Holy platform bottleneck, Batman. The only real interesting set of data points come from the GeForce GTX 275s at their stock clocks. Though we’ve been watching these two cards smoke the rest of the pack up until now, they’re bested by the same two boards running slower clocks, even.
The same thing happens with anti-aliasing and anisotropic filtering turned on. While we’d expect the frame rates to all be similar (after all, faster GPU clocks aren’t going to help on a platform that’s limited by CPU performance), it’s hard to say why the less aggressively-clocked cards turn out to be faster. The bottom line here is that, either way you go, Left 4 Dead will run plenty well, even at 2560x1600 and all of the details cranked up.
- Power-Hungry, Hot, And Big
- Test Setup And Benchmarks
- Benchmark Results: 3DMark Vantage
- Benchmark Results: Far Cry 2
- Benchmark Results: Crysis
- Benchmark Results: Stalker: Clear Sky
- Benchmark Results: Left 4 Dead
- Benchmark Results: World In Conflict
- Benchmark Results: H.A.W.X
- Benchmark Results: Grand Theft Auto 4