If you're already familiar with display technologies, you can go directly to the next section. This paragraph will give you an overview of the basic technologies manufacturers use to show different colors on CRT, plasma and LCD displays.
The general approach manufacturers have taken from the start to display the full spectrum of colors has been to break them down. Rather than designing complex pixels capable of displaying a multitude of shades, each pixel is made up of three sub-pixels, each displaying one of the primary colors: red, green, or blue.
When the user is located at a certain distance from the screen, he or she is no longer able to resolve each subpixel, but only the mixture of the three. This makes it possible to reproduce an entire palette of colors from various mixtures of red, green, and blue. All shades of gray can also be generated, from absolute black to bright white, by using all three primary colors in equal amounts.
Considering red, green, and blue to be primary colors might come as a shock to those who know something about painting, for whom the primary colors are red, yellow, and blue. What we're talking about here are additive primary colors, and according to the additive color model, red, green, and (RGB) are the primary colors.
Here's an example of implementation of the model on a cathode ray tube (CRT):
You can see the separate sub-pixels in each primary color.
All modern display technologies - CRT, LCD, and plasma - are based on this principle. In the following sections, we'll see how each technology approaches the problem.
- Display Basics
- Plasma Technology
- A "Simple" Basic Principle
- From Fluorescent Tube To Plasma Pixel
- Advantages And Disadvantages Of Plasma Displays
- Major Disadvantages
- Application Areas For Plasma
- In Detail
- Addressing LCD Matrices
- A Little Lithography
- Advantages And Disadvantages Of LCDs
- But They Have Problems Too
- LCD: Applications