The benchmarks make it clear that LoL isn't a demanding title, so multiple graphics cards in SLI or CrossFire aren't necessary. As a result, the most powerful graphics cards we're testing are the Radeon HD 7950 Boost and GeForce GTX 660 Ti, both of which are far more powerful than what you actually need, even in Eyefinity or Surround.
Speaking of three screens, LoL support this, so we're including benchmarks at 5760x1080. The game does suffer some anomalies on the two surrounding monitors, with units floating rather than displaying movement animation. This doesn't affect game play, though.
We also have multiple CPUs to test, including a mobile AMD A10-4600M (with integrated Radeon HD 7660G) and Intel Core i5-3210M (with integrated HD Graphics 4000).
|CPU||Intel Core i5-3550 (Ivy Bridge) 3.3 GHz Base, 3.7 GHz Turbo Boost|
|Motherboard||Gigabyte Z77X-UP7, LGA 1155, Chipset: Intel Z77 Express|
|Networking||On-Board Gigabit LAN controller|
|Memory||Corsair Vengeance LP PC3-16000, 4 x 4 GB, 1600 MT/s, CL 8-8-8-24-2T|
|Hard Drive||Western Digital Caviar Black 1 TB, 7,200 RPM, 32 MB Cache, SATA 3Gb/s|
|Power||ePower EP-1200E10-T2 1,200 W, ATX12V, EPS12V|
|Software and Drivers|
|Operating System||Microsoft Windows 8|
|Graphics Drivers||AMD Catalyst 13.3 Beta 3|
Nvidia GeForce 314.22
Intel Graphics Driver 188.8.131.5271
|League Of Legends||Custom THG Benchmark, 60-second Fraps run|
Practice With Bots, Difficulty: Beginner, Start Bench At 2:00 on Timer,
Switch View To Other Teammates Every Five Seconds.
- The Legendary League Of Legends
- Image Quality And Settings
- Test System And Graphics Hardware
- League Of Legends: Low Details, 1920x1080
- League Of Legends: High Details, 1680x1050
- League Of Legends: High Details, 1920x1080
- League Of Legends: High Details, 5760x1080
- League Of Legends: CPU Benchmarks
- League Of Legends Is A Remarkably Lightweight Game