The Graphics Cards Articles
- British Understatement: 3Dlabs' Wildcat VP Put To The Performance Test
- Xabre Rattling - SiS's New Graphics Chip
- The new mainstream Radeon: The 9000 series
- ATi Takes Over 3D Technology Leadership With Radeon 9700
- Attack Out Of The Blind Spot: Matrox Parhelia-512
- VPU Technology Preview: The Wildcat VP Series From 3Dlabs
- At Last: A Hardware Decoder For MPEG-4
- Aaaaand Action! Video Editing with DVStorm SE From Canopus
- Making Themselves Heard: 11 GeForce4 Ti4400 and Ti4600 Cards
- Matrox Parhelia-512 - The Challenger
Vertex Shader Tests
1:08 PM - August 19, 2002 by
Lars Weinand
Source: Tom's Hardware US – Keywords: ati, radeon, 9700, pro
Syndication:
Source: Tom's Hardware US – Keywords: ati, radeon, 9700, pro
Syndication:
Table of Contents:
Vertex Shader Tests
Vertex shaders are responsible for calculating the geometry of a scene. The Radeon 9700 has four vertex shaders; again, twice as many as the NVIDIA's GeForce4.
3D Mark 2001 SE 330

As expected, the results show the Radeon securely in the lead.
Matrox SharkMark

SharkMark is a benchmark developed by Matrox, which was published for the introduction of the new Parhelia cards. The test runs in windowed mode with a predefined resolution.

Once again, the Radeon 9700 takes the lead.
The Radeon can clearly be said to dominate the vertex shader tests. However, apparently the individual vertex shader units are no faster than their counterparts in the NVIDIA design.
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