Attack Out Of The Blind Spot: Matrox Parhelia-512

Matrox Demo Software

Matrox includes a few technical demos with the Parhelia, which demonstrate hardware displacement mapping and the performance of the 36 stage shader arrays. Here is a small selection:

This demo involves a very high polygon count. Four layers of high-resolution textures are used per fish.

This one demonstrates the use of hardware displacement mapping. The height of the terrain is controlled in real time using the "+/-" keys.