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Test System And Graphics Hardware

Call Of Duty: Black Ops II Graphics Performance, Benchmarked
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As always, we strive to represent game performance across a wide range of graphics hardware. We're including cards ranging from the low-end Radeon HD 6450 and GeForce 210 to multi-card Radeon HD 7950 CrossFire and GeForce GTX 660 Ti setups.

We tried to include triple-monitor 5760x1080 results, but the game doesn't support Surround or Eyefinity. As such, the highest resolution we can test is 2560x1600 on a single monitor.

Testing Notes

We configured all overclocked cards to operate at reference frequencies to best represent a majority of products on the market. And as mentioned, we chose the demanding jungle area of the Celerium level for our benchmarks, reflecting worst-case performance. Frame rates are much higher in other parts of the game.

Test System
CPU
Intel Core i7-3960X (Sandy Bridge-E), 3.3 GHz @ 4.25 GHz , Six Cores, LGA 2011, 15 MB Shared L3 Cache, Hyper-Threading enabled.
Motherboard
ASRock X79 Extreme9 (LGA 2011) Chipset: Intel X79 Express
Networking
On-Board Gigabit LAN controller
Memory
Corsair Vengeance LP PC3-16000, 4 x 4 GB, 1600 MT/s, CL 8-8-8-24-2T
Graphics
GeForce 210 1 GB DDR3
GeForce GT 630 512 MB GDDR5
GeForce GTX 650 2 GB GDDR5
GeForce GTX 650 Ti 1 GB GDDR5
GeForce GTX 660 2 GB GDDR5
GeForce GTX 660 Ti 2 GB GDDR5
GeForce GTX 670 2 GB GDDR5

Radeon HD 6450 512 MB GDDR5
Radeon HD 6670 512 MB DDR3
Radeon HD 7750 1 GB GDDR5
Radeon HD 7770 1 GB GDDR5
Radeon HD 7850 1 GB GDDR5
Radeon HD 7870 2 GB GDDR5
Radeon HD 7950 Boost 3 GB GDDR5
Radeon HD 7970 3 GB GDDR5
Hard Drive
Samsung 470-series 256 GB (SSD)
Power
ePower EP-1200E10-T2 1200 W
ATX12V, EPS12V
Software and Drivers
Operating System
Microsoft Windows 8
DirectX
DirectX 11.1
Graphics Drivers
Catalyst 12.11 beta 7, Nvidia 310.54 beta
Benchmarks
Call of Duty:
Black Ops II
"Celerium" Mission, after landing wingsuit base jump, Two-minute Fraps run
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