498 search results for combat logic
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  • VCR combat logic - Forum

    VCR combat logic. Archived from groups: alt.games.vgaplanets4 () Lat me first describe the situation. I am playnig Enforcers and was attacking Fed homeworld in about turn 15. My fleet consisted of: 10 Maxims, 10 Arbitrators, 5 Judgements, 2 ranger stations...

  • Combat Logic - Forum

    Combat Logic. Archived from groups: alt.games.vgaplanets4 () I need some players to take a look at the new combat code and make comments about the new system. Fighter wings have a more agressive behavior. The older ship logic has been restored. I...

  • Voting about vcr logic - Forum

    made andmaybe some smaller changes from that point again. As I not understand it now I can nothing say to the voting and it seems me uniteresting as the combat seems me real "buggy" or I see no logic in it how it works now. And as I not know how it...

  • Avoid Base - Forum

    where it would go on ist own, but enough is enough. Right now we have the situation that a fleet, with avoid base, can take apart an enemy fleet over a heavily fortified base without risking to get shot at by base ion cannon fire. All for the sake of logic...

  • New CoM Guide - Forum

    are THE premier combat fighters. Hands-above the >> rest. >> They are not and neither are the Com fighter, and that neither under > the old combat logic nor under the new combat logic. Eventhough I guess > it will take a while until you will realize...

  • Fighters - Forum

    fighter logic improved, different yes (in contrast to some older hosts except the test hosts). Archived from groups: alt.games.vgaplanets4 () I love the new fighter combat logic, it looks more like they are "thinking" how to sneak up to their enemy... I...

  • Host 192 Test - Forum

    or anyone else who can help, in host 190 (or the misterious191?) have also been some changes. You introduced this host with an special view on combat logic but I got the impression that there have been more changes. I am pretty sure that something changed...

  • Loki, the best anti fighter ship in the universe ??? - Forum

    of the fighter has an effect on this, but I guess it has). BTW Their is a bug in the ord usage of the PD systems - interestingly 216 shots (fired according to the combat report) of the MML did only use 208 ord (wrong had to be 216 - probably the ord...

  • Fighter bug? - Forum

    is happening (I think). The fighter's combat speed is 30. It simply can't intercept the Loki which moves faster than the fighters(!!!) in the VCR. Some bit of combat logic makes the two stay a bit away unless (I finally found) the Loki is not set to...

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