Nvidia's GeForce GTX 480: Before And After A Year Of Driver Updates

Final Words

197.41 to 266.58: no major GUI change197.41 to 266.58: no major GUI change

Unlike AMD's Catalyst drivers, we haven't seen a major overhaul of Nvidia's user interface within the past year. Performance, on the other hand, has definitely changed. 

Over the course of almost 14 months, AMD's Catalyst drivers delivered 5% to 10% better performance. For Nvidia, the results are similar but the scale is larger. There are situations where we see little to no change in performance, but those scenarios are few in number. On average, we see a roughly 10% performance increase in as little as nine months.

Driver197.41257.21260.89266.58
Date4/9/106/15/1010/18/101/18/11


Some of our results are amazing. In Battlefield: Bad Company 2 and F1 2010, the minimum improvement is 30 percent. In one rare case, the GeForce GTX 480 experienced a 75% performance jump. The only oddball is World Of Warcraft: Cataclysm, where older drivers seem to deliver better performance. Practically speaking, the performance loss may not matter much. If you are already gaming at 90+ FPS in a MMORPG, losing nine FPS is probably inconsequential. But if you are spending hard-earned dough on a graphics card, it's in bad taste to lose performance in subsequent driver updates.

Nvidia proudly advertises how much performance you can gain with each driver release. This isn't without some fine print (literally). The company specifically cites the settings it uses to test, and smartly employs "up to" verbiage to indicate that your mileage may vary. As an example, for the GeForce GTX 480, only a few games in our suite are specifically expected to show improvement.

Game (Setting)
Maximum Performance Gain from 197.41 to 266.58 (Per Nvidia)
Aliens vs. Predator (1920x1200, No AA/AF, Tessellation on)24.26%
Just Cause 2 (2560x1600, No AA/AF, Concrete Jungle)25%
Metro 2033 (1920x1200, No AA/16xAF, Tessellation on)7%
Aliens vs. Predator (1920x1200, 4xAA/16xAF, Tessellation on)11%
Metro 2033 (1920x1200, 4xAA/16xAF, Tessellation on)6%
Metro 2033 (1680x1050, No AA/16xAF, Tessellation on)7%
Battlefield: Bad Company 2 (1920x1200, 4xAA/16xAF)7%
Just Cause 2 (1920x1200, 4xAA/16xAF Dark Tower)5%


Based upon these games and their settings, we can only say that Nvidia's claims of up to 25% improvement in Just Cause 2 at 2560x1600 seem a bit high, considering we only saw a 9% gain. And we assume the company made a typo, because the game's lowest AF setting is 2x.

Just Cause 2: Lowest AF Setting is 2xJust Cause 2: Lowest AF Setting is 2x

Beyond performance gains, the conclusions from our earlier AMD driver article are still valid. We usually assume the largest performance jump occurs when we max out all settings, but this isn't true every time. The reverse actually occurred with Battlefield: Bad Company 2 and F1 2010. There are scenarios where new drivers bring better performance at lower resolutions and lower quality settings.

When it comes to the GeForce GTX 480 specifically, drivers seem to matter much more. This makes reasonable sense, given the newness of its Fermi architecture and the expected evolution that happens over time as driver developers and ISVs get more experience from the new hardware. You can look at this one of two ways. Either Nvidia is progressively optimizing its drivers or it did a poor job of delivering good performance when its card launched.

The same can be said for AMD. It is either making fewer optimizations over time, or it is delivering more of its potential performance when a product launches. However, this only applies to the last generation of cards. It's possible that the scenario will change in the future when we look at the GTX 580 and the Radeon HD 6970.

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37 comments
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  • Heh, now it cooks my steaks 5 secs faster.

    Oh wait... I'm using a GT425M on my notebook... Damn!

    Cheers!
    -1
  • I hear good things about that new Nvidia 270.51 beta driver.
    1
  • Impressive results to say the least... well, except for WOW. That has to be a bit of a disappointment for the people who care about that title. But otherwise quite remarkable performance optimizations from the driver team.

    I have to agree with the conclusion, due to the recent nature of the Fermi architecture it probably took both Nvidia and developers time to get used to the new hardware. It just wasn't well optimized upon launch. Although I think it's worth noting that it still managed to perform well even on those early drivers.
    1
  • GTX480/470/465.... Fail
    -10
  • In the World of Warcraft page instead of saying "Percent Gain from 197.41 to 266.58" it says "Percent Gain from 9.10 to 11.1". ;P
    -1
  • 229173 said:
    In the World of Warcraft page instead of saying "Percent Gain from 197.41 to 266.58" it says "Percent Gain from 9.10 to 11.1". ;P


    Oops! My motto: Pobody's Nerfect. :kaola:

    Fixed!
    0
  • 257.21 looks best for me as wow player and sc2 player :)
    0
  • TBH it looks like good work from the green team. Cool, my 470 is getting bumped for free [and it's already overclocked to 788/1950 :) ]

    On second thoughts, maybe 'cool' is the wrong word.....
    0
  • andy5174GTX480/470/465.... Fail


    Nope - trolls actually FAIL.Also your "comment" FAIL
    2
  • mayankleoboy1only 465 was fail. just like the 5830.


    Cough 6790
    0
  • aww i wish you guys did a left 4 dead bench.. since the source engine is one of the must played engines!
    0
  • hmmm an article about graphics and we dont have someone asking which graphics card is best or which one to buy for their next build??
    0
  • i have the gtx 480 with gelid cooler and i idle at 36 and load 55 degree and decibel lower then my other pc case fan wich are very silent. it only fail cuz of the original nvidia cooling design, if you had a vapor chamber like the 570 on the gtx480 i bet you its gonna be cooler then 570/580
    0
  • Quite a lengthy article for a card that TH basically told everyone to skip in favor of the 570/580.
    0
  • Awh...was hoping the 270 beta would be in here :(
    0
  • I'm sticking with my 260.99 drivers for my dual GTX 470s. the 266.58 drivers have given me no end of problems, with SLi only being enabled sometimes, while the control panel won't even give me the option to enable it other times. Constant quality issues as well. the 266.58 drivers are horrible. Now I find out the newer drivers drive down my performance on my favorite game. Nvidia is really slacking off on driver quality lately.
    0
  • LATTEHaww i wish you guys did a left 4 dead bench.. since the source engine is one of the must played engines!


    Ya but a 4 slice toaster can run the source engine at over 100 fps no point in using it here.
    1
  • Great article, but I have one slight bone to pick. Can you explain why you chose to use the 2500K processor? A year ago, that processor wasn't available, so these charts don't really present a real-world situation. I think it would have made a lot more sense if you had used a processor that was in computers a year ago.
    1
  • It seems like it's always a good idea to at least try out new WHQL and beta drivers, since the trend seems to be progressively improved performance overall. This is another area where Nvidia has an advantage in the fact that there are more driver versions available to download, both official and unofficial ones released by board partners.
    http://downloads.guru3d.com/Videocards---NVIDIA-ForceWare-Vista_c32.html
    0
  • nforce4maxCough 6790

    6790? If it launched in the replacement of the 5830 it wouldn't have been a fail, or even if they launched around the same time. Overall, it appears the 6790 doesn't have the same issues as the 5830 oriignally had (Or still do).
    So, it's a fail although it's a fail mainly due to it's release date.
    0