- Sapphire Graphics Cards' Pick and Choose Game Bundles
- Video Projectors: Evolving Towards High Definition
- Good 3D Performance at a Middling Price: GeForce 6600 Shootout
- Video Forensics: Catching the Crooks on Camera
- Digital TV: An Easygoing (R)evolution
- PCTV MediaCenter: The Complete TV Experience for your PC?
- How much Graphics Power Does a PC Really Need?
- Ati's FireGL V5000: Worth the Wait?
- The PowerPod: Don't Touch That Camcorder
- Gigabyte's Radeon X800: Give the Gamers What They Want
- AMD pushes out three more triple-core chips!!
- Phenom as good or better than Intel in gaming?
- need help finding a High end Gaming CPU
- Power suply to fit this project:
- AMD Phenom or Athlon 64 X2 with my 4870
- Should I air or water cool my gaming rig?-Please help!
- Whats the difference: P5Q SE/SE-R/PRO/DELUX/PREMIUM
- HOWTO: Overclock C2Q (Quads) and C2D (Duals) - Guide v1.6.1
- 6000+ & 4870 cooling
- OC but low 3DMark06 score? (w/ Athlon 5000+ black)
ATI All-In Wonder X800 XT: Killer Gaming Power For Multimedia Freaks! : Introduction
Introduction

Unleashing monstrous 3D power on the unwary multimedia card market, ATI's All-In-Wonder X800 XT boasts every bit of graphics performance that X800 XT cards are known for. Its R420 core is clocked at 500 MHz with all 16 pixel pipelines enabled, and a 256-bit interface connects 256 MB of GDDR3 RAM running at 1000 MHz (DDR). With exclusive All-In-Wonder features such as the TV/FM tuner, Remote Wonder II, and a generous selection of inputs/outputs, ATI continues their commanding lead in integrated TV graphics cards.
The card's layout strongly resembles that of the standard X800 XT, differing with respect to the I/O connector, auxiliary power header and the added tuner. The gold-plated copper cooler sports a 70 mm fan. Noise is low to moderate, depending on load.
ATI clocks the Samsung DDR1200 chips at a miserly 500 MHz (DDR1000): Platinum Edition speeds should be easily attainable!
Just a bit outdated due to R480 cards (X850 series ) that were released a few months ago, a late fall initial release was delayed due to technical issues. Some may chastise ATI for this, but we prefer our hardware fully debugged, even if it means waiting a bit until it is ready.
- Next page Accessories

