22265 search results for game coding
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  • Game Coding - Forum

    Game Coding. How is it possible with current systems and software to code games to run with hardware and software that doesn't exist yet...? When those developers were developing the game ( Crysis) 3 years ago, what hardware did they run it on? Its a...

  • Quake II Source code compile issues - Forum

    playing this at our local LAN. I started out (and always came back) to QDEVELS at The site has not been updated in ages, but all what's online (lotsa tutorials) is still highly recommeded to understand the game code and all. And the forum is still very...

  • Quake II Source code compile issues - Forum

    playing this at our local LAN. I started out (and always came back) to QDEVELS at The site has not been updated in ages, but all what's online (lotsa tutorials) is still highly recommeded to understand the game code and all. And the forum is still very...

  • Phenom II and i7 <=> cache design for gaming - Forum

    could be used to understand how each game uses what it needs to function, and whether this "more complex" issue is valid or not, seeing as each game is different Oh yes - a most brilliant, insightful response indeed. Kassler, I think you are just a poser,...

  • What kind of PC would one need to run a game like Killzone 2? - Forum

    that detail game code advancements made by Intel CPUs, such as perhaps the Core i7, please post it.. Looking for a technical, hypothetical discussion here. This has to be the busiest looking game I've ever seen, even compared to Crysis. The amount...

  • Question about PC gaming vs. consoles - Forum

    port games to ps3 and they play like crap due to lack of time to code correctly. But PC's raw power is MUCH more powerful than a console, and always will be. But until PC game companys can optimize code for EVERY graphics card, processor and mobo and such....

  • Real DirectX 11 - Forum

    can see some real benefit from it, more resources towards games. Thats what I'd like to see as I mostly game with my computer and like to build my own. I've been thinking of the same thing, a gaming optimized version of windows. Never will happen though......

  • Current cards and DX11 - Forum

    wanting to code for something new that has far less of a user base. With DX11 a game coded for DX11 will work fine on a DX10.1 card and a DX10 card and is said to be easier to code as well. To spell it out a DX10.1 card running a DX11 coded game would run...

  • BF2 on 64bit operating sys? - Forum

    you happen to be coding and want to future-proof your code, be careful not to assume that pointers are 32 bits. I made some initial attempts to port some 32-bit game code and that was one assumption that kept biting me, as the code was assuming pointers...

  • Consle ports and their (often) ridiculous sys. requirements! - Forum

    would say this is due to bad ports, developer laziness and just pure comtempt for PC gamers and industry. As you can see, some of the "faithful" PC developers never fail to make their cutting-edge games run on older hardware. When a game is coded for PC...

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