Black & White 2 at 1280x1024
We decided to check out the frame rates for one of the highest-end graphics solutions, the GeForce 7900GTX SLI. Interestingly, it is funny to see some things you would not have seen before in certain scenes. For example, you can see the other side of the chapel in Half-Life 2 and all of the land that has nothing on it. The original art and level designers obviously never considered anyone running the game with such a wide resolution.
We also used a single GeForce 7800GT to get the perspective of a 7 series card in the $300 range. We encountered issues with both setups when testing TripleHead2Go, specifically at a resolution of 1280x1024. Half-Life 2, F.E.A.R. and Oblivion all had their screens go blank and we were forced to unplug one of the monitors from the TripleHead2Go and plug it directly into the graphics card to get an output.
Clearly there is an issue with how the Matrox device sends a signal to the monitors, as the graphics card have no problem once a single monitor is chosen. This is something we hope Matrox can fix soon. We also ran into issues with Oblivion, as the 3840x1024 resolution caused the game to lock up when testing performance on the GeForce 7800GT. There are a lot of known bugs about Oblivion interacting with graphics cards, and this might be one of them, as Oblivion itself locks and closes to the desktop.