Without anti-aliasing and anisotropic filtering turned on, we’re again faced with a situation where all eight of these configurations deliver more than 60 frames at 1680x1050 and 1920x1200. Zeroing in on the red bars (2560x1600) suggests that even a “lowly” Radeon HD 4870 will suit your needs in World in Conflict.
It’s notable, though, that the Radeon HD 5870 gets smoked by the Radeon HD 4870 X2 and GeForce GTX 295 here. It takes a pair of the cards before ATI’s newest creation takes a win, and even then, two GeForce GTX 285s aren’t all that far behind.
Nvidia enables many more anti-aliasing options in World in Conflict, but ATI only goes up to 4xAA, so that’s the setting on which we standardized. Again we see the two dual-GPU cards outperform the Radeon HD 5870 at all three resolutions. CrossFire treats Cypress well though, nearly doubling performance and allowing the new boards to outperform twin GeForce GTX 285s.
- Cypress Measures Up
- Double Or Nothing
- Stepping Through The Architecture
- Cypress Becomes The Radeon HD 5800-Series
- DirectX 11: More Notable Than DirectX 10?
- Eyefinity: A Tangible Benefit, Today
- Multimedia: Mostly The Same, Plus High-Def Audio
- System Setup And Benchmarks
- Benchmark Results: 3DMark Vantage
- Benchmark Results: S.T.A.L.K.E.R.: Clear Sky
- Benchmark Results: Crysis
- Benchmark Results: Far Cry 2
- Benchmark Results: Left 4 Dead
- Benchmark Results: World In Conflict
- Benchmark Results: H.A.W.X.
- Benchmark Results: Resident Evil 5
- Benchmark Results: Grand Theft Auto IV
- Power Consumption
- Heat And Noise