Benchmarks And Settings

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12:06 PM - 11/21/2005 by The editorial team
OpenGL
Quake III Team Arena Version 1.32
1280x1024 - 32 bit
Timedemo1 / demo thg3
"custom timedemo"
Graphics detail = High Quality
Doom III Version: 1.1
1024x768 - 32 bit
Video Quality = High Quality
Wolfenstein
Enemy Territory
Version: 2.60
1280 x 1024 - 32 bit
timedemo 1 / demo demo4
Geometric detail = high
Texture detail = high
DirectX 8
Unreal Tournament 2004 Version: 3355
1280 x 1024 / 32 bit / Audio = off
THG8-assault-single
DirectX 9
FarCry Version 1.32
1280 x 1024 - 32 bit
qualtity options = low
3DMark05 Version 1.2.0
1024 x 786 - 32 bit
Graphics and CPU Default Benchmark
Video
Mainconcept MPEG Encoder Version: 1.4.2
1.2 GB DV to MPEG II
(720x576, Audio) converting
Pinnacle Studio 9 Plus Version: 9.4.3
from: 352x288 MPEG-2 41 MB
to: 720x576 MPEG-2 95 MB
Encoding and Transition Rendering to MPEG-2/DVD
no Audio
Auto Gordian Knot
DivX 6 Pro
XviD 1.1.0 BETA 2
Version: 1.96
Audio = AC3 6ch / no Audio
Custom size = 100 MB
Resulution settings = Fixed width
Codec = XviD and DivX 5
Audio = CBR MP3, kbps 192
182 MB VOB MPEG2-source
Windows Media Encoder Version: 9.00.00.2980
720x480 AVI to WMV
320x240 (29.97 fps)
282 kbps streaming
Audio
Lame MP3 Version 3.97 Beta 1 (2005-09-12)
Audio CD "Terminator II SE", 74 min
wave to mp3
160 kbit
OGG Version 1.1.0
Audio CD "Terminator II SE", 74 min
wave to ogg
Quality: 5
Applications
Winrar Version 3.51
283 MB, 246 Files
Compression = Best
Dictionary = 4096 kB
3D Studio Max 7
Discreet
Characters "Dragon_Charater_rig"
Pixel: 1280 x 1024
Rendering Single
Applications (Multitasting)
Multitaskting I Winrar + Lame
Multitaskting II Winrar + Lame + Ogg + WMV
Synthetic
PCMark05 Pro Version: 1.0.1
CPU and Memory Tests
SiSoftware Sandra 2005 Version 2005.7.10.60 SR2
CPU Test = MultiMedia / CPU Arithmetic
Memory Test = Bandwidth Benchmark
Other
Windows Media Player 10 Version: 10.00.00.36.46
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The Games selection

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