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Mass Effect 2

Nvidia 3D Vision Vs. AMD HD3D: 18 Games, Evaluated
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AMD HD3D and the TriDef Ignition Driver:

Good 3D result with Virtual 3D mode

The TriDef Ignition driver's Virtual 3D mode provides a fantastic stereoscopic resultThe TriDef Ignition driver's Virtual 3D mode provides a fantastic stereoscopic result

In normal mode, the TriDef driver suffers from some targeting and effect anomalies. Those issues disappear through the use of Virtual 3D.

Nvidia 3D Vision:

Not recommended

Note the lighting artifacts at the top-left when cross-viewing in 3D. This is actually one of the less obtrusive anomalies that plague 3D Vision in this game.Note the lighting artifacts at the top-left when cross-viewing in 3D. This is actually one of the less obtrusive anomalies that plague 3D Vision in this game.

Nvidia's 3D Vision suffers from light halo doubling, depth of field, post-process, shadow, and motion blur problems in this game. Dynamic shadows, high quality bloom, and motion blur can be disabled. Light halo doubling is unavoidable, and during cut scenes, the depth-of-field effect causes problems. As a result, this solution is not recommended.

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Top Comments
  • 22 Hide
    the_krasno , September 29, 2011 5:27 AM
    3D is over hyped in my opinion, it will be some more time before games can correctly exploit it.
  • 21 Hide
    cleeve , September 29, 2011 2:09 PM
    Quote:
    here is a misarable pro-Intel campaign. Those reporters dedicate the article to AMD and Nvidia and they consider necessary to remind about Intel. Why? How much money you get for this hidden campaign pro Intel?


    So for you it'd be responsible journalism if we noticed a problem with hardware and buried it so our readers wouldn't find out?

    Or are you saying we shouldn't report negative findings we notice from any product? Or do you mean just AMD?

    From where I'm sitting, what you're suggesting isn't even handed and fair journalism...
  • 16 Hide
    cleeve , September 29, 2011 2:11 PM
    Quote:
    you jerks messed up the cross view images. why did you include empty black space between the frames. the need to touch, the further apart and the larger the images the harder it is. I can do it fine with the pictures on Wikipedia but these ones are impossible.


    No. The borders are there to help you focus. If the images were touching, your eyes would pick out the discrepancy on the edge and make crossviewing more difficult.

    And what's with "jerks"...? Was name calling really necessary? :) 
Other Comments
  • 3 Hide
    Kamab , September 29, 2011 5:10 AM
    Except for the ones where it's not recommended. Good thing I have one on this rig! Now I just got to shell out some cash for some 3D Tech.
  • 22 Hide
    the_krasno , September 29, 2011 5:27 AM
    3D is over hyped in my opinion, it will be some more time before games can correctly exploit it.
  • 3 Hide
    falchard , September 29, 2011 6:11 AM
    Everytime nVidia pushes out a proprietary format they shoot themselves in the foot. They just can't make it marketable with such a low market share. You need something like Microsofts 90% market share to think about making a closed standard.
    Anyone notice the bevel on the Samsung model. That beautiful for multi-monitor.
  • 4 Hide
    Scanlia , September 29, 2011 8:25 AM
    Great comprehensive review! Loved it.
  • 3 Hide
    alyoshka , September 29, 2011 8:56 AM
    Nice one, and really long awaited.
  • 7 Hide
    Anonymous , September 29, 2011 9:41 AM
    i tried Tridef in EVE online, absolutely stunning. :) 
  • 6 Hide
    SteelCity1981 , September 29, 2011 9:43 AM
    Quote:
    During preliminary testing, we noticed that a decent Phenom II X4 had some trouble providing smooth frame rates, and mid-level graphics cards were cut down to their knees


    Time for Bulldozer!!!
  • 8 Hide
    assassin123 , September 29, 2011 10:00 AM
    i loved it great review keep it up
  • -4 Hide
    RazberyBandit , September 29, 2011 10:35 AM
    Would it kill Tom's to use high-resolution pop-up pics? It's nearly impossible to discern any differences in detail or artifacts when comparing such low-resolution images. C'mon...1024 x 317? Seriously?
  • -9 Hide
    shin0bi272 , September 29, 2011 11:27 AM
    I thought we just had a report a month ago that 3d stuff was bad for your brain. shouldnt we be waiting to see if there's any real permanent damage from this tech before we jump right in and start using it?
  • -9 Hide
    bradleyg5 , September 29, 2011 12:23 PM
    you jerks messed up the cross view images. why did you include empty black space between the frames. the need to touch, the further apart and the larger the images the harder it is. I can do it fine with the pictures on Wikipedia but these ones are impossible.
  • 0 Hide
    hyteck9 , September 29, 2011 12:35 PM
    The unwritten message here is that this is all totally unacceptable. If I had shelled out major cash for 3D hardware, and then discovered only some 3D games are playable... I'd be yelling "shenanigans" from the highest mountain top. WHAT YEAR IS THIS? Nobody puts up with this "incompatable" crap anymore... its not 1980. Kudo's to Nvidia for trying to lock down polished experiences. Shame on any Game Software vendor that uses the 3D logo and doesn't deliver the goods. that is "False Advertising" as far as I am concerned and they better put a leash on it before they get sued. It sounds like Nvidia has a framework that succeeds when licensed, and game companies shy away from it due to its cost and/or red tape. Fine... Then don't release a 3D game!!! Sheesh. The more broken 3D crap Vendors put on the market, the more people will assume 3D itself is broken, which clearly isn't the case. Stop ruining the reputation of 3D by releasing half-ass'd titles please!
  • 11 Hide
    hyteck9 , September 29, 2011 12:49 PM
    Props to BulletStorm and Metro 2033 for being the only titles that simply "worked" on both Nvidia and AMD soltuions.. They have provem it "can" be done and everyone else should hang their head in shame.
  • 0 Hide
    drwho1 , September 29, 2011 1:05 PM
    Still not interested on 3D, nice article though.
  • 0 Hide
    pro-gamer , September 29, 2011 1:29 PM
    wow! man whats a battle between nvidia and amd
    in my opinion both are great......
  • 21 Hide
    cleeve , September 29, 2011 2:09 PM
    Quote:
    here is a misarable pro-Intel campaign. Those reporters dedicate the article to AMD and Nvidia and they consider necessary to remind about Intel. Why? How much money you get for this hidden campaign pro Intel?


    So for you it'd be responsible journalism if we noticed a problem with hardware and buried it so our readers wouldn't find out?

    Or are you saying we shouldn't report negative findings we notice from any product? Or do you mean just AMD?

    From where I'm sitting, what you're suggesting isn't even handed and fair journalism...
  • 16 Hide
    cleeve , September 29, 2011 2:11 PM
    Quote:
    you jerks messed up the cross view images. why did you include empty black space between the frames. the need to touch, the further apart and the larger the images the harder it is. I can do it fine with the pictures on Wikipedia but these ones are impossible.


    No. The borders are there to help you focus. If the images were touching, your eyes would pick out the discrepancy on the edge and make crossviewing more difficult.

    And what's with "jerks"...? Was name calling really necessary? :) 
  • 9 Hide
    cleeve , September 29, 2011 2:14 PM
    Quote:
    3D is over hyped in my opinion, it will be some more time before games can correctly exploit it.


    Hype: maybe.

    But as far as games that correctly exploit it, they are already out there. There are some game titles that have superb stereoscopic support already.
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