Even if the Rage Fury Pro doesn't pull a win, you still have to give it credit for having an OpenGL ICD good enough to actually run Descent3 unlike some of the other competitors. Still you see why OpenGL means NVIDIA nowadays, Rage Fury Pro is not on par with TNT2 as it should be.
In this test TNT2 kicks ass. Rage Fury Pro does not live up to its fill rate equal to TNT2. Is it its driver or is it its architecture?
Pushing our cards to the limit at Descent3's highest OpenGL setting took a toll on the Rage Fury Pro as it falls miserably short of the 30 FPS barrier.
- Rage Fury MAXX Or Aurora, "The Golden Girl"
- ATI's AFR Technology
- Platform Configuration
- Benchmark Results - Shogo Results
- Benchmark Results - Expendable 16-bit Results
- Benchmark Results - Expendable 32-bit Results
- Benchmark Results - Quake Arena - Normal
- Benchmark Results - Quake Arena - High Quality
- Benchmark Results - Descent3 - DirectX
- Benchmark Results - Descent - Open GL