The Graphics Cards Articles
- Digital Video Editing: The Canopus DVRaptor-RT
- Big Little Sister - The GeForce4 Ti4200
- Preview of the New OpenGL Chips - Radeon 8800 vs. Quadro4 750XGL
- DivX 5.0: From T-shirt To Dress Suit
- First Sightings: Three Early Samples of the GeForce4 Ti4600
- OpenGL 2.0 - Out To Save Programmable Graphics
- Four 5-Megapixel Cameras In Review
- PC Graphics Beyond XBOX - NVIDIA Introduces GeForce4
- Too Much Of A Good Thing? The Lowdown On 128 MB GeForce3 Ti200 Cards
- Aquanox - Bringing 3D To Its Knees
Reviews
Forum
- E8400 or Q6600? For FSX
- 8800GTS vs x3850.... Which is better?
- Why is X64 6400+ not performing?
- Why doesn't Toms maintain this chart anymore?
- FSX CPU quandry, E or Q?
- My Quad/Dual Dilema
- IS SLI REALLY WORTH IT FOR GAMING?
- P5KC vs DS3L
- Combinate Water-, Air- and Heatsink-cooling system?
- Overclock pointless for Gaming?
Max Payne
1:07 PM - April 18, 2002 by
Lars Weinand
Source: Tom's Hardware US – Keywords: vga, charts, i
Syndication:
Source: Tom's Hardware US – Keywords: vga, charts, i
Syndication:
Table of Contents:
Max Payne

Version: v1.05 - Direct X 7/8 game
Settings: Maximum Detail
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