This time around, we see a lot more green at the top of our charts. The video filters used here are quite similar to those employed in the previous page's image processing tests. However, AMD's cards don't perform as well (with one exception) due to their weaker video hardware.
For now, we’re assuming this is a driver issue. The only category in which AMD can claim a decisive lead is the compute-intensive surface smoothing subtest. Meanwhile, the OEM version of Nvidia's GeForce GTX 660 continues to assert its dominance in compute-oriented tasks, besting the GK106-powered retail card in every subtest.
When it comes to compute performance, the GeForce GTX 660 with a GK106 as its heart proves inferior to the GeForce GTX 660 Ti and its GK104. The OEM version of the 660, also based on a pared-down version of the bigger GK104, makes a remarkably strong showing. Interestingly, our OEM card also sports two six-pin auxiliary power connectors, allowing it to run higher GPU Boost frequencies for longer periods of time under load.
- GeForce GTX 650: Filling In The Gaps
- GeForce GTX 660: Introducing GK106
- Gigabyte's GeForce GTX 660 (GV-N660OC-2GD)
- Zotac's GeForce GTX 660 (ZT-60901-10M)
- Test Setup And Benchmarks
- Benchmark Results: Batman: Arkham City
- Benchmark Results: Battlefield 3
- Benchmark Results: Crysis 2
- Benchmark Results: DiRT Showdown
- Benchmark Results: Max Payne 3
- Benchmark Results: Metro 2033
- Benchmark Results: The Elder Scrolls V: Skyrim
- Benchmark Results: World Of Warcraft: Mists Of Pandaria
- SLI And CrossFire, Compared
- Overclocking GeForce GTX 660
- GeForce GTX 660: OEM And Retail Cards With Different GPUs?
- Memory Bandwidth: Testing The Limits
- Memory Bandwidth: Analysis And Summary
- OpenCL: GPGPU Benchmarks
- OpenCL: GPGPU Benchmarks (Basemark CL)
- OpenCL: Image Processing (Basemark CL)
- OpenCL: Video Processing (Basemark CL)
- Temperature And Noise
- GeForce GTX 650 And 660: Nvidia Fights Back