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Test Setup And Benchmarks

GeForce GTX 760 Review: GK104 Shows Up (And Off) At $250
By , Igor Wallossek
Test Hardware
Intel Core i7-3770K (Ivy Bridge) 3.5 GHz at 4.0 GHz (40 * 100 MHz), LGA 1155, 8 MB Shared L3, Hyper-Threading enabled, Power-savings enabled
Gigabyte Z77X-UD5H (LGA 1155) Z77 Express Chipset, BIOS F15q
G.Skill 16 GB (4 x 4 GB) DDR3-1600, F3-12800CL9Q2-32GBZL @ 9-9-9-24 and 1.5 V
Hard Drive
Crucial m4 SSD 256 GB SATA 6Gb/s
Nvidia GeForce GTX 760 2 GB

Nvidia GeForce GTX 770 2 GB

Nvidia GeForce GTX 660 Ti 2 GB

Nvidia GeForce GTX 660 2 GB

Nvidia GeForce GTX 670 2 GB

AMD Radeon HD 7950 with Boost 3 GB

AMD Radeon HD 7950 3 GB
Power Supply
Cooler Master UCP-1000 W
System Software And Drivers
Operating System
Windows 8 Professional 64-bit
DirectX 11
Graphics DriverAMD Catalyst 13.6 (Beta 2)

Nvidia GeForce Release 320.39

Getting Frame Time Variance Right

Astute readers will notice that the numbers on the following page (and those thereafter) are quite a bit more conservative than the same page in my Radeon HD 7990 review, and there is a reason for this. We were previously reporting the raw and real-world frame rates, and then showing you the frame time variance data with runt and dropped frames still included. The thing is, if that’s not what you experience, it isn’t fair to then point to the raw frame time latencies and hammer AMD on them.

This is why we’re now giving you the more practical frame rates over time, along with frame rate variance numbers that match. The outcome is far less exaggerated, though still very telling in terms of the games where AMD struggles.

Benchmarks And Settings
Battlefield 3
Ultra Quality Preset, v-sync off, 1920x1080, DirectX 11, Going Hunting, 90-Second playback, FCAT
Far Cry 3
Very High Quality Preset, DirectX 11, 2x MSAA, v-sync off, 1920x1080, Custom Run-Through, 50-Second playback, FCAT
Borderlands 2
Highest-Quality Settings, PhysX Low, 16x Anisotropic Filtering, 1920x1080, Custom Run-Through, FCAT
Metro: Last Light
High Quality Preset, 16x Anisotropic Filtering, Normal Motion Blur, DirectX 11, 1920x1080, Built-In Benchmark, Scene D6, FCAT
The Elder Scrolls V: Skyrim
Ultra Quality Preset, FXAA Disabled, 1920x1080, Custom Run-Through, 25-Second playback, FCAT
BioShock Infinite
Ultra Quality Settings, DirectX 11, Diffusion Depth of Field, 1920x1080, Built-in Benchmark Sequence, FCAT
Crysis 3
High System Spec, MSAA: Low (2x), High Texture Resolution, 1920x1080, Custom Run-Through, 60-Second Sequence, FCAT
Tomb Raider
Ultimate Quality Preset, FXAA Enabled, 16x Anisotropic Filtering, TressFX Hair, 1920x1080, Custom Run-Through, 45-Second Sequence, FCAT
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