| Test Hardware | |
|---|---|
| Processors | Intel Core i7-3960X (Sandy Bridge-E) 3.3 GHz at 4.2 GHz (42 * 100 MHz), LGA 2011, 15 MB Shared L3, Hyper-Threading enabled, Power-savings enabled |
| Motherboard | Gigabyte X79-UD5 (LGA 2011) X79 Express Chipset, BIOS F10 |
| Memory | G.Skill 16 GB (4 x 4 GB) DDR3-1600, F3-12800CL9Q2-32GBZL @ 9-9-9-24 and 1.5 V |
| Hard Drive | Intel SSDSC2MH250A2 250 GB SATA 6Gb/s |
| Graphics | AMD Radeon HD 7970 GHz Edition 3 GB (@ 1000/1500 MHz) |
| AMD Radeon HD 7970 3 GB (@ 925/1375 MHz) | |
| AMD Radeon HD 7950 3 GB | |
| Nvidia GeForce GTX 680 2 GB | |
| Nvidia GeForce GTX 670 2 GB | |
| Nvidia GeForce GTX 690 4 GB | |
| Power Supply | Cooler Master UCP-1000 W |
| System Software And Drivers | |
| Operating System | Windows 7 Ultimate 64-bit |
| DirectX | DirectX 11 |
| Graphics Driver | AMD Catalyst 12.7 (Beta) For HD 7970 GHz Edition, 7970, and 7950 |
| Nvidia GeForce Release 304.48 (Beta) For GTX 680 and 670 | |
| Nvidia GeForce Release 301.33 For GTX 690 | |
You'll notice we're missing some comparison hardware that was included in our most recent GeForce GTX 670 review. That's by design. AMD's Catalyst 12.7 driver release purportedly includes a number of important improvements. Thus, we felt it necessary to retest the Radeon HD 7970 and 7950, omitting any 6900-series board due to time constraints. Similarly, Nvidia just this week made public its 304.48 driver, which was supposed to improve performance in a number of games as well. Unfortunately, it didn't really affect any of the titles we tested, so we wasted some cycles there. But at least we have the GTX 680 and 670 benchmarked anew using the latest from Nvidia, too.
| Games | |
|---|---|
| Battlefield 3 | Ultra Quality Settings, No AA / 16x AF, 4x MSAA / 16x AF, v-sync off, 1680x1050 / 1920x1080 / 2560x1600, DirectX 11, Going Hunting, 90-second playback, Fraps |
| Crysis 2 | DirectX 9 / DirectX 11, Ultra System Spec, v-sync off, 1680x1050 / 1920x1080 / 2560x1600, No AA / No AF, Central Park, High-Resolution Textures: On |
| Metro 2033 | High Quality Settings, AAA / 4x AF, 4x MSAA / 16x AF, 1680x1050 / 1920x1080 / 2560x1600, Built-in Benchmark, Depth of Field filter Disabled, Steam version |
| DiRT 3 | Ultra High Settings, No AA / No AF, 8x AA / No AF, 1680x1050 / 1920x1080 / 2560x1600, Steam version, Built-In Benchmark Sequence, DX 11 |
| The Elder Scrolls V: Skyrim | High Quality (8x AA / 8x AF) / Ultra Quality (8x AA, 16x AF) Settings, FXAA enabled, v-sync off, 1680x1050 / 1920x1080 / 2560x1600, 25-second playback, Fraps |
| 3DMark 11 | Version 1.03, Extreme Preset |
| HAWX 2 | Highest Quality Settings, 8x AA, 1920x1200, Retail Version, Built-in Benchmark, Tessellation on/off |
| World of Warcraft: Cataclysm | Ultra Quality Settings, No AA / 16x AF, 8x AA / 16x AF, From Crushblow to The Krazzworks, 1680x1050 / 1920x1080 / 2560x1600, Fraps, DirectX 11 Rendering, x64 Client |
| SiSoftware Sandra 2012 | Sandra Tech Support (Engineer) 2012.SP4, GP Processing and GP Bandwidth Modules |
| Arsoft MediaConverter 7.5 | 449 MB MPEG-2 1080i Video Sample to Apple iPad 2 Profile (1024x768), 148 MB H.264 1080i Video Sample to Apple iPad 2 Profile (1024x768) |
| LuxMark 2.0 | 64-bit Binary, Version 1.0, Classroom Scene |
If you're one of the folks who likes to see our tessellation scaling results in HAWX 2, you'll find them below. In essence, though, the Radeon HD 7970 GHz Edition scales exactly like the 7970 that came before it.



