This is what we'd consider the baseline of how Resident Evil 5 should be played, with shadows, decent textures, and good performance on slower hardware.
At 1280x1024, all of the graphics cards are performing well. Clearly there is a CPU bottleneck occurring at just under 130 frames per second (FPS), but with the Radeon HD 4650 pulling over 50 FPS, all of these cards will deliver very smooth gameplay at this setting and resolution.
At 1680x1050, the Radeon HD 4650 still manages to muster a playable 40 FPS, but all of the other cards are achieving more than double that.
A resolution of 1920x1200 brings the Radeon HD 4650 to the edge of playability. An average of 30 FPS might be passable, but it implies that during slowdowns, the frame rate will drop lower than this and become a little choppy. Once again, all of the other contenders are managing to at least double this 30 FPS minimum level.
Finally, at 2560x1600, the Radeon HD 4650 is delivering an unplayable 19 FPS, while the other cards are still managing smooth playability. While the GeForce 9600 GT is a bit slower than the rest of the pack, it can handle an average of 42 FPS, which is reasonable.
- Resident Evil 5 Makes Its Way To The PC
- Image Quality Settings
- Image Quality: Radeon Versus GeForce + 3D Vision
- Image Quality: DirectX 9 Versus DirectX 10
- Test System And Settings
- Benchmarks: Comparing Detail Settings And Performance Impact
- Benchmark Results: Medium Detail, DirectX 9
- Benchmark Results: High Detail, DirectX 9
- Benchmark Results: 4x AA, DirectX 9
- Benchmark Results: DirectX 10 For Nvidia 3D Vision LCD Glasses
- CPU Benchmarks: Clock Speeds And Multiple Cores