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Deus Ex: Human Revolution

Nvidia 3D Vision Vs. AMD HD3D: 18 Games, Evaluated
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Native AMD HD3D Support:

Good 3D result on the HUD, but no apparent depth in the game world. Could not capture stereoscopic image

This is one of the two games that offers native AMD HD3D support. Stereoscopic mode works fine (except for some subtle lighting artifacts) and is enabled through the in-game settings. But we noticed that the 3D effect is muted, and even when the game’s depth control is maxed out, the output appears flat.

Though we were unable to capture a screenshot in HD3D mode, we used a micrometer to measure the separation of objects in the scene directly on the monitor. This rudimentary test indicates that, regardless of the distance to the player's view, the image for each eye is separated by the same amount. If this is the case, the resulting image isn't truly in stereo. It's simply a flat image that appears to be farther from the viewer. The only part of the game that obviously appears in 3D is the HUD, but the actual game world doesn't appear to have any depth.

We asked the developers for feedback regarding this problem, and received the following response from Eidos Montreal:

"The game is fully 3D in that it renders two eyes separately, using adjusted projection matrices for each eye. However, we have chosen to not have ‘out-of-screen’ effects, and the standard game settings do not have a lot visible in the area close to the player where you can best distinguish near from far.

We have not had a lot of consumer feedback based on this, but we are looking at adding some additional user settings to allow players to customize the 3D experience a bit more in a future patch."

Now, regardless of whether or not a stereoscopic 3D game features "out-of-screen" effects, depth should be easily perceivable behind the screen. We should see a difference in separation between objects that are very close compared to objects that are far away.

If the game is using adjusted projection matrices, perhaps they're simply subtler than we're used to. Nevertheless, we don't understand why we're unable to measure a difference in separation. In any case, additional 3D controls that address this issue would be absolutely fantastic, and we certainly hope that Eidos decides to include them in a patch.

AMD HD3D and the TriDef Ignition Driver:

Not recommended; does not work

The TriDef driver works, but like the game's native HD3D support there is little apparent depth when viewed in stereoscopic modeThe TriDef driver works, but like the game's native HD3D support there is little apparent depth when viewed in stereoscopic mode

TriDef ignition will not launch this game in DirectX 11 mode. It did work in DirectX 9 with Virtual 3D mode when we tried the review copy of the game (screenshot above), but we haven't had any luck with the public release.

When it did work, the result seemed flat, just as it does when using the game’s native HD3D support.

Nvidia 3D Vision:

Not recommended; does not work, no image to show

This game is unplayable with 3D Vision because lighting effects do not line up with the objects casting light in one eye. Turning off post-processing effects does not fix this problem, and the game is so peppered with light glows that it’s impossible to enjoy with Nvidia's solution.

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Top Comments
  • 22 Hide
    the_krasno , September 29, 2011 5:27 AM
    3D is over hyped in my opinion, it will be some more time before games can correctly exploit it.
  • 21 Hide
    cleeve , September 29, 2011 2:09 PM
    Quote:
    here is a misarable pro-Intel campaign. Those reporters dedicate the article to AMD and Nvidia and they consider necessary to remind about Intel. Why? How much money you get for this hidden campaign pro Intel?


    So for you it'd be responsible journalism if we noticed a problem with hardware and buried it so our readers wouldn't find out?

    Or are you saying we shouldn't report negative findings we notice from any product? Or do you mean just AMD?

    From where I'm sitting, what you're suggesting isn't even handed and fair journalism...
  • 16 Hide
    cleeve , September 29, 2011 2:11 PM
    Quote:
    you jerks messed up the cross view images. why did you include empty black space between the frames. the need to touch, the further apart and the larger the images the harder it is. I can do it fine with the pictures on Wikipedia but these ones are impossible.


    No. The borders are there to help you focus. If the images were touching, your eyes would pick out the discrepancy on the edge and make crossviewing more difficult.

