AMD HD3D and the TriDef Ignition Driver:
Good 3D result with Virtual 3D mode
The default TriDef Ignition profile works well. However, shadows seem muted, you can't access Virtual 3D mode, and the frame rate is a little choppy.
Because of these problems, we swapped the F1 2010 profile out in favor of the generic one and used Virtual 3D mode. This proves to be the better solution, as visuals are great and the frame rate is vastly improved. Unfortunately it's not perfect due to some anomalies caused by the depth buffer, but this isn't noticeable while driving.
Nvidia 3D Vision:
Good 3D result with lowered details
3D Vision suffers from shadow, post-processing, and smoke/dust anomalies in F1 2010. The post-process problems are fixed by stepping down from Ultra-High to High detail settings, and shadows must be turned off using the Ultra-Low option. Dust and smoke can be fixed by lowering the particles setting, but we find that it's better to leave it on, as the distraction is minimal.
The loss of shadows doesn't hurt this game much. It looks very good in 3D, but there are still a couple of lighting anomalies that pop up.
- The State Of 3D Gaming
- Displays, Software, And Settings
- Test System And Benchmark Setup
- StarCraft II
- Civilization V
- World Of Warcraft
- Lord Of The Rings Online
- Star Trek Online
- Bulletstorm
- Crysis 2
- Just Cause 2
- Lost Planet 2
- Aliens Vs. Predator
- Left 4 Dead 2
- Metro 2033
- F1 2010
- Need 4 Speed: Hot Pursuit
- Mass Effect 2
- Dragon Age 2
- Deus Ex: Human Revolution
- DiRT 3
- Two Compelling 3D Solutions With Strengths And Weaknesses


So for you it'd be responsible journalism if we noticed a problem with hardware and buried it so our readers wouldn't find out?
Or are you saying we shouldn't report negative findings we notice from any product? Or do you mean just AMD?
From where I'm sitting, what you're suggesting isn't even handed and fair journalism...
No. The borders are there to help you focus. If the images were touching, your eyes would pick out the discrepancy on the edge and make crossviewing more difficult.
And what's with "jerks"...? Was name calling really necessary?
Anyone notice the bevel on the Samsung model. That beautiful for multi-monitor.
Time for Bulldozer!!!
in my opinion both are great......
So for you it'd be responsible journalism if we noticed a problem with hardware and buried it so our readers wouldn't find out?
Or are you saying we shouldn't report negative findings we notice from any product? Or do you mean just AMD?
From where I'm sitting, what you're suggesting isn't even handed and fair journalism...
No. The borders are there to help you focus. If the images were touching, your eyes would pick out the discrepancy on the edge and make crossviewing more difficult.
And what's with "jerks"...? Was name calling really necessary?
Hype: maybe.
But as far as games that correctly exploit it, they are already out there. There are some game titles that have superb stereoscopic support already.