50 mhz boosts are kinda low imo
My only complaint with the "new" card is the price. Otherwise it looks like a nice card. Better than the original version, at any rate, not that the original was a bad card to begin with.
Thanks for putting my name in teh review

now if only you could bold it
Great I just ordered a gtx 670 ftw... Grrr I hope performance gets better for nvidia drivers too
nice show AMD !
with Winzip that does not use GPU, VCE that slows down video encoding and a card that gives lower min FPS..... EPIC FAIL.
or before releasing your products, try to ensure S/W compatibility.
not trying to be a fanboy but "Still GTX 670 gives you best BANG FOR DA BUCK!"
To me, increasing the memory speed was a pointless move. Nvidia realized that all of the bandwidth provided by GDDR5 and a 384bit bus is almost never utilized. The drop back to a 256bit bus on their GTX 680 allowed them to cut cost and power usage without causing a drop in performance. High end AMD cards see the most improvement from an increased core clock. Memory... Not so much.Then again, Nvidia pretty much cheated on this generation as well. Cutting out nearly 80% of the GPGPU logic, something Nvidia had been trying to market for YEARS, allowed then to even further drop production costs and power usage. AMD now has the lead in this market, but at the cost of higher power consumption and production cost.This quick fix by AMD will work for now, but they obviously need to rethink their future designs a bit.
the issue is them rethinking their future designs scares me... Nvidia has started a HORRIBLE trend in the business that I hope to dear god AMD does not follow suite. True, Nvidia is able to produce more gaming performance for less, but this is pushing anyone who wants GPU compute to get an overpriced professional card. now before you say "well if you're making a living out of it, fork out the cash and go Quadro", let me remind you that a lot of innovators in various fields actually do use GPU compute to ultimately make progress (especially in academic sciences) to ultimately bring us better tech AND new directions in tech development... and I for one know a lot of government funded labs that can't afford to buy a stack of quadro cards
So happy
And for the gamers: take a look at the new UT4 engine! Without excellent GPGPU performace this will be a disaster for each graphics card. See you, Nvidia.
Thanks for putting my name in teh review now if only you could bold it
;-)
Excellent tip. Told you I'd look into it!
When do you actually start using new games for benchmark? Let me give you a hint, WoW is not a new game and neither it's performance is any meaningful, because it's badly coded and looking a game and graphics are lousy Quake 2 level. See it yourself what kind of game they are testing here: http://tinyurl.com/dxarebj
could you do power consumption with a game instead of 3dmark? it seems these cards uses much less power durring gaming and 3dmark doesn't give a realistic showing. Maybe have both graphs would be nice so you know the maximal as well as the general gaming power use.
AMD's Driver team really deserve praise this time. Kudos AMD!
When do you actually start using new games for benchmark? Let me give you a hint, WoW is not a new game and neither it's performance is any meaningful, because it's badly coded and looking a game and graphics are lousy Quake 2 level. See it yourself what kind of game they are testing here: http://tinyurl.com/dxarebj
WoW is meaningful, actually.
New games will make it in when vendors start giving us more than two or three days to retest all of their graphics cards
recon you are about as big of a fanboy of nvidia as people who are disliking your comment are of AMD. So before ya spout off about fanboi'ism, look in the mirror bud. I have a 7970 and until I read this I would tell people all day to get a 670. So I guess it holds true, truth hurts huh?
Very nice work, basically upping the way lower than Nvidia clocks to restore parity in performance. Obviously the buffed up speeds will increase the load power but the idle power and low state draws still are industry leading. A very good update.
Either way, this will be good for the competition and for us consumers.
And here's me, hoping that this kind of competition landscape would still be present in the enthusiast CPU market.
what????????? AMD over the GTX 680 no no, it's not possible noooooooooooooooooooooooo....