    And what's with "jerks"...? Was name calling really necessary? :) 
Other Comments
  • 3 Hide
    Kamab , September 29, 2011 5:10 AM
    Except for the ones where it's not recommended. Good thing I have one on this rig! Now I just got to shell out some cash for some 3D Tech.
  • 22 Hide
    the_krasno , September 29, 2011 5:27 AM
    3D is over hyped in my opinion, it will be some more time before games can correctly exploit it.
  • 3 Hide
    falchard , September 29, 2011 6:11 AM
    Everytime nVidia pushes out a proprietary format they shoot themselves in the foot. They just can't make it marketable with such a low market share. You need something like Microsofts 90% market share to think about making a closed standard.
    Anyone notice the bevel on the Samsung model. That beautiful for multi-monitor.
  • 4 Hide
    Scanlia , September 29, 2011 8:25 AM
    Great comprehensive review! Loved it.
  • 3 Hide
    alyoshka , September 29, 2011 8:56 AM
    Nice one, and really long awaited.
  • 7 Hide
    Anonymous , September 29, 2011 9:41 AM
    i tried Tridef in EVE online, absolutely stunning. :) 
  • 6 Hide
    SteelCity1981 , September 29, 2011 9:43 AM
    Quote:
    During preliminary testing, we noticed that a decent Phenom II X4 had some trouble providing smooth frame rates, and mid-level graphics cards were cut down to their knees


    Time for Bulldozer!!!
  • 8 Hide
    assassin123 , September 29, 2011 10:00 AM
    i loved it great review keep it up
  • -4 Hide
    RazberyBandit , September 29, 2011 10:35 AM
    Would it kill Tom's to use high-resolution pop-up pics? It's nearly impossible to discern any differences in detail or artifacts when comparing such low-resolution images. C'mon...1024 x 317? Seriously?
  • -9 Hide
    shin0bi272 , September 29, 2011 11:27 AM
    I thought we just had a report a month ago that 3d stuff was bad for your brain. shouldnt we be waiting to see if there's any real permanent damage from this tech before we jump right in and start using it?
  • -9 Hide
    bradleyg5 , September 29, 2011 12:23 PM
    you jerks messed up the cross view images. why did you include empty black space between the frames. the need to touch, the further apart and the larger the images the harder it is. I can do it fine with the pictures on Wikipedia but these ones are impossible.
  • 0 Hide
    hyteck9 , September 29, 2011 12:35 PM
    The unwritten message here is that this is all totally unacceptable. If I had shelled out major cash for 3D hardware, and then discovered only some 3D games are playable... I'd be yelling "shenanigans" from the highest mountain top. WHAT YEAR IS THIS? Nobody puts up with this "incompatable" crap anymore... its not 1980. Kudo's to Nvidia for trying to lock down polished experiences. Shame on any Game Software vendor that uses the 3D logo and doesn't deliver the goods. that is "False Advertising" as far as I am concerned and they better put a leash on it before they get sued. It sounds like Nvidia has a framework that succeeds when licensed, and game companies shy away from it due to its cost and/or red tape. Fine... Then don't release a 3D game!!! Sheesh. The more broken 3D crap Vendors put on the market, the more people will assume 3D itself is broken, which clearly isn't the case. Stop ruining the reputation of 3D by releasing half-ass'd titles please!
  • 11 Hide
    hyteck9 , September 29, 2011 12:49 PM
    Props to BulletStorm and Metro 2033 for being the only titles that simply "worked" on both Nvidia and AMD soltuions.. They have provem it "can" be done and everyone else should hang their head in shame.
  • 0 Hide
    drwho1 , September 29, 2011 1:05 PM
    Still not interested on 3D, nice article though.
  • 0 Hide
    pro-gamer , September 29, 2011 1:29 PM
    wow! man whats a battle between nvidia and amd
    in my opinion both are great......
  • 21 Hide
    cleeve , September 29, 2011 2:09 PM
    Quote:
    here is a misarable pro-Intel campaign. Those reporters dedicate the article to AMD and Nvidia and they consider necessary to remind about Intel. Why? How much money you get for this hidden campaign pro Intel?


    So for you it'd be responsible journalism if we noticed a problem with hardware and buried it so our readers wouldn't find out?

    Or are you saying we shouldn't report negative findings we notice from any product? Or do you mean just AMD?

    From where I'm sitting, what you're suggesting isn't even handed and fair journalism...
  • 16 Hide
    cleeve , September 29, 2011 2:11 PM
    Quote:
    you jerks messed up the cross view images. why did you include empty black space between the frames. the need to touch, the further apart and the larger the images the harder it is. I can do it fine with the pictures on Wikipedia but these ones are impossible.


    No. The borders are there to help you focus. If the images were touching, your eyes would pick out the discrepancy on the edge and make crossviewing more difficult.

    And what's with "jerks"...? Was name calling really necessary? :) 
  • 9 Hide
    cleeve , September 29, 2011 2:14 PM
    Quote:
    3D is over hyped in my opinion, it will be some more time before games can correctly exploit it.


    Hype: maybe.

    But as far as games that correctly exploit it, they are already out there. There are some game titles that have superb stereoscopic support already.
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