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Call of Duty: World at War shows noticeable differences between various motherboards, most likely reflecting how aggressively each board uses Intel Turbo Mode.
Performance differences are diminished greatly when the graphics cards becomes a bottleneck. This is most noticeable at high resolutions in Crysis.
Far Cry 2 shows an unexpected amount of variability at higher resolutions, but we should be learning by now to expect the unexpected with EIST and Turbo Mode enabled.
Asus and MSI nudge their performance forward a little by using slightly elevated base clocks, yet World In Conflict performance gains appear disproportionately larger than the clock speed difference.