Duke Nukem Forever: Performance Analysis

Test System And Settings

We’re testing actual gameplay using Fraps frame rate-measurement software for the first section of the “Vegas In Ruin” level. This tends to demand more from the hardware than other areas we tested.

While some of the graphics cards in our armada come with a factory overclock, we set all of them to their reference speeds in order to provide a useful comparison.

Test Hardware
Processor
Intel Core i5-2500K (Sandy Bridge)
Overclocked to 4 GHz, 6 MB L3 Cache, power-saving settings enabled, Turbo Boost disabled.
Motherboard
MSI P67A-GD65, Intel P67 Chipset
Memory
OCZ DDR3-2000, 2 x 2 GB, at 1338 MT/s, CL 9-9-9-20-1T
Hard Drive
Western Digital Caviar Black 750 GB, 7200 RPM, 32 MB Cache, SATA 3Gb/s
Graphics CardsGeForce GT 430
GeForce GT 240 GDDR5
GeForce GTX 550 Ti
GeForce GTX 460 1 GB (Single and in SLI)
GeForce GTX 560 Ti

Radeon HD 5570
Radeon HD 6670
Radeon HD 5770
Radeon HD 6850 (Single and in CrossFire)
Radeon HD 6950 1 GB
Power Supply
ePower EP-1200E10-T2 1200 W, ATX12V, EPS12V
CPU Cooler
Cooler Master Hyper TX 2
System Software And Drivers
Operating System
Microsoft Windows 7 Ultimate x64
DirectX
DirectX 11
Graphics Driver
GeForce: 275.33 WHQL

AMD Catalyst 11.6 WHQL
Games
Duke Nukem Forever
Unreal Engine, "Vegas In Ruin" level, Fraps runs
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56 comments
    Your comment
  • kcorp2003
    I have yet to purchase this game. waiting on a nice sale to pick it up. I waited for this game for so long and i will play it! but not on my #1 priority list of games to buy right now.
    2
  • wiinippongamer
    I never played the first title, yet I played only the first 2 hours or so then uninstalled it for good, the game is a turd.
    5
  • megamanx00
    Got it on sale at Target for like $20 ($40 but half price if I bought another game at the same time ^_^) so yeah I was happy with what I paid for it. I'd say for $40 it's not bad since it's funny, crude, and the graphics are all right. It's a shame that some of the effects that probably tool alot of time to develop (like the rain in the first level) were used only once and sparingly. I thought the monster truck stuff towards the end was cool, but the RC driving in the beginning was a little odd.
    4
  • lmlim
    yawn...
    0
  • RazberyBandit
    Your benchmarks show some rather obvious CrossFire and SLI issues, yet you chose not to even mention it. Why?
    9
  • cleeve
    RazberyBanditYour benchmarks show some rather obvious CrossFire and SLI issues, yet you chose not to even mention it. Why?


    From the benches it seems kind of self explanatory that SLI and CrossFire aren't working. This is the case with a number of other titles, so it's not really a huge surprise. SLI and CrossFire are inconsistent at the best of times.
    4
  • JMcEntegart
    Don ... causing Duke to hand money to a topless dancer and say “Shake it, baby!”


    This was literally my favourite part of Duke 3D. Oh, to be eleven again.

    As far as Forever is concerned, I'm waiting for an irresistible sale.
    3
  • haplo602
    do we still get the fying eyes from killed enemies ? like when you hit an alien with an RPG, you got quite identifiable fying eyes :)
    0
  • tomc100
    Is this a joke? Might as well do a benchmark test on the Sims.
    1
  • youssef 2010
    Like the gamespot review put it

    "If Duke Nukem Forever weren't called DNFE, nobody would be paying a bit of attention to it; it's boring and ugly and........"

    This reviewer really hates the game. but after watching the review, I can't help but agree with him.

    I mean, If a game ever took 10 years to mature, then it should be something like Crysis, Far Cry, COD, Medal of Honor.

    I enjoyed Manhattan Project but this sequel looks just.....too boring to play.

    Disappointed
    0
  • JOSHSKORN
    It took 13 years to make it...after buying it and playing it, I wish I'd waited another 13 years to purchase it.
    0
  • Anonymous
    Why so much work for a review of a very bad and simple game, that you can run on any low end system ?
    -3
  • professorprofessorson
    Talk about being late to the party. This article must have been a afterthought considering how long the games been on the market now.
    0
  • back_by_demand
    The next Duke should be a prequal.
    0
  • kingius
    Where are the six cores in the CPU charts?

    Toms is biased to Intel yet again...
    -5
  • Zeh
    There really wasn't an improvement from 3 to 4 cores on a Phenom II, it's assumed 6 cores wouldn't help.
    3
  • Parrdacc
    professorprofessorsonTalk about being late to the party. This article must have been a afterthought considering how long the games been on the market now.


    This review comes after the sales for June put DNF as #2 selling game for xbox and ps3 despite the bad reviews. Hmmm? http://www.tomshardware.com/news/NPD-Duke-Nukem-Call-of-duty-Pc-Gaming-LEGO,13089.html
    2
  • Owenator
    I enjoyed it. And had a lot of fun playing it. A refreshing break from the current spate of rehashed FPS titles. DNF doesn't take itself seriously and that makes it all the better IMHO. But I'm and old school gamer (Duke was new when I was in college). Apparently you have to be "old school" to enjoy the new Duke. So be it.
    4
  • cleeve
    kingiusWhere are the six cores in the CPU charts?Toms is biased to Intel yet again...


    Biased? You have no idea what you're talking about, sir.

    If we wanted AMD to look bad, we'd add Phenom II X6 results, because they would be identical to similarly-clocked X4 results. No game I know of makes good use of more than four execution cores...
    6
  • Th-z
    Don, maybe you can add more samples in core scaling test in future review, at least one more speed in the mix, e.g. 3.5 GHz, and add Intel CPU in the test, thanks.
    1