What Direct3D 10 Is All About

Final Thoughts

Image from Crysis by Crytek

There is a lot of information to disseminate when looking at Direct3D 10 and the impact it will have on the future of 3D graphics. I have seen Crysis running on DirectX10 hardware, and all I can say is: "I don't think we're in Kansas anymore, Toto." The future of computer games screams "DirectX 10", and if you do not have a DX10 card in your system going forward, you will be missing out.

The migration from DirectX 9 to DX10 for programmers will be relatively easy, as the HLSL (High Level Shader Language) is widely accepted, and porting DX9 over to DX10 enabled content will be fairly easy. Programs and tools already exist, which will help developers move their content over.

This is one reason why we have not seen major titles hitting the market over the past few months: everyone is waiting for DirectX 10. But you should not wait when the hardware is available. As you can tell from what you have read in this article, and what you have previously heard about DX10, it will represent a massive increase to performance in existing games. It will make you ready for the future... at least until Direct X11 is hatched...

Read on:
GeForce 8800: Here Comes the DX10 Boom
Nvidia has been working with DX10 for as long as Microsoft has been developing the standard. Today, what we get is G80, otherwise known as GeForce 8800GTX. Unified DX10 shaders never looked better!

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