not to be confused, hardcore and professional gamers will tell you that there is a feel quality that higher frame rates provide. While your brain filters out what it wants to process, the right frame when your opponent starts rounding a corner can make or break a match.