
At 32-bit color and low resolution GeForce scores way ahead of the rest.

Things start to get touchy at 1024x768 already. GeForce w/SDR doesn't look too good, the memory bandwidth interferes nastily with its scores. Even the DDR-model doesn't really score great, but still far ahead of the other cards.

Take a quick look at the results and then forget them just as quickly. The only thing of this chart worth to remember is that there's currently no 3D-card available that would run Dagoth Moor Zoological Gardens at 1600x1200x32, and that includes GeForce.
There's not much to comment on the results. GeForce scores well ahead of the competition, just as expected. Again we see that especially the SDR-part is slowing down at high resolutions and color depth. All in all it's pretty obvious that T&L is a requirement for this demo, unless you're pleased with an average frame rate of just above 30 fps, but GeForce could still use a bit more power for this demo as well.
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