Normal and Adaptive VSync with EVGA's GeForce GTX 690
Let's first have a look at performance with vertical synchronization enabled. As we can see in the chart below, the driver tries to sync the frame rate to the monitor's refresh.
Nvidia also offers Adaptive VSync as an option in its driver. From our launch coverage of the GeForce GTX 680 (GeForce GTX 680 2 GB Review: Kepler Sends Tahiti On Vacation):
Nvidia’s solution to the pitfalls of running with v-sync on or off is called Adaptive VSync. Basically, any time your card pushes more than 60 FPS, v-sync remains enabled. When the frame rate drops below that barrier, v-sync is turned off to prevent stuttering. The 300.99 driver provided with press boards enables Adaptive VSync through a drop-down menu that also contains settings for turning v-sync on or off.
Nvidia's Adaptive VSync feature works well. In light of this, AMD really has some work to do. The thing is, there's a freeware tool out there able to achieve a comparable (or better) reduction in micro-stuttering. We're going to give that a shot on the next page.
- Radeon HD 7990 And GeForce GTX 690 Duke It Out
- HIS 7970 X2: The Challenger
- EVGA GeForce GTX 690: Elegance, Illustrated
- PowerColor Devil13 HD7990: Big And Flashy
- Benchmark System
- Benchmark Results: Synthetics
- Benchmark Results: Real-World Games
- Micro-Stuttering: The Current Situation
- Micro-Stuttering: Alternate Frame Rendering (AMD)
- Micro-Stuttering: Adaptive VSync (Nvidia)
- Micro-Stuttering: Dynamic V-Sync (AMD)
- Power Consumption
- Noise Comparison Videos: Idle
- Noise Comparison Videos: 500 FPS
- Noise Comparison Videos: Game Loop
- Noise Comparison Videos: Full Load
- Just Because You're Fastest Doesn't Make You The